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Decompiled source of GetComfortable v0.1.0
GetComfortable.dll
Decompiled 4 months agousing System; using System.Collections; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Diagnostics; using System.IO; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Bootstrap; using BepInEx.Configuration; using HarmonyLib; using TMPro; using UnityEngine; using UnityEngine.Networking; using UnityEngine.UI; using neobotics.ModSdk; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("GetComfortable")] [assembly: AssemblyConfiguration("Deploy")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("GetComfortable")] [assembly: AssemblyTitle("GetComfortable")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] public sealed class ConfigurationManagerAttributes { public delegate void CustomHotkeyDrawerFunc(ConfigEntryBase setting, ref bool isCurrentlyAcceptingInput); public bool? ShowRangeAsPercent; public Action<ConfigEntryBase> CustomDrawer; public CustomHotkeyDrawerFunc CustomHotkeyDrawer; public bool? Browsable; public string Category; public object DefaultValue; public bool? HideDefaultButton; public bool? HideSettingName; public string Description; public string DispName; public int? Order; public bool? ReadOnly; public bool? IsAdvanced; public Func<object, string> ObjToStr; public Func<string, object> StrToObj; } namespace neobotics.ModSdk { public class AudioHelper : MonoBehaviour { [CompilerGenerated] private sealed class <Co_LoadAudio>d__8 : IEnumerator<object>, IEnumerator, IDisposable { private int <>1__state; private object <>2__current; public string filePath; public string[] audioFiles; public AudioHelper <>4__this; private UnityWebRequest <URL>5__2; private int <f>5__3; private string <clipUri>5__4; private string <clipName>5__5; object IEnumerator<object>.Current { [DebuggerHidden] get { return <>2__current; } } object IEnumerator.Current { [DebuggerHidden] get { return <>2__current; } } [DebuggerHidden] public <Co_LoadAudio>d__8(int <>1__state) { this.<>1__state = <>1__state; } [DebuggerHidden] void IDisposable.Dispose() { <URL>5__2 = null; <clipUri>5__4 = null; <clipName>5__5 = null; <>1__state = -2; } private bool MoveNext() { int num = <>1__state; AudioHelper audioHelper = <>4__this; switch (num) { default: return false; case 0: <>1__state = -1; <URL>5__2 = null; Logging.GetLogger().Debug("Co_LoadAudio loading files from " + filePath); <f>5__3 = 0; break; case 1: <>1__state = -1; if (<URL>5__2 != null) { try { AudioClip content = DownloadHandlerAudioClip.GetContent(<URL>5__2); audioHelper.audioClips.Add(<clipName>5__5.ToLower(), content); } catch (Exception ex) { Logging.GetLogger().Warning("Failed to load clip " + <clipUri>5__4 + ": " + ex.Message); } } else { Logging.GetLogger().Warning("Failed to get URL for " + <clipUri>5__4); } <clipUri>5__4 = null; <clipName>5__5 = null; <f>5__3++; break; } if (<f>5__3 < audioFiles.Length) { <clipUri>5__4 = new Uri(audioFiles[<f>5__3]).AbsoluteUri; <clipName>5__5 = audioFiles[<f>5__3].Substring(filePath.Length + 1); Logging.GetLogger().Debug("Loading audio clip " + <clipName>5__5); try { <URL>5__2 = UnityWebRequestMultimedia.GetAudioClip(<clipUri>5__4, (AudioType)0); } catch (Exception ex2) { Logging.GetLogger().Warning("Can't find audio resource: " + ex2.Message); } <>2__current = <URL>5__2.SendWebRequest(); <>1__state = 1; return true; } return false; } bool IEnumerator.MoveNext() { //ILSpy generated this explicit interface implementation from .override directive in MoveNext return this.MoveNext(); } [DebuggerHidden] void IEnumerator.Reset() { throw new NotSupportedException(); } } private Dictionary<string, AudioClip> audioClips = new Dictionary<string, AudioClip>(); public void Awake() { Logging.GetLogger().Debug("AudioHelper.Awake"); LoadAudioResources(); ZRoutedRpc.instance.Register<Vector3, string>("NeoPlayClip", (Action<long, Vector3, string>)RPC_NeoPlayClip); } public void RPC_NeoPlayClip(long sender, Vector3 sourcePoint, string clipName) { //IL_001e: Unknown result type (might be due to invalid IL or missing references) Logging.GetLogger().Debug("AudioHelper.RPC_NeoPlayClip"); if (ZNet.instance.IsDedicated()) { return; } try { NeoPlayClip(sourcePoint, clipName); } catch (Exception e) { Logging.GetLogger().Error(e, stackTrace: false); } } public void Play(Vector3 sourcePoint, string clipName) { //IL_0026: Unknown result type (might be due to invalid IL or missing references) Logging.GetLogger().Debug("AudioHelper.Play"); ZRoutedRpc.instance.InvokeRoutedRPC(ZRoutedRpc.Everybody, "NeoPlayClip", new object[2] { sourcePoint, clipName }); } public void NeoPlayClip(Vector3 sourcePoint, string clipName) { //IL_000a: Unknown result type (might be due to invalid IL or missing references) //IL_000f: Unknown result type (might be due to invalid IL or missing references) //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Unknown result type (might be due to invalid IL or missing references) Vector3 position = ((Component)Player.m_localPlayer).transform.position; NeoPlayClip(sourcePoint, position, clipName); } public void NeoPlayClip(Vector3 sourcePoint, Vector3 targetPoint, string clipName) { //IL_000f: Unknown result type (might be due to invalid IL or missing references) //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_0019: Unknown result type (might be due to invalid IL or missing references) //IL_001e: Unknown result type (might be due to invalid IL or missing references) //IL_001f: Unknown result type (might be due to invalid IL or missing references) //IL_0020: Unknown result type (might be due to invalid IL or missing references) //IL_0049: Unknown result type (might be due to invalid IL or missing references) //IL_004a: Unknown result type (might be due to invalid IL or missing references) //IL_004c: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Unknown result type (might be due to invalid IL or missing references) Logging.GetLogger().Debug("AudioHelper.NeoPlayClip"); Vector3 val = sourcePoint - targetPoint; Vector3 normalized = ((Vector3)(ref val)).normalized; float num = (Vector3.Distance(sourcePoint, targetPoint) + 1f) / 10f; if (audioClips.TryGetValue(clipName.ToLower(), out var value)) { AudioSource.PlayClipAtPoint(value, targetPoint + normalized * num, 1f); } else { Logging.GetLogger().Warning("Couldn't find audio clip for " + clipName); } } public float GetClipDuration(string clipName) { if (!audioClips.TryGetValue(clipName.ToLower(), out var value)) { return -1f; } return value.length; } private void LoadAudioResources() { FileInfo fileInfo = new FileInfo(Assembly.GetExecutingAssembly().Location); string[] array = new string[0]; Dictionary<string, AudioType> obj = new Dictionary<string, AudioType> { { "*.wav", (AudioType)20 }, { "*.mp3", (AudioType)13 } }; string directoryName = fileInfo.DirectoryName; audioClips.Clear(); Logging.GetLogger().Debug("LoadAudioResources"); foreach (string key in obj.Keys) { array = CollectionExtensions.AddRangeToArray<string>(array, Directory.GetFiles(fileInfo.DirectoryName, key, SearchOption.TopDirectoryOnly)); } ((MonoBehaviour)this).StartCoroutine(Co_LoadAudio(directoryName, array)); } [IteratorStateMachine(typeof(<Co_LoadAudio>d__8))] private IEnumerator Co_LoadAudio(string filePath, string[] audioFiles) { //yield-return decompiler failed: Unexpected instruction in Iterator.Dispose() return new <Co_LoadAudio>d__8(0) { <>4__this = this, filePath = filePath, audioFiles = audioFiles }; } } internal class CircularList<T> { private List<T> circle; private int index; public int Index => index; public CircularList(List<T> source, T startingElement) { circle = new List<T>(source); index = circle.FindIndex((T x) => x.Equals(startingElement)); } public T Next() { index = ((index < circle.Count - 1) ? (index + 1) : 0); return circle[index]; } public T Previous() { index = ((index > 0) ? (index - 1) : (circle.Count - 1)); return circle[index]; } } public class ConfigMock { public bool Value { get; set; } } public class CrossPlatformRandom : Random { private const int LCG_MULTIPLIER = 134775813; private const int LCG_INCREMENT = 1; private int _seed; public float value => (float)NextDouble(); public CrossPlatformRandom() { Random random = new Random(); _seed = random.Next(); } public CrossPlatformRandom(int seed) { _seed = seed; } public float Range(int min, int max) { return Next(min, max); } public float Range(float min, float max) { return Mathf.Lerp(min, max, (float)NextDouble()); } private int GetNext() { _seed = _seed * 134775813 + 1; return _seed; } public override int Next() { return Next(int.MaxValue); } public override int Next(int maxValue) { if (maxValue < 0) { throw new ArgumentOutOfRangeException("maxValue is less than zero."); } return (int)((long)(uint)GetNext() * (long)(uint)maxValue >>> 32); } public override int Next(int minValue, int maxValue) { if (minValue > maxValue) { throw new ArgumentOutOfRangeException("minValue is greater than maxValue."); } return minValue + Next(maxValue - minValue); } public override double NextDouble() { return Sample(); } protected override double Sample() { return (double)Next() / 2147483647.0; } } internal class CustomDataWrapper { private Dictionary<string, string> playerData; private Dictionary<string, string> Data { get; set; } public CustomDataWrapper(Dictionary<string, string> sourceData, string keyPrefix) { CustomDataWrapper customDataWrapper = this; playerData = sourceData; Data = new Dictionary<string, string>(); sourceData.Keys.ToList().ForEach(delegate(string key) { if (key.StartsWith(keyPrefix)) { customDataWrapper.Data.Add(key, sourceData[key]); } }); } public void Add(string key, string value) { Data.Add(key, value); playerData.Add(key, value); } public bool Remove(string key) { return Data.Remove(key) & playerData.Remove(key); } public void Set(string key, string value) { if (Data.ContainsKey(key)) { Data[key] = value; } else { Data.Add(key, value); } if (playerData.ContainsKey(key)) { playerData[key] = value; } else { playerData.Add(key, value); } } public string Get(string key) { if (Data.ContainsKey(key)) { return Data[key]; } return null; } public bool ContainsKey(string key) { return Data.ContainsKey(key); } public void PreSaveSync() { foreach (KeyValuePair<string, string> datum in Data) { if (!playerData.ContainsKey(datum.Key)) { playerData.Add(datum.Key, datum.Value); } } } } internal class DebugUtils { public static void ObjectInspector(object o) { if (o == null) { Debug.Log((object)"Object is null"); return; } BindingFlags bindingAttr = BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic; Type type = o.GetType(); Debug.Log((object)(o.ToString() + " Type " + type.Name)); PropertyInfo[] properties = type.GetProperties(bindingAttr); foreach (PropertyInfo propertyInfo in properties) { Debug.Log((object)$"{type.Name}.{propertyInfo.Name} = {propertyInfo.GetValue(o)}"); } FieldInfo[] fields = type.GetFields(bindingAttr); foreach (FieldInfo field in fields) { FieldPrinter(o, type, field); } } public static void MethodInspector(object o) { if (o == null) { Debug.Log((object)"Object is null"); return; } BindingFlags bindingAttr = BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic; Type type = o.GetType(); Debug.Log((object)(o.ToString() + " Type " + type.Name)); MethodInfo[] methods = type.GetMethods(bindingAttr); foreach (MethodInfo methodInfo in methods) { methodInfo.GetParameters(); string arg = string.Join(", ", (from x in methodInfo.GetParameters() select x.ParameterType?.ToString() + " " + x.Name).ToArray()); Debug.Log((object)$"{methodInfo.ReturnType} {methodInfo.Name} ({arg})"); } } private static void ItemDataInspector(ItemData item) { ObjectInspector(item); ObjectInspector(item.m_shared); } private static void FieldPrinter(object o, Type t, FieldInfo field) { //IL_001e: Unknown result type (might be due to invalid IL or missing references) //IL_0024: Expected O, but got Unknown //IL_0077: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Expected O, but got Unknown //IL_00ed: Unknown result type (might be due to invalid IL or missing references) //IL_00f3: Expected O, but got Unknown try { if (field.FieldType == typeof(ItemData)) { ItemData val = (ItemData)field.GetValue(o); if (val != null) { ItemDataInspector(val); } else { Debug.Log((object)$"{t.Name}.{field.Name} = {field.GetValue(o)} [null]"); } } else if (field.FieldType == typeof(Transform)) { Transform val2 = (Transform)field.GetValue(o); if ((Object)(object)val2 != (Object)null) { Debug.Log((object)("\tTransform.parent = " + ((Object)val2.parent).name)); } else { Debug.Log((object)$"{t.Name}.{field.Name} = {field.GetValue(o)} [null]"); } } else if (field.FieldType == typeof(EffectList)) { EffectList val3 = (EffectList)field.GetValue(o); if (val3 != null) { Debug.Log((object)$"{t.Name}.{field.Name} = {field.GetValue(o)}:"); EffectData[] effectPrefabs = val3.m_effectPrefabs; foreach (EffectData val4 in effectPrefabs) { Debug.Log((object)("\tEffectData.m_prefab = " + ((Object)val4.m_prefab).name)); } } else { Debug.Log((object)$"{t.Name}.{field.Name} = {field.GetValue(o)} [null]"); } } else { Debug.Log((object)$"{t.Name}.{field.Name} = {field.GetValue(o)}"); } } catch (Exception) { Debug.Log((object)("Exception accessing " + t?.Name + "." + field?.Name)); } } public static void GameObjectInspector(GameObject go) { Debug.Log((object)("\n\nInspecting GameObject " + ((Object)go).name)); ObjectInspector(go); Component[] componentsInChildren = go.GetComponentsInChildren<Component>(); foreach (Component val in componentsInChildren) { try { string obj = ((val != null) ? ((Object)val).name : null); object obj2; if (val == null) { obj2 = null; } else { Transform transform = val.transform; if (transform == null) { obj2 = null; } else { Transform parent = transform.parent; obj2 = ((parent != null) ? ((Object)parent).name : null); } } Debug.Log((object)("\n\nInspecting Component " + obj + " with parent " + (string?)obj2)); ObjectInspector(val); } catch (Exception) { } } } public static void PrintList<T>(List<T> l) { foreach (T item in l) { Debug.Log((object)item.ToString()); } } public static void ComponentInspector(Component c) { Debug.Log((object)("\n\nInspecting Component " + ((Object)c).name)); ObjectInspector(c); } public static void EffectsInspector(EffectList e) { EffectData[] effectPrefabs = e.m_effectPrefabs; Debug.Log((object)$"Effect list has effects {e.HasEffects()} count {effectPrefabs.Length}"); EffectData[] array = effectPrefabs; foreach (EffectData val in array) { Debug.Log((object)$"Effect Data {val} prefab name {((Object)val.m_prefab).name} prefab GameObject name {((Object)val.m_prefab.gameObject).name}"); } } public static void PrintInventory() { foreach (ItemData allItem in ((Humanoid)Player.m_localPlayer).GetInventory().GetAllItems()) { Debug.Log((object)allItem.m_shared.m_name); } } public static void PrintAllObjects() { ZNetScene.instance.m_prefabs.ForEach(delegate(GameObject x) { Debug.Log((object)("GameObject " + ((Object)x).name)); }); } public static void PrintAllCharacters() { Character.GetAllCharacters().ForEach(delegate(Character x) { Debug.Log((object)("Character " + ((Object)x).name)); }); } public static void PrintAllLayers() { string[] array = (from index in Enumerable.Range(0, 31) select LayerMask.LayerToName(index) into l where !string.IsNullOrEmpty(l) select l).ToArray(); foreach (string text in array) { Debug.Log((object)("Layer " + text + " " + Convert.ToString(LayerMask.NameToLayer(text), 2).PadLeft(32, '0'))); } } } public class DelegatedConfigEntry<T> : DelegatedConfigEntryBase { private ConfigEntry<T> _entry; private EventHandler rootHandler; private Action<object, EventArgs> clientDelegate; private Logging Log; public ConfigEntry<T> ConfigEntry { get { return _entry; } set { _entry = value; if (_entry != null && rootHandler != null) { _entry.SettingChanged += rootHandler; } Name = ((ConfigEntryBase)_entry).Definition.Key; Section = ((ConfigEntryBase)_entry).Definition.Section; ServerValue = ((ConfigEntryBase)_entry).GetSerializedValue(); Log.Trace("Set " + Section + " " + Name + " to serialized value " + ServerValue); } } public T Value { get { return _entry.Value; } set { _entry.Value = value; } } public DelegatedConfigEntry(bool useServerDelegate = false) : this((Action<object, EventArgs>)null, useServerDelegate) { } public DelegatedConfigEntry(Action<object, EventArgs> delegateHandler, bool useServerDelegate = false) { Log = Logging.GetLogger(); Log.Trace("DelegatedConfigEntry"); if (delegateHandler != null) { clientDelegate = delegateHandler; } if (useServerDelegate) { Log.Trace("Configuring server delegate"); rootHandler = delegate(object s, EventArgs e) { ServerDelegate(s, e); }; ServerConfiguration.ServerDelegatedEntries.Add(this); } else if (clientDelegate != null) { rootHandler = delegate(object s, EventArgs e) { clientDelegate(s, e); }; } } private void ServerDelegate(object sender, EventArgs args) { //IL_00d1: Unknown result type (might be due to invalid IL or missing references) //IL_00db: Expected O, but got Unknown Logging.GetLogger().Trace("ServerDelegate"); _entry.SettingChanged -= rootHandler; ZNet instance = ZNet.instance; bool? flag = ((instance != null) ? new bool?(instance.IsServer()) : null); if (flag.HasValue) { if (flag == false && ServerConfiguration.Instance.ReceivedServerValues) { if (ServerValue != null) { ((ConfigEntryBase)_entry).SetSerializedValue(ServerValue); Log.Debug("Setting " + Name + " to server value " + ServerValue); } } else if (flag.GetValueOrDefault()) { ServerValue = ((ConfigEntryBase)_entry).GetSerializedValue(); ServerConfiguration.Instance.SendConfigToAllClients(sender, (SettingChangedEventArgs)args); } } if (clientDelegate != null) { clientDelegate(sender, args); } _entry.SettingChanged += rootHandler; } public void EnableHandler(bool setActive) { if (setActive) { _entry.SettingChanged += rootHandler; } else { _entry.SettingChanged -= rootHandler; } } public bool IsKeyPressed() { //IL_0010: Unknown result type (might be due to invalid IL or missing references) if (ConfigEntry is ConfigEntry<KeyboardShortcut> val) { return InputEvaluator.IsPressed(val.Value); } Log.Error("Keyboard read attempted on non-KeyboardShortcut config."); return false; } public bool IsKeyDown() { //IL_0010: Unknown result type (might be due to invalid IL or missing references) if (ConfigEntry is ConfigEntry<KeyboardShortcut> val) { return InputEvaluator.IsDown(val.Value); } Log.Error("Keyboard read attempted on non-KeyboardShortcut config."); return false; } public bool IsKeyReleased() { //IL_0010: Unknown result type (might be due to invalid IL or missing references) if (ConfigEntry is ConfigEntry<KeyboardShortcut> val) { return InputEvaluator.IsReleased(val.Value); } Log.Error("Keyboard read attempted on non-KeyboardShortcut config."); return false; } } public class DelegatedConfigEntryBase { public string Name; public string Section; public string ServerValue; } internal class HarmonyHelper { public enum PatchType { Prefix, Postfix, Transpiler, Finalizer } private static Dictionary<string, string> detectionSet = new Dictionary<string, string>(); private static Dictionary<string, string> unpatchMods = new Dictionary<string, string>(); public static IReadOnlyDictionary<string, string> DetectionSet => detectionSet; public static void GetDetectionSet(Dictionary<string, string> harmonyIds) { Logging logger = Logging.GetLogger(); foreach (KeyValuePair<string, string> harmonyId in harmonyIds) { if (Harmony.HasAnyPatches(harmonyId.Key)) { logger.Debug("Detected " + harmonyId.Value + " from Harmony"); if (!detectionSet.ContainsKey(harmonyId.Key)) { detectionSet.Add(harmonyId.Key, harmonyId.Value); } } else if (Chainloader.PluginInfos.ContainsKey(harmonyId.Key)) { logger.Debug("Detected " + harmonyId.Value + " from BepInEx"); if (!detectionSet.ContainsKey(harmonyId.Key)) { detectionSet.Add(harmonyId.Key, harmonyId.Value); } } } } public static void AddToUnpatch(string key) { if (detectionSet.ContainsKey(key)) { unpatchMods.Add(key, detectionSet[key]); } } public static void UnpatchMods(Harmony harmony) { Logging logger = Logging.GetLogger(); foreach (KeyValuePair<string, string> unpatchMod in unpatchMods) { logger.Warning("Not compatible with " + unpatchMod.Value); Harmony.UnpatchID(unpatchMod.Key); detectionSet.Remove(unpatchMod.Key); logger.Warning("Disabled " + unpatchMod.Value); } } public static bool IsModDetected(string key) { return detectionSet.ContainsKey(key); } public static bool IsModNameDetected(string value) { return detectionSet.ContainsValue(value); } public static bool TryGetDetectedModName(string key, out string mod) { return detectionSet.TryGetValue(key, out mod); } public static bool TryGetDetectedModKey(string value, out string key) { key = null; foreach (string key2 in detectionSet.Keys) { if (detectionSet[key2] == value) { key = key2; return true; } } return false; } public static string AddAnonymousPatch(string baseMethodName, PatchType patchType, string modName, string patchMethodName = null) { string text = null; int num = 0; Logging logger = Logging.GetLogger(); foreach (MethodBase item in Harmony.GetAllPatchedMethods().ToList()) { MethodBaseExtensions.HasMethodBody(item); Patches patchInfo = Harmony.GetPatchInfo(item); ReadOnlyCollection<Patch> readOnlyCollection = patchInfo.Prefixes; switch (patchType) { case PatchType.Postfix: readOnlyCollection = patchInfo.Postfixes; break; case PatchType.Prefix: readOnlyCollection = patchInfo.Prefixes; break; case PatchType.Transpiler: readOnlyCollection = patchInfo.Transpilers; break; case PatchType.Finalizer: readOnlyCollection = patchInfo.Finalizers; break; } foreach (Patch item2 in readOnlyCollection) { if (!item2.owner.StartsWith("harmony-auto") || !(item.Name == baseMethodName)) { continue; } if (patchMethodName != null) { if (item2.PatchMethod.Name == patchMethodName) { num++; text = item2.owner; } } else { num++; text = item2.owner; } } if (num == 1) { detectionSet.Add(text, modName); logger.Info($"Added unique anonymous {baseMethodName} {patchType}: {text} as {modName}"); } else if (num > 1) { text = null; logger.Warning($"Found multiple anonymous {baseMethodName} {patchType} entries. Can't identify correct patch to remove or modify."); } } if (num == 0) { logger.Info("No patch found for " + modName); } return text; } } public class ImageHelper { private string resources; private bool isEmbedded; private Logging logger; public ImageHelper(string resourceLocation, bool embedded) { resources = resourceLocation; logger = Logging.GetLogger(); isEmbedded = embedded; } public Sprite LoadSprite(string name, int width, int height, bool linear = false, float pixelsPerUnit = 100f) { logger.Debug("Reading image and creating sprite " + name); if (TryLoadImage(name, width, height, linear, out var image)) { return LoadSprite(image, pixelsPerUnit); } return null; } public Sprite LoadSprite(Texture2D texture, float pixelsPerUnit = 100f) { return LoadSprite(texture, ((Object)texture).name, ((Texture)texture).width, ((Texture)texture).height, pixelsPerUnit); } public Sprite LoadSprite(Texture2D texture, string name, float width, float height, float pixelsPerUnit = 100f) { //IL_0044: Unknown result type (might be due to invalid IL or missing references) //IL_0049: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)texture == (Object)null) { return null; } if (Utility.IsNullOrWhiteSpace(name)) { name = ((Object)texture).name; } logger.Debug("Creating sprite " + name + " from existing texture"); Sprite obj = Sprite.Create(texture, new Rect(0f, 0f, width, height), Vector2.zero, pixelsPerUnit); if ((Object)(object)obj == (Object)null) { throw new ApplicationException("Can't create sprite " + name); } ((Object)obj).name = name; return obj; } public bool TryLoadImage(string name, int width, int height, bool linear, out Texture2D image) { //IL_015e: Unknown result type (might be due to invalid IL or missing references) //IL_0164: Expected O, but got Unknown image = null; logger.Debug("Loading " + name + " from " + resources); Stream stream = null; if (isEmbedded) { stream = Assembly.GetExecutingAssembly().GetManifestResourceStream(resources + "." + name); } else { char directorySeparatorChar = Path.DirectorySeparatorChar; string text = (Utility.IsNullOrWhiteSpace(resources) ? "/" : resources); if (!text.EndsWith("/")) { text += directorySeparatorChar; } string text2 = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location) + text + name; text2 = text2.Replace('\\', directorySeparatorChar).Replace('/', directorySeparatorChar); try { logger.Debug("Reading file " + text2); stream = new FileStream(text2, FileMode.Open, FileAccess.Read); } catch (Exception ex) { logger.Warning("Error loading external resource. Using embedded resource: " + ex.Message); stream = Assembly.GetExecutingAssembly().GetManifestResourceStream(resources + "." + name); } } if (stream == null) { throw new FileNotFoundException("Can't find " + name + " in " + resources); } byte[] array = new byte[stream.Length]; stream.Read(array, 0, (int)stream.Length); Texture2D val = new Texture2D(width, height, (TextureFormat)4, true, linear); logger.Debug("Loading image " + name); if (ImageConversion.LoadImage(val, array, false)) { image = val; return true; } throw new FileLoadException("Can't load " + name); } } public class SpriteLoaderFromFile : MonoBehaviour { [CompilerGenerated] private sealed class <LoadSpriteFromFile>d__2 : IEnumerator<object>, IEnumerator, IDisposable { private int <>1__state; private object <>2__current; public SpriteLoaderFromFile <>4__this; private UnityWebRequest <uwr>5__2; object IEnumerator<object>.Current { [DebuggerHidden] get { return <>2__current; } } object IEnumerator.Current { [DebuggerHidden] get { return <>2__current; } } [DebuggerHidden] public <LoadSpriteFromFile>d__2(int <>1__state) { this.<>1__state = <>1__state; } [DebuggerHidden] void IDisposable.Dispose() { int num = <>1__state; if (num == -3 || num == 1) { try { } finally { <>m__Finally1(); } } <uwr>5__2 = null; <>1__state = -2; } private bool MoveNext() { //IL_0073: Unknown result type (might be due to invalid IL or missing references) //IL_0079: Invalid comparison between Unknown and I4 //IL_00bc: Unknown result type (might be due to invalid IL or missing references) //IL_00cb: Unknown result type (might be due to invalid IL or missing references) try { int num = <>1__state; SpriteLoaderFromFile spriteLoaderFromFile = <>4__this; switch (num) { default: return false; case 0: <>1__state = -1; <uwr>5__2 = UnityWebRequestTexture.GetTexture("file://" + spriteLoaderFromFile.filePath); <>1__state = -3; <>2__current = <uwr>5__2.SendWebRequest(); <>1__state = 1; return true; case 1: <>1__state = -3; if ((int)<uwr>5__2.result != 1) { Debug.LogError((object)("Error loading sprite: " + <uwr>5__2.error)); } else { Texture2D content = DownloadHandlerTexture.GetContent(<uwr>5__2); Sprite sprite = Sprite.Create(content, new Rect(0f, 0f, (float)((Texture)content).width, (float)((Texture)content).height), new Vector2(0.5f, 0.5f)); ((Component)spriteLoaderFromFile).GetComponent<SpriteRenderer>().sprite = sprite; } <>m__Finally1(); <uwr>5__2 = null; return false; } } catch { //try-fault ((IDisposable)this).Dispose(); throw; } } bool IEnumerator.MoveNext() { //ILSpy generated this explicit interface implementation from .override directive in MoveNext return this.MoveNext(); } private void <>m__Finally1() { <>1__state = -1; if (<uwr>5__2 != null) { ((IDisposable)<uwr>5__2).Dispose(); } } [DebuggerHidden] void IEnumerator.Reset() { throw new NotSupportedException(); } } public string filePath; private void Start() { ((MonoBehaviour)this).StartCoroutine(LoadSpriteFromFile()); } [IteratorStateMachine(typeof(<LoadSpriteFromFile>d__2))] private IEnumerator LoadSpriteFromFile() { //yield-return decompiler failed: Unexpected instruction in Iterator.Dispose() return new <LoadSpriteFromFile>d__2(0) { <>4__this = this }; } } internal class InputCycler { private static InputCycler _instance; private bool useMouseWheel; private DelegatedConfigEntry<KeyboardShortcut> keyAdvance; private DelegatedConfigEntry<KeyboardShortcut> keyReferse; public static InputCycler Instance { get { if (_instance == null) { _instance = new InputCycler(); } return _instance; } } private InputCycler() { } public void Init(bool useMouseWheel, DelegatedConfigEntry<KeyboardShortcut> keyAdvance, DelegatedConfigEntry<KeyboardShortcut> keyReverse = null) { this.useMouseWheel = useMouseWheel; this.keyAdvance = keyAdvance; keyReferse = keyReverse; } } internal static class InputEvaluator { public static bool IsPressed(KeyboardShortcut shortcut) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_0030: Unknown result type (might be due to invalid IL or missing references) //IL_0031: Unknown result type (might be due to invalid IL or missing references) //IL_0034: Unknown result type (might be due to invalid IL or missing references) //IL_0056: Unknown result type (might be due to invalid IL or missing references) if (((object)(KeyboardShortcut)(ref shortcut)).Equals((object?)KeyboardShortcut.Empty)) { return false; } foreach (KeyCode modifier in ((KeyboardShortcut)(ref shortcut)).Modifiers) { if ((int)modifier != 0 && !Input.GetKey(modifier)) { return false; } } return Input.GetKeyDown(((KeyboardShortcut)(ref shortcut)).MainKey); } public static bool IsDown(KeyboardShortcut shortcut) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_0030: Unknown result type (might be due to invalid IL or missing references) //IL_0031: Unknown result type (might be due to invalid IL or missing references) //IL_0034: Unknown result type (might be due to invalid IL or missing references) //IL_0056: Unknown result type (might be due to invalid IL or missing references) if (((object)(KeyboardShortcut)(ref shortcut)).Equals((object?)KeyboardShortcut.Empty)) { return false; } foreach (KeyCode modifier in ((KeyboardShortcut)(ref shortcut)).Modifiers) { if ((int)modifier != 0 && !Input.GetKey(modifier)) { return false; } } return Input.GetKey(((KeyboardShortcut)(ref shortcut)).MainKey); } public static bool IsReleased(KeyboardShortcut shortcut) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_0030: Unknown result type (might be due to invalid IL or missing references) //IL_0031: Unknown result type (might be due to invalid IL or missing references) //IL_0034: Unknown result type (might be due to invalid IL or missing references) //IL_0056: Unknown result type (might be due to invalid IL or missing references) if (((object)(KeyboardShortcut)(ref shortcut)).Equals((object?)KeyboardShortcut.Empty)) { return false; } foreach (KeyCode modifier in ((KeyboardShortcut)(ref shortcut)).Modifiers) { if ((int)modifier != 0 && !Input.GetKeyUp(modifier)) { return false; } } return Input.GetKeyUp(((KeyboardShortcut)(ref shortcut)).MainKey); } } public class IterativeStopwatch : Stopwatch { private double startMillis; private Logging Log = Logging.GetLogger(); public long Iterations { get; private set; } public double IterationMicroseconds { get; private set; } public double TotalElapsedMicroseconds { get; private set; } public double IterationMilliseconds { get; private set; } public double TotalElapsedMilliseconds { get; private set; } public double AverageMicroseconds { get; private set; } public double AverageMilliseconds { get; private set; } public IterativeStopwatch() { Iterations = 0L; } public new void Start() { startMillis = base.Elapsed.TotalMilliseconds; base.Start(); } public new void Stop() { if (base.IsRunning) { base.Stop(); Iterations++; IterationMilliseconds = base.Elapsed.TotalMilliseconds - startMillis; IterationMicroseconds = IterationMilliseconds * 1000.0; TotalElapsedMilliseconds = base.Elapsed.TotalMilliseconds; TotalElapsedMicroseconds = base.Elapsed.TotalMilliseconds * 1000.0; AverageMilliseconds = TotalElapsedMilliseconds / (double)Iterations; AverageMicroseconds = TotalElapsedMicroseconds / (double)Iterations; } } public new void Reset() { startMillis = 0.0; Iterations = 0L; base.Reset(); } public new void Restart() { startMillis = 0.0; Iterations = 0L; base.Restart(); } } public static class JsonHelper { [Serializable] private class JsonWrapper<T> { public T[] Items; } public static T[] FromJson<T>(string json) { return JsonUtility.FromJson<JsonWrapper<T>>(json).Items; } public static string ToJson<T>(T[] array) { return JsonUtility.ToJson((object)new JsonWrapper<T> { Items = array }); } public static string ToJson<T>(T[] array, bool prettyPrint) { return JsonUtility.ToJson((object)new JsonWrapper<T> { Items = array }, prettyPrint); } } public class Logging { public enum LogLevels { Critical, Error, Warning, Info, Debug, Trace } private static Logging _logger; public LogLevels LogLevel { get; set; } public string ModName { get; set; } private Logging(LogLevels level, string name) { LogLevel = level; ModName = name; } public static Logging GetLogger(LogLevels level, string name) { if (_logger == null) { _logger = new Logging(level, name); } return _logger; } public static Logging GetLogger() { if (_logger == null) { throw new NullReferenceException("Logger not initialized"); } return _logger; } public void Trace(string msg) { if (LogLevel >= LogLevels.Trace) { Debug.Log((object)Message(msg)); } } public void Debug(string msg) { if (LogLevel >= LogLevels.Debug) { Debug.Log((object)Message(msg)); } } public void Info(string msg) { if (LogLevel >= LogLevels.Info) { Debug.Log((object)Message(msg)); } } public void Warning(string msg) { if (LogLevel >= LogLevels.Warning) { Debug.LogWarning((object)Message(msg)); } } public void Error(string msg) { if (LogLevel >= LogLevels.Error) { Debug.LogWarning((object)Message(msg)); } } public void Error(Exception e) { Error(e, stackTrace: false); } public void Error(Exception e, bool stackTrace) { if (LogLevel >= LogLevels.Error) { Warning(Message(e.Message)); if (stackTrace) { Warning(e.StackTrace); } } } public void Critical(Exception e) { if (LogLevel >= LogLevels.Critical) { Debug(Message(e.Message)); Error(e.StackTrace); } } private string Message(string msg) { return ModName + ": " + msg; } } public class ServerConfiguration { [HarmonyPatch(typeof(ZNet), "StopAll")] private static class ZNet_Shutdown_Patch { [HarmonyPrefix] private static void ZNet_StopAll_Prefix(ZNet __instance) { if (_instance != null) { Log.Debug("ZNet_StopAll_Patch_Prefix"); _instance.ReceivedServerValues = false; } } } [HarmonyPatch(typeof(ZNet), "OnNewConnection")] private static class ZNet_OnNewConnection_Patch { private static void Postfix(ZNet __instance, ZNetPeer peer) { Log.Debug("ZNet OnNewConnection postfix"); if (!__instance.IsServer()) { try { peer.m_rpc.Register<ZPackage>("ClientConfigReceiver." + GetPluginGuid(), (Action<ZRpc, ZPackage>)Instance.RPC_ClientConfigReceiver); Log.Debug("Player registered RPC_ClientConfigReceiver"); return; } catch (Exception) { Log.Warning("Failed to register RPC"); return; } } try { Instance.SendConfigToClient(peer); } catch (Exception) { Log.Warning("Error sending server configuration to client"); } } } [CompilerGenerated] private sealed class <Co_BroadcastConfig>d__21 : IEnumerator<object>, IEnumerator, IDisposable { private int <>1__state; private object <>2__current; public ZPackage zpkg; private List<ZNetPeer>.Enumerator <>7__wrap1; object IEnumerator<object>.Current { [DebuggerHidden] get { return <>2__current; } } object IEnumerator.Current { [DebuggerHidden] get { return <>2__current; } } [DebuggerHidden] public <Co_BroadcastConfig>d__21(int <>1__state) { this.<>1__state = <>1__state; } [DebuggerHidden] void IDisposable.Dispose() { int num = <>1__state; if (num == -3 || num == 1) { try { } finally { <>m__Finally1(); } } <>7__wrap1 = default(List<ZNetPeer>.Enumerator); <>1__state = -2; } private bool MoveNext() { try { switch (<>1__state) { default: return false; case 0: { <>1__state = -1; Log.Debug("Co_BroadcastConfig"); List<ZNetPeer> connectedPeers = ZNet.instance.GetConnectedPeers(); <>7__wrap1 = connectedPeers.GetEnumerator(); <>1__state = -3; break; } case 1: <>1__state = -3; break; } if (<>7__wrap1.MoveNext()) { ZNetPeer current = <>7__wrap1.Current; if (current != ZNet.instance.GetServerPeer()) { current.m_rpc.Invoke("ClientConfigReceiver." + GetPluginGuid(), new object[1] { zpkg }); Log.Trace("Invoked ClientConfigReceiver on peer"); } <>2__current = null; <>1__state = 1; return true; } <>m__Finally1(); <>7__wrap1 = default(List<ZNetPeer>.Enumerator); return false; } catch { //try-fault ((IDisposable)this).Dispose(); throw; } } bool IEnumerator.MoveNext() { //ILSpy generated this explicit interface implementation from .override directive in MoveNext return this.MoveNext(); } private void <>m__Finally1() { <>1__state = -1; ((IDisposable)<>7__wrap1).Dispose(); } [DebuggerHidden] void IEnumerator.Reset() { throw new NotSupportedException(); } } public static List<DelegatedConfigEntryBase> ServerDelegatedEntries = new List<DelegatedConfigEntryBase>(); private static ConfigFile LocalConfig; private static BaseUnityPlugin Mod; private static string ConfigFileName; private static ServerConfiguration _instance; private static Logging Log; public bool IsSetup; public bool ReceivedServerValues; public FileSystemWatcher ConfigWatcher; private const string NOT_CONFIGURED = "ServerConfiguration not initialized. Setup first."; public static ServerConfiguration Instance { get { if (_instance == null) { _instance = new ServerConfiguration(); } return _instance; } } private ServerConfiguration() { } public void Setup(ConfigFile config, BaseUnityPlugin modInstance) { LocalConfig = config; Log = Logging.GetLogger(); Log.Trace("ServerConfiguration Setup"); Mod = modInstance; ConfigFileName = Path.GetFileName(LocalConfig.ConfigFilePath); IsSetup = true; } public void CreateConfigWatcher() { ConfigWatcher = Utils.CreateFileWatcher(LocalConfig.ConfigFilePath, LoadConfig); } private void LoadConfig(object sender, FileSystemEventArgs e) { if (!File.Exists(LocalConfig.ConfigFilePath)) { return; } try { Log.Debug($"Loading configuration {e.ChangeType}"); LocalConfig.Reload(); } catch { Log.Error("Error loading configuration file " + ConfigFileName); } } public static string GetPluginGuid() { return Mod.Info.Metadata.GUID; } public void RPC_ClientConfigReceiver(ZRpc zrpc, ZPackage package) { if (!Instance.IsSetup) { Log.Error("ServerConfiguration not initialized. Setup first."); return; } Log.Debug("ClientConfigReceiver"); string section; string name; while (package.GetPos() < package.Size()) { section = package.ReadString(); name = package.ReadString(); string text = package.ReadString(); Log.Trace("Reading " + section + " " + name + " value " + text + " from ZPackage"); DelegatedConfigEntryBase delegatedConfigEntryBase = ServerDelegatedEntries.Find((DelegatedConfigEntryBase e) => e.Name == name && e.Section == section); if (delegatedConfigEntryBase != null) { Log.Trace("Found DCEB on client and setting to server value " + text); delegatedConfigEntryBase.ServerValue = text; } ConfigEntryBase val = LocalConfig[section, name]; if (val != null) { Log.Trace("Found local CEB and setting underlying config value " + text); val.SetSerializedValue(text); } } ReceivedServerValues = true; } internal void WriteConfigEntries(ZPackage zpkg) { foreach (DelegatedConfigEntryBase serverDelegatedEntry in ServerDelegatedEntries) { Log.Trace("Writing " + serverDelegatedEntry.Section + " " + serverDelegatedEntry.Name + " value " + serverDelegatedEntry.ServerValue + " to ZPackage"); zpkg.Write(serverDelegatedEntry.Section); zpkg.Write(serverDelegatedEntry.Name); zpkg.Write(serverDelegatedEntry.ServerValue); } } internal void SendConfigToClient(ZNetPeer peer) { //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_0031: Expected O, but got Unknown if (!Instance.IsSetup) { Log.Error("ServerConfiguration not initialized. Setup first."); return; } Log.Debug("SendConfigToClient"); ZPackage val = new ZPackage(); WriteConfigEntries(val); peer.m_rpc.Invoke("ClientConfigReceiver." + GetPluginGuid(), new object[1] { val }); Log.Trace("Invoked ClientConfigReceiver on peer"); } public void SendConfigToAllClients(object o, SettingChangedEventArgs e) { //IL_004d: Unknown result type (might be due to invalid IL or missing references) //IL_0053: Expected O, but got Unknown if (!IsSetup) { Log.Error("ServerConfiguration not initialized. Setup first."); } else if ((Object)(object)ZNet.instance != (Object)null && ZNet.instance.IsServer() && ZNet.instance.GetPeerConnections() > 0) { Log.Debug("SendConfigToAllClients"); ZPackage zpkg = new ZPackage(); WriteConfigEntries(zpkg); ((MonoBehaviour)Mod).StartCoroutine(_instance.Co_BroadcastConfig(zpkg)); } } [IteratorStateMachine(typeof(<Co_BroadcastConfig>d__21))] private IEnumerator Co_BroadcastConfig(ZPackage zpkg) { //yield-return decompiler failed: Unexpected instruction in Iterator.Dispose() return new <Co_BroadcastConfig>d__21(0) { zpkg = zpkg }; } } public class Utils { public static TEnum Guardrails<TEnum>(string value, TEnum enumDefault) where TEnum : struct { if (Enum.TryParse<TEnum>(value, ignoreCase: true, out var result)) { return result; } return enumDefault; } public static int Guardrails(int value, int lbound, int ubound) { if (value < lbound) { return lbound; } if (value > ubound) { return ubound; } return value; } public static string Truncate(string value, int maxChars) { if (value == null) { return null; } if (value.Length <= maxChars) { return value; } return value.Substring(0, maxChars); } public static void GetCharactersInRangeXZ(Vector3 point, float radius, List<Character> characters) { //IL_001f: Unknown result type (might be due to invalid IL or missing references) //IL_0024: Unknown result type (might be due to invalid IL or missing references) float num = radius * radius; foreach (Character s_character in Character.s_characters) { if (DistanceSqrXZ(((Component)s_character).transform.position, point) < num) { characters.Add(s_character); } } } public static float DistanceSqr(Vector3 v0, Vector3 v1) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0013: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Unknown result type (might be due to invalid IL or missing references) //IL_0021: Unknown result type (might be due to invalid IL or missing references) float num = v1.x - v0.x; float num2 = v1.y - v0.y; float num3 = v1.z - v0.z; return num * num + num2 * num2 + num3 * num3; } public static float DistanceSqrXZ(Vector3 v0, Vector3 v1) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0013: Unknown result type (might be due to invalid IL or missing references) float num = v1.x - v0.x; float num2 = v1.z - v0.z; return num * num + num2 * num2; } public static float DistanceXZ(Vector3 v0, Vector3 v1) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0013: Unknown result type (might be due to invalid IL or missing references) float num = v1.x - v0.x; float num2 = v1.z - v0.z; return Mathf.Sqrt(num * num + num2 * num2); } public static float Guardrails(float value, float lbound, float ubound) { if (value < lbound) { return lbound; } if (value > ubound) { return ubound; } return value; } public static string UnClonifiedName(string name) { if (name == null) { return null; } int num = name.IndexOf("(Clone)"); if (num < 1) { return name; } return name.Substring(0, num); } public static void SetTranslator(int id, string idText) { typeof(Localization).GetMethod("AddWord", BindingFlags.Instance | BindingFlags.NonPublic).Invoke(Localization.instance, new object[2] { "skill_" + id, idText }); } public static string GetTranslated(int id) { Logging.GetLogger().Debug(string.Format("Got translation for id {0} to {1}", id, Localization.instance.Localize("skill_" + id))); return Localization.instance.Localize("$skill_" + id); } public static string GetAssemblyPathedFile(string fileName) { return new FileInfo(Assembly.GetExecutingAssembly().Location).DirectoryName.Replace('\\', '/') + "/" + fileName; } public static Sprite GetPrefabIcon(string prefabName) { Sprite result = null; GameObject prefab = GetPrefab(prefabName); ItemDrop val = default(ItemDrop); if ((Object)(object)prefab != (Object)null && prefab.TryGetComponent<ItemDrop>(ref val)) { result = val.m_itemData.GetIcon(); } return result; } public static Player GetPlayerByZDOID(ZDOID zid) { //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Unknown result type (might be due to invalid IL or missing references) //IL_001e: Unknown result type (might be due to invalid IL or missing references) foreach (Player allPlayer in Player.GetAllPlayers()) { ZDOID zDOID = ((Character)allPlayer).GetZDOID(); if (((ZDOID)(ref zDOID)).Equals(zid)) { return allPlayer; } } return null; } public static Character GetCharacterByZDOID(string cid) { //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Unknown result type (might be due to invalid IL or missing references) foreach (Character allCharacter in Character.GetAllCharacters()) { ZDOID zDOID = allCharacter.GetZDOID(); if (((object)(ZDOID)(ref zDOID)).ToString().Equals(cid)) { return allCharacter; } } return null; } public static Character GetCharacterByZDOID(ZDOID cid) { //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Unknown result type (might be due to invalid IL or missing references) //IL_001e: Unknown result type (might be due to invalid IL or missing references) foreach (Character allCharacter in Character.GetAllCharacters()) { ZDOID zDOID = allCharacter.GetZDOID(); if (((ZDOID)(ref zDOID)).Equals(cid)) { return allCharacter; } } return null; } public static ZNetPeer GetPeerByRPC(ZRpc rpc) { foreach (ZNetPeer peer in ZNet.instance.GetPeers()) { if (peer.m_rpc == rpc) { return peer; } } return null; } public static List<GameObject> GetGameObjectsOfType(Type t) { //IL_0018: Unknown result type (might be due to invalid IL or missing references) List<GameObject> list = new List<GameObject>(); Object[] array = Object.FindObjectsByType(t, (FindObjectsSortMode)0); foreach (Object val in array) { list.Add(((Component)val).gameObject); } return list; } public static GameObject GetClosestGameObjectOfType(Type t, Vector3 point, float radius) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) return GetGameObjectsOfTypeInRangeByDistance(t, point, radius)?[0]; } public static List<GameObject> GetGameObjectsOfTypeInRangeByDistance(Type t, Vector3 point, float radius) { //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_0034: Unknown result type (might be due to invalid IL or missing references) //IL_0039: Unknown result type (might be due to invalid IL or missing references) List<KeyValuePair<GameObject, float>> list = new List<KeyValuePair<GameObject, float>>(); List<GameObject> gameObjectsOfTypeInRange = GetGameObjectsOfTypeInRange(t, point, radius); if (gameObjectsOfTypeInRange.Count > 0) { foreach (GameObject item in gameObjectsOfTypeInRange) { list.Add(new KeyValuePair<GameObject, float>(item, Vector3.Distance(item.transform.position, point))); } list.Sort((KeyValuePair<GameObject, float> pair1, KeyValuePair<GameObject, float> pair2) => pair1.Value.CompareTo(pair2.Value)); return list.ConvertAll((KeyValuePair<GameObject, float> x) => x.Key); } return null; } public static List<GameObject> GetGameObjectsOfTypeInRange(Type t, Vector3 point, float radius) { //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Unknown result type (might be due to invalid IL or missing references) return (from x in GetGameObjectsOfType(t) where Vector3.Distance(x.transform.position, point) < radius select x).ToList(); } public static float GetPointDepth(Vector3 p) { //IL_000a: Unknown result type (might be due to invalid IL or missing references) return ZoneSystem.instance.m_waterLevel - GetSolidHeight(p); } public static List<string> GetDelimitedStringAsList(string delimitedString, char delimiter) { List<string> list = new List<string>(); string[] array = delimitedString.Split(new char[1] { delimiter }, StringSplitOptions.RemoveEmptyEntries); foreach (string text in array) { list.Add(text.Trim()); } return list; } public static float GetSolidHeight(Vector3 p) { //IL_0021: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_004b: Unknown result type (might be due to invalid IL or missing references) int solidRayMask = ZoneSystem.instance.m_solidRayMask; float result = 0f; p.y += 1000f; RaycastHit val = default(RaycastHit); if (Physics.Raycast(p, Vector3.down, ref val, 2000f, solidRayMask) && !Object.op_Implicit((Object)(object)((RaycastHit)(ref val)).collider.attachedRigidbody)) { result = ((RaycastHit)(ref val)).point.y; } return result; } public static Transform FindChild(Transform aParent, string aName) { //IL_000f: Unknown result type (might be due to invalid IL or missing references) //IL_0015: Expected O, but got Unknown foreach (Transform item in aParent) { Transform val = item; if (((Object)val).name == aName) { return val; } Transform val2 = FindChild(val, aName); if ((Object)(object)val2 != (Object)null) { return val2; } } return null; } public static Transform FindParent(Transform go) { while ((Object)(object)go.parent != (Object)null) { go = go.parent; } return go; } public static GameObject GetPrefab(int prefabHash) { return GetPrefabByHash(prefabHash); } public static GameObject GetPrefabByHash(int prefabHash) { GameObject val = ObjectDB.instance.GetItemPrefab(prefabHash); Logging logger = Logging.GetLogger(); if ((Object)(object)val != (Object)null) { logger.Debug("Found prefab in ObjectDB"); } else { ZNetScene instance = ZNetScene.instance; val = ((instance != null) ? instance.GetPrefab(prefabHash) : null); if ((Object)(object)val != (Object)null) { logger.Debug("Found prefab in Scene"); } } return val; } public static GameObject GetPrefab(string prefabName) { GameObject val = ObjectDB.instance.GetItemPrefab(prefabName); Logging logger = Logging.GetLogger(); if ((Object)(object)val != (Object)null) { logger.Debug("Found " + prefabName + " in ObjectDB"); } else { ZNetScene instance = ZNetScene.instance; val = ((instance != null) ? instance.GetPrefab(prefabName) : null); if ((Object)(object)val != (Object)null) { logger.Debug("Found " + prefabName + " in Scene"); } } return val; } public static string SerializeFromDictionary<K, V>(string delimp, string delimc, IDictionary<K, V> dict) { if (dict == null) { return null; } IEnumerable<string> values = dict.Select(delegate(KeyValuePair<K, V> kvp) { KeyValuePair<K, V> keyValuePair = kvp; string? obj = keyValuePair.Key?.ToString(); string text = delimc; keyValuePair = kvp; return obj + text + keyValuePair.Value; }); return string.Join(delimp, values); } public static void DeserializeToDictionary<K, V>(string serializedString, string delimp, string delimc, ref IDictionary<K, V> dict) { if (dict == null) { return; } dict.Clear(); string[] separator = new string[1] { delimp }; string[] separator2 = new string[1] { delimc }; string[] array = serializedString.Split(separator, StringSplitOptions.RemoveEmptyEntries); for (int i = 0; i < array.Length; i++) { string[] array2 = array[i].Split(separator2, StringSplitOptions.RemoveEmptyEntries); if (array2.Length == 2) { dict.Add(TypedValue<K>(array2[0]), TypedValue<V>(array2[1])); } } } public static FileSystemWatcher CreateFileWatcher(string fullPath, FileSystemEventHandler handler) { string fileName = Path.GetFileName(fullPath); FileSystemWatcher fileSystemWatcher = new FileSystemWatcher(fullPath.Substring(0, fullPath.Length - fileName.Length), fileName); fileSystemWatcher.NotifyFilter = NotifyFilters.Attributes | NotifyFilters.Size | NotifyFilters.LastWrite | NotifyFilters.CreationTime; fileSystemWatcher.Changed += handler; fileSystemWatcher.Created += handler; fileSystemWatcher.IncludeSubdirectories = false; fileSystemWatcher.SynchronizingObject = ThreadingHelper.SynchronizingObject; fileSystemWatcher.EnableRaisingEvents = true; return fileSystemWatcher; } public static T TypedValue<T>(object a) { return (T)Convert.ChangeType(a, typeof(T)); } public static float TimeAdjustedRamp(float maxValue, float duration, float elapsedTime, float pctFromStartRise, float pctFromEndFall) { float num = elapsedTime / duration; if (num <= pctFromStartRise) { return maxValue * (num / pctFromStartRise); } if (num >= 1f - pctFromEndFall) { return maxValue * ((1f - num) / pctFromEndFall); } return maxValue; } public static Color IntToColor(int rgba) { //IL_0046: Unknown result type (might be due to invalid IL or missing references) float num = (float)((rgba >> 16) & 0xFF) / 255f; float num2 = (float)((rgba >> 8) & 0xFF) / 255f; float num3 = (float)(rgba & 0xFF) / 255f; float num4 = (float)((rgba >> 24) & 0xFF) / 255f; return new Color(num, num2, num3, num4); } public static bool CopyComponentToGameObject(Component original, ref GameObject destination) { //IL_0073: Unknown result type (might be due to invalid IL or missing references) //IL_0079: Expected O, but got Unknown Logging logger = Logging.GetLogger(); Type type = ((object)original).GetType(); logger.Debug($"Original Type is {type}"); GameObject obj = destination; logger.Debug("Destination GameObject " + ((obj != null) ? ((Object)obj).name : null)); Component val = destination.GetComponent(type); if ((Object)(object)val == (Object)null) { val = destination.AddComponent(type); } if ((Object)(object)val == (Object)null) { logger.Debug("Destination component is null"); return false; } Component val2 = (Component)Activator.CreateInstance(type); if ((Object)(object)val2 == (Object)null) { logger.Debug("Destination component is null"); return false; } if ((Object)(object)val2 == (Object)null) { logger.Debug("Boxed component is null"); return false; } FieldInfo[] fields = type.GetFields(BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic); foreach (FieldInfo fieldInfo in fields) { fieldInfo.SetValue(val2, fieldInfo.GetValue(original)); } val = val2; return true; } public static bool CopyObject(object original, object target) { Logging logger = Logging.GetLogger(); Type type = original.GetType(); Type type2 = target.GetType(); if (type == null) { logger.Warning("Copy Object: Source object is null"); Activator.CreateInstance(type); return false; } if (type2 == null) { logger.Warning("Copy Object: Destination object is null"); return false; } if (type2 != type) { logger.Warning("Copy Object: Source and destination components are different types"); return false; } FieldInfo[] fields = type.GetFields(BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic); foreach (FieldInfo fieldInfo in fields) { fieldInfo.SetValue(target, fieldInfo.GetValue(original)); } return true; } } } namespace neobotics.ValheimMods { internal class Cfg { public static DelegatedConfigEntry<KeyboardShortcut> aKey = null; public static DelegatedConfigEntry<Logging.LogLevels> debugLevel = null; public static KeyboardShortcut keyConfigItemDefault = new KeyboardShortcut((KeyCode)285, Array.Empty<KeyCode>()); private static Logging Log; public static void BepInExConfig(BaseUnityPlugin _instance, string modName) { //IL_008d: Unknown result type (might be due to invalid IL or missing references) Log = Logging.GetLogger(Logging.LogLevels.Info, modName); ServerConfiguration.Instance.Setup(_instance.Config, _instance); debugLevel = new DelegatedConfigEntry<Logging.LogLevels>(ChangeLogging); debugLevel.ConfigEntry = _instance.Config.Bind<Logging.LogLevels>("Utility", "LogLevel", Logging.LogLevels.Info, "Controls the level of information contained in the log"); Log.LogLevel = debugLevel.Value; aKey = new DelegatedConfigEntry<KeyboardShortcut>(); aKey.ConfigEntry = _instance.Config.Bind<KeyboardShortcut>("General", "Toggle Comfort", keyConfigItemDefault, "Key used to toggle the comfort display on and off"); ServerConfiguration.Instance.CreateConfigWatcher(); } public static void ChangeLogging(object s, EventArgs e) { SettingChangedEventArgs val = (SettingChangedEventArgs)(object)((e is SettingChangedEventArgs) ? e : null); Log.Debug($"ChangeLog {val.ChangedSetting.Definition.Key} to {val.ChangedSetting.BoxedValue}"); Log.LogLevel = debugLevel.Value; } } public static class ComfortDialog { private static GameObject _dialogRoot; private static bool _visible; internal static TMP_FontAsset _valheimFont = null; internal static TextMeshProUGUI _txtPrototype = null; internal const string c_font = "Valheim-AveriaSerifLibre"; private static readonly List<(TMP_Text, TMP_Text)> _rowTexts = new List<(TMP_Text, TMP_Text)>(); internal static Logging Log = Logging.GetLogger(); public static bool IsVisible => _visible; internal static bool InitPrototype() { //IL_0051: Unknown result type (might be due to invalid IL or missing references) //IL_0056: Unknown result type (might be due to invalid IL or missing references) //IL_005d: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006e: Expected O, but got Unknown //IL_00a5: Unknown result type (might be due to invalid IL or missing references) //IL_00cf: Unknown result type (might be due to invalid IL or missing references) //IL_00d9: Unknown result type (might be due to invalid IL or missing references) _valheimFont = ((IEnumerable<TMP_FontAsset>)Resources.FindObjectsOfTypeAll<TMP_FontAsset>()).FirstOrDefault((Func<TMP_FontAsset, bool>)((TMP_FontAsset f) => ((Object)f).name == "Valheim-AveriaSerifLibre")); if ((Object)(object)_valheimFont == (Object)null) { Log.Warning("No font asset for Valheim-AveriaSerifLibre found"); return false; } GameObject val = new GameObject("TMP_Text"); val.SetActive(false); _txtPrototype = val.AddComponent<TextMeshProUGUI>(); Object.DontDestroyOnLoad((Object)val); ((TMP_Text)_txtPrototype).font = _valheimFont; ((TMP_Text)_txtPrototype).fontSharedMaterial = ((TMP_Asset)_valheimFont).material; ((TMP_Text)_txtPrototype).fontSize = 8f; ((Graphic)_txtPrototype).color = Color.white; ((TMP_Text)_txtPrototype).enableAutoSizing = false; RectTransform component = ((Component)_txtPrototype).GetComponent<RectTransform>(); component.sizeDelta = new Vector2(100f, 15f); ((Transform)component).localScale = Vector3.one; val.SetActive(true); return true; } public static void Toggle() { if (_visible) { Hide(); } else { Show(); } } public static void Show() { //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_0040: Expected O, but got Unknown if ((Object)(object)_txtPrototype == (Object)null && !InitPrototype()) { Log.Warning("Can't create text prototype"); return; } if ((Object)(object)_dialogRoot == (Object)null) { _dialogRoot = new GameObject("ComfortDialog"); Canvas obj = _dialogRoot.AddComponent<Canvas>(); obj.renderMode = (RenderMode)0; obj.sortingOrder = 9990; _dialogRoot.AddComponent<CanvasScaler>().uiScaleMode = (ScaleMode)1; _dialogRoot.AddComponent<GraphicRaycaster>(); BuildDialogContents(_dialogRoot); } _dialogRoot.SetActive(true); _visible = true; } public static void Hide() { if ((Object)(object)_dialogRoot != (Object)null) { _dialogRoot.SetActive(false); } _visible = false; } private static void BuildDialogContents(GameObject root) { //IL_0005: Unknown result type (might be due to invalid IL or missing references) //IL_000b: Expected O, but got Unknown //IL_0086: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Unknown result type (might be due to invalid IL or missing references) //IL_00a9: Unknown result type (might be due to invalid IL or missing references) //IL_00b0: Unknown result type (might be due to invalid IL or missing references) //IL_00c2: Unknown result type (might be due to invalid IL or missing references) //IL_00d7: Unknown result type (might be due to invalid IL or missing references) //IL_00eb: Unknown result type (might be due to invalid IL or missing references) //IL_0119: Unknown result type (might be due to invalid IL or missing references) //IL_0123: Expected O, but got Unknown //IL_0144: Unknown result type (might be due to invalid IL or missing references) //IL_0149: Unknown result type (might be due to invalid IL or missing references) //IL_015a: Unknown result type (might be due to invalid IL or missing references) //IL_017e: Unknown result type (might be due to invalid IL or missing references) //IL_0188: Expected O, but got Unknown //IL_018e: Unknown result type (might be due to invalid IL or missing references) //IL_019e: Unknown result type (might be due to invalid IL or missing references) //IL_0208: Unknown result type (might be due to invalid IL or missing references) //IL_020d: Unknown result type (might be due to invalid IL or missing references) //IL_021e: Unknown result type (might be due to invalid IL or missing references) //IL_0242: Unknown result type (might be due to invalid IL or missing references) //IL_024c: Expected O, but got Unknown //IL_0252: Unknown result type (might be due to invalid IL or missing references) //IL_0262: Unknown result type (might be due to invalid IL or missing references) GameObject val = new GameObject("Panel"); val.transform.SetParent(root.transform); Image val2 = val.AddComponent<Image>(); Sprite val3 = ((IEnumerable<Sprite>)Resources.FindObjectsOfTypeAll<Sprite>()).FirstOrDefault((Func<Sprite, bool>)((Sprite s) => ((Object)s).name == "woodpanel_crafting")); if ((Object)(object)val3 != (Object)null) { val2.sprite = val3; ((Graphic)val2).color = RenderSettings.ambientLight; val2.type = (Type)1; } else { ((Graphic)val2).color = new Color(0.259f, 0.157f, 0.063f, 1f); } RectTransform component = val.GetComponent<RectTransform>(); Vector2 val4 = default(Vector2); ((Vector2)(ref val4))..ctor(0f, 1f); component.anchorMax = val4; component.anchorMin = val4; component.pivot = new Vector2(0f, 1f); component.anchoredPosition = new Vector2(1f, -1f); component.sizeDelta = new Vector2(150f, 200f); VerticalLayoutGroup obj = val.AddComponent<VerticalLayoutGroup>(); ((HorizontalOrVerticalLayoutGroup)obj).childForceExpandHeight = false; ((HorizontalOrVerticalLayoutGroup)obj).childForceExpandWidth = true; ((HorizontalOrVerticalLayoutGroup)obj).spacing = 0f; ((LayoutGroup)obj).padding = new RectOffset(6, 6, 6, 6); ((LayoutGroup)obj).childAlignment = (TextAnchor)0; for (int i = 0; i < 20; i++) { GameObject val5 = new GameObject($"Row{i + 1}"); val5.transform.SetParent(val.transform); HorizontalLayoutGroup obj2 = val5.AddComponent<HorizontalLayoutGroup>(); ((HorizontalOrVerticalLayoutGroup)obj2).childForceExpandWidth = true; ((HorizontalOrVerticalLayoutGroup)obj2).childForceExpandHeight = false; ((HorizontalOrVerticalLayoutGroup)obj2).spacing = 0f; ((LayoutGroup)obj2).padding = new RectOffset(6, 6, 6, 0); ((LayoutGroup)obj2).childAlignment = (TextAnchor)3; val5.AddComponent<LayoutElement>().preferredHeight = 15f; TMP_Text item = CreateText(val5.transform, string.Empty, (TextAlignmentOptions)513); TMP_Text val6 = CreateText(val5.transform, string.Empty, (TextAlignmentOptions)516); ((Component)val6).gameObject.AddComponent<LayoutElement>().preferredWidth = 40f; _rowTexts.Add((item, val6)); } GameObject val7 = new GameObject("TotalRow"); val7.transform.SetParent(val.transform); HorizontalLayoutGroup obj3 = val7.AddComponent<HorizontalLayoutGroup>(); ((HorizontalOrVerticalLayoutGroup)obj3).childForceExpandWidth = true; ((HorizontalOrVerticalLayoutGroup)obj3).childForceExpandHeight = false; ((HorizontalOrVerticalLayoutGroup)obj3).spacing = 0f; ((LayoutGroup)obj3).padding = new RectOffset(6, 6, 0, 6); ((LayoutGroup)obj3).childAlignment = (TextAnchor)3; val7.AddComponent<LayoutElement>().preferredHeight = 15f; TMP_Text item2 = CreateText(val7.transform, "Total Comfort", (TextAlignmentOptions)513); TMP_Text val8 = CreateText(val7.transform, string.Empty, (TextAlignmentOptions)516); ((Component)val8).gameObject.AddComponent<LayoutElement>().preferredWidth = 40f; _rowTexts.Add((item2, val8)); Log.Warning($"Number of rows {_rowTexts.Count}"); } public static void UpdateRows(List<(string name, int value)> comfortItems) { if ((Object)(object)_dialogRoot == (Object)null || !_visible) { return; } int num = 0; for (int i = 0; i < 20; i++) { var (val, val2) = _rowTexts[i]; if (i < comfortItems.Count) { (string, int) tuple2 = comfortItems[i]; num += tuple2.Item2; val.text = Localization.instance.Localize(tuple2.Item1); val2.text = tuple2.Item2.ToString(); } else { val.text = string.Empty; val2.text = string.Empty; } } var (val3, val4) = _rowTexts[20]; val3.text = "Total Comfort"; val4.text = num.ToString(); } private static TMP_Text CreateText(Transform parent, string text, TextAlignmentOptions alignment) { //IL_0016: Unknown result type (might be due to invalid IL or missing references) TextMeshProUGUI component = Object.Instantiate<GameObject>(((Component)_txtPrototype).gameObject, parent).GetComponent<TextMeshProUGUI>(); ((TMP_Text)component).alignment = alignment; ((TMP_Text)component).text = text; return (TMP_Text)(object)component; } } [BepInPlugin("neobotics.valheim_mod.GetComfortable", "GetComfortable", "0.1.0")] [BepInProcess("valheim.exe")] [BepInProcess("valheim_server.exe")] public class GetComfortable : BaseUnityPlugin { private static GetComfortable _modInstance; internal const string PLUGIN_NAME = "GetComfortable"; internal const string PLUGIN_VERSION = "0.1.0"; internal const string PLUGIN_GUID = "neobotics.valheim_mod.GetComfortable"; public static Logging Log; internal static List<(string name, int value)> s_comfortItems = new List<(string, int)>(); private static Harmony harmony = null; public static GetComfortable GetInstance() { return _modInstance; } public static string GetModName() { return "GetComfortable"; } public static string GetModVersion() { return "0.1.0"; } private void Awake() { //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_0020: Expected O, but got Unknown _modInstance = this; harmony = new Harmony(((BaseUnityPlugin)this).Info.Metadata.GUID); harmony.PatchAll(Assembly.GetExecutingAssembly()); ConfigureMod("GetComfortable"); Log.Info("0.1.0 Awake"); } private void ConfigureMod(string modName) { Cfg.BepInExConfig((BaseUnityPlugin)(object)_modInstance, modName); Log = Logging.GetLogger(); } private void OnDestroy() { harmony.UnpatchSelf(); } internal static void GetComfortItems(bool inShelter, Vector3 position) { //IL_0038: Unknown result type (might be due to invalid IL or missing references) //IL_0070: Unknown result type (might be due to invalid IL or missing references) //IL_0078: Unknown result type (might be due to invalid IL or missing references) //IL_007f: Unknown result type (might be due to invalid IL or missing references) s_comfortItems.Clear(); int num = 0; if (inShelter) { num = 2; s_comfortItems.Add(("Shelter", 2)); Log.Debug("Shelter 2"); List<Piece> nearbyComfortPieces = SE_Rested.GetNearbyComfortPieces(position); nearbyComfortPieces.Sort((Comparison<Piece>)SE_Rested.PieceComfortSort); for (int i = 0; i < nearbyComfortPieces.Count; i++) { Piece val = nearbyComfortPieces[i]; if (i > 0) { Piece val2 = nearbyComfortPieces[i - 1]; if (((int)val.m_comfortGroup != 0 && val.m_comfortGroup == val2.m_comfortGroup) || val.m_name == val2.m_name) { continue; } } int comfort = val.GetComfort(); s_comfortItems.Add((val.m_name, comfort)); Log.Debug($"{Localization.instance.Localize(val.m_name)} {comfort}"); num += comfort; } } ComfortDialog.UpdateRows(s_comfortItems); Log.Debug($"Total comfort {num}"); } internal static bool OkToKey(Player player) { if (!Chat.instance.HasFocus() && !Console.IsVisible() && (Object)(object)TextViewer.instance != (Object)null && !TextViewer.instance.IsVisible() && !((Character)player).InCutscene() && !((Character)player).InBed() && !((Character)player).IsTeleporting()) { return !((Character)player).IsDead(); } return false; } internal static void KeypressEntryPoint() { _ = Player.m_localPlayer; Log.Debug("KeypressEntryPoint"); ComfortDialog.Toggle(); } } } namespace neobotics.ValheimMods.Patches { internal class PlayerPatches { [HarmonyPatch(typeof(Player), "Update")] public static class Player_Update_Patch { private static void Prefix(Player __instance) { if ((Object)(object)__instance == (Object)(object)Player.m_localPlayer && GetComfortable.OkToKey(__instance) && Cfg.aKey.IsKeyPressed()) { GetComfortable.KeypressEntryPoint(); } } private static void Postfix(Player __instance) { //IL_001f: Unknown result type (might be due to invalid IL or missing references) if (ComfortDialog.IsVisible && Time.unscaledTime >= s_nextUnscaledTime) { GetComfortable.GetComfortItems(__instance.InShelter(), ((Component)__instance).transform.position); s_nextUnscaledTime += 1f; } } } private static float s_nextUnscaledTime = 0f; internal static Logging Log = Logging.GetLogger(); } }