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Craft From Drawers And Chests

Craft and build straight out of your storage. This mod lets Valheim's crafting stations, the build hammer and the crafting menu pull their materials from every chest — and every KG Item Drawers drawer — within one range of you, instead of only from your inventory.

In short: CraftFromContainers, but for drawers too.

Install from Thunderstore: https://thunderstore.io/c/valheim/p/NorCal_Nerds/CraftFromDrawersAndChests/

Features

  • Craft from storage. When you craft, the required materials are pulled from nearby chests and drawers before the recipe is checked and consumed.
  • Build from storage. The build hammer's "do I have the materials?" check and the material consumption both draw from storage.
  • Ctrl-click to pull. Hold the pull key and ctrl-click to move ingredients into your inventory on demand. It brings the recipe's full materials every time — whatever you are already carrying — so you can click twice for the materials for two portals. There's no excuse for sailing to another continent without portal mats again!
  • Station feeding. Fireplaces, smelters and cooking stations pull fuel, ore and cooking ingredients from storage.
  • One range, both storage kinds. A single range setting (default 10 m, and 0 or less means unlimited, matching CraftFromContainers) applies to chests and drawers alike.
  • Per-storage switch. Flip a chest or drawer off with a hotkey while hovering it, and this mod never pulls from it. The switch lives on the object, so it is shared with everyone and saved with the world.
  • Your backpack counts. With Adventure Backpacks, materials in your equipped backpack count as held while crafting and building — under that mod's own rules, and without moving anything into your inventory to make it work. Only your own backpack is ever counted: another player's is never used, whether you are crafting, building or pulling.
  • Server-authoritative config. Settings are registered with Jötunn, so the server's values are pushed to clients and non-admins cannot change them.

Requirements

Every player and the server must install this mod. Multiplayer compatibility is enforced (EveryoneMustHaveMod): if a client is missing the mod — or is running a different version — the connection is refused. The exact same CraftFromDrawersAndChests.dll is used on the server and on every client.

  • BepInEx 5.4.2351 (the current BepInExPack_Valheim). 5.4.2350 works too: both packs ship the same BepInEx 5.4.23.5 core and HarmonyX 2.9.0.
  • Jötunn 2.30.2 — required.
  • MultiUserChest 0.6.2 — required. All chest reads and removals go through it so two players can use the same chest at once without desync.
  • KG Item Drawers 1.4.0 — optional. With it absent the mod runs chest-only; with it present, drawers are pulled from as well.
  • Adventure Backpacks 2.3.x — optional. With it installed, materials in your equipped backpack count as held when crafting and building, using Adventure Backpacks' own rules (including its Leave One Item In Backpack setting).

Remove these before installing

This mod does what they do, and replacements must not overlap. Uninstall them first or you will get conflicting patches and double pulls:

  • CraftFromContainers
  • AzuCraftyBoxes

This mod declares both as incompatible dependencies, so BepInEx will refuse to load while either is installed. Remove them from BepInEx\plugins (or your mod-manager profile) and restart before installing this mod.

Installation

From Thunderstore — recommended: https://thunderstore.io/c/valheim/p/NorCal_Nerds/CraftFromDrawersAndChests/. Install it with your mod manager, or download the zip and extract it into BepInEx\plugins.

By hand:

  1. Install BepInExPack_Valheim (BepInEx 5.4.2351) into your Valheim folder.
  2. Drop CraftFromDrawersAndChests.dll into BepInEx\plugins.
  3. Install MultiUserChest and, optionally, KG Item Drawers.
  4. Do the same on the server. Restart the server and each client.

Configuration

Settings are written to BepInEx\config\NorCal_Nerds.CraftFromDrawersAndChests.cfg on first launch and can be edited in-game with the BepInEx ConfigurationManager. The server's values win; clients receive them on connect.

See CHANGELOG.md for the release history.

Troubleshooting

A storage's contents are not being counted. Hover it. If the hover text ends with (pull: off), that storage is switched off — for everyone, permanently, on that object — and this mod will never pull from it. The switch is flipped by the Toggle storage key while the storage is under your crosshair, so do not bind that key to a movement key: the shipped default is x, and a key you press while walking (such as W or S) will silently toggle whatever you happen to be looking at.

Storage that is further away is ignored. Only storage within Maximum range of you — or of the station, for the fuel, ore and cooking features — is used at all. 0 or less means unlimited, but that also means every storage you own is scanned.

The available amount is one below what I am carrying. Materials in your equipped Adventure Backpacks backpack are counted as held, which means they follow that mod's rules too. With its Leave One Item In Backpack option enabled, one item of each type is deliberately left uncounted and unconsumed, so 25 carried legitimately reads as 24. Turn that option off in Adventure Backpacks if you want the whole stack usable.

An ingredient is in my backpack but the panel shows none. Check Adventure Backpacks' Enable Craft From Backpack setting. With it disabled the backpack is not counted here either — and that mod will not consume from it either.

Nothing is pulled while I hold a modifier. The Prevent mod key (default left alt) suspends this mod entirely while it is held, so only your inventory is used.

A pull did not deliver everything. Delivery goes into your inventory, so it needs room there: a matching free stack, or an empty slot for an item that does not stack (such as a Dvergr lantern). The pull takes what your inventory can accept rather than refusing the whole thing, so a nearly full inventory brings back part of the materials; if nothing at all fits, it does nothing. A recipe with several ingredients has to fit as a set.

Bugs and feature requests

Both belong in the issue tracker: https://github.com/ghstwhl/CraftFromDrawersAndChests/issues.

A report that can be acted on usually carries:

  • the version this mod loaded as, which BepInEx\LogOutput.log states on startup;
  • that log, or at least the part of it around the problem — it is where any diagnosis starts;
  • whether you are playing alone or on a server, and if on a server whether you are the host or a client;
  • the versions of the rest of the chain: MultiUserChest (required), and KG Item Drawers and Adventure Backpacks (both optional).

A fault in another mod belongs on that mod's own tracker rather than here — Item Drawers' hotkeys and hover text, for instance, are not ours to change.

Building from source

Build and packaging tooling lives under tools/; the local reference assemblies it needs are documented in REFERENCES.md.

Credits

  • CraftFromContainers (aedenthorn) — the behavioural baseline this mod ports.
  • AzuCraftyBoxes (Azumatt) — reference for the storage abstraction and the toggle.
  • MultiUserChest (MSchmoecker) — the chest concurrency protocol this mod builds on.
  • Jötunn — the mod framework and server-synced configuration.

Licence

GPL-3.0 — see LICENSE.md.

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