Adds 42 scatter, piercing and energy arrows and bolts, with tiered recipes, distinct firing sounds and gold or lightning trails. Gameplay settings are server synced. Required on the server and every client.
First public release with 42 scatter, piercing and energy arrows and bolts.
Tiered recipes, five scatter arrows at 30% damage each, fourteen scatter bolts at about 11.43% each, and enemy-only collision widening.
Piercing starts at 110% damage, passes up to four creatures and loses 15% after each. Energy turns the full shot into 85% lightning and 15% pierce plus 15% fire (each share in the config), has distance falloff only, and excludes utility damage from conversion.
Vanilla-based ammo icons, held and dropped models with localized tip effects, native flight effects, firing sounds and fading trails.
Optional ballista bolt trails and separate config switches for scatter, piercing, energy and ballista trails.
BetterArchery support preserves aiming, drawing and quivers while excluding variant arrow recovery.
Energy arrows and bolts fly straight at the crosshair. Aim offsets from other mods are ignored for them.
Energy arrows and bolts have their own blue icons with small lightning arcs.
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