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NoTerrainPenalty
NoTerrainPenalty
Only creatures count toward the melee multi-hit damage penalty, so ground, walls, rocks and trees no longer cut your damage. Hitting several enemies keeps the vanilla penalty. Server synced.
Onononoki
https://github.com/Ononononoki/NoTerrainPenalty
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Details
Details
Latest version
1.0.2
Last Updated
First Uploaded
Downloads
286
Likes
2
Size
87KB
Dependants
0 other mods
Categories
AI Generated
Client-side
Deep North Update
Mods
Server-side
Tweaks
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Changelog
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Analysis
Changelog
1.0.2
Added links to the GitHub page for feedback and bug reports. Shorter description.
1.0.1
Small build cleanup. No gameplay changes.
1.0.0
First release.
Only creatures count toward the melee multi-hit damage penalty. The ground, walls, rocks, trees and building pieces no longer lower damage to enemies.
Hitting several enemies keeps the vanilla penalty. Damage to objects is unchanged.
Config for primary and secondary attacks, excluded skills and excluded items, synced from the server.
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