Valheim
Install with App

Details

Latest version
1.0.18
Last Updated
First Uploaded
Downloads
8.6K
Likes
1
Size
175KB
Dependants
ADDatHost Valheim hosting
30% off

Changelog - Core

What changed in Core, newest release first. Each MySix mod has its own version number, and only a release that changed Core is listed here.

1.0.18

  • A dedicated server can keep out players who lack its mods (off by default). Set Core.RequireMods to true and a player whose game lacks a mod the server needs, or has an older version of one, is turned away before entering the world; with Core 1.0.18 or later their game tells them, in their language, which mods to install or update and to what version. Newer versions are let in, and so are mods the server does not have. Mods that run only on the server, Mods Not Cheating, and any named in Core.NotRequired are never asked of players. While it is off, the server's log says whom it would turn away, so you can see who is ready before switching it on; a file named joincheck.txt in BepInEx\config\MySix.Core, its first line on or off, switches it from outside the game.

1.0.16

  • A world's own setting, set alone: a mod can now move a world's value for everyone (say, off an old default it has since changed) without touching this computer's settings file, which every world on it shares. The Cartographer uses it to give worlds its new sight distances.

1.0.15

  • Settings go wherever your world goes: settings for everyone, and each player's own choices (kept for that player), are now kept inside the world save, in one small record far past the world's edge. A single-player world played on another computer through Steam Cloud, or moved onto a server, plays by the same rules and keeps each player's choices. A world from before this version takes the host's settings, and each player's own, at its next save. A change made in a settings file while the game is closed is still taken into the world the next time it loads on that computer.

1.0.14

  • Warned restarts, for server admins: a file named restart.txt in BepInEx\config\MySix.Core on the server restarts it with warnings. Its first line is how many minutes' warning to give, any further lines a message of your own. Everyone is told in the middle of their screen at 10, 5, 2 and 1 minutes, 30 and 10 seconds; then the server saves the world and quits, for its host to start it again. restart-cancel.txt calls it off.

1.0.2

  • Settings can be reached from the console by a short name, such as Lights.Mode. The full name contains a space, which the console splits on, so some settings could not be changed in game at all.
  • The two server-side forerunners, LightFuel and Dyrnwyn Reset, are retired. The client-side mods were shown to cover their cases, including a fire the server itself placed.

1.0.0

  • First release.
Thunderstore development is made possible with ads. Please consider making an exception to your adblock.