Valheim
Install with App

Details

Latest version
1.2.0
Last Updated
First Uploaded
Downloads
2.5K
Likes
3
Size
107KB
Dependants
ADDatHost Valheim hosting
30% off

ShipPins

Pins every ship and cart on the map, modded ones included.

Ships and carts from mods such as OdinShip or LoxWagon get a map pin like the vanilla ones. Works on its own, and with ValheimPlus too.

What it does

  • Pins ships, carts, wagons, and siege machines built on the game's ship or cart components, using their build icons and in-game names.
  • Pins follow their ship or cart every 2 seconds by default. The ship you steer has no pin because your own marker is there.
  • Known ships and carts are updated separately from the periodic background search for new objects. The search is spread across frames.
  • Pins are never saved to your map.

Map options

Click ShipPins Options above Cartography Table on the large map to expand the category switches. The panel uses the game's map style and opens upward. It starts collapsed whenever the map opens, and category choices stay saved when it closes.

  • Vanilla ships includes Raft, Karve, Longship, and Drakkar.
  • Modded ships includes every other ship prefab.
  • Vanilla carts includes the vanilla Cart.
  • Modded carts includes other carts, wagons, and modded siege machines, including Crafty Carts Remake carts using the game's cart component.
  • Siege carts includes the vanilla Catapult and Battering Ram.

Overlapping ShipPins labels are hidden by default while their icons remain visible. Zoom in to separate the labels, or turn off HideOverlappingLabels to show every label.

With ValheimPlus

  • V+'s displayCartsAndBoats option pins only the vanilla Cart, Raft, Karve, and Longship. With V+ installed, ShipPins switches that routine off and pins everything itself, so each object has one pin. Those four keep V+'s labels.
  • It works whatever the server's V+ map setting says.
  • If a V+ update changes its pin code, ShipPins leaves V+'s four vanilla pins to V+, pins the rest, and logs a warning. In that fallback, the category switches affect only ShipPins' own pins.

Requirements and config

  • BepInExPack Valheim. ValheimPlus is optional.
  • Client-side only. It is not needed on the server.
  • Ships and carts use the position data available to your client. One that moves while you are far away can keep its last known position until the client receives an update.
  • Settings are saved in BepInEx/config/onononoki.ShipPins.cfg.
Section Setting Default Effect
General Enabled true Enables ShipPins. Off restores V+'s own pins when applicable.
General UpdateSeconds 2 Seconds between position updates for known ships and carts. Range 0.5 to 10.
General IconSize 1.5 Pin size multiplier. Range 1 to 2.
Map ShowMapToggles true Shows ShipPins Options. Off hides the menu while category settings still apply.
Map HideOverlappingLabels true Hides colliding ShipPins labels while keeping their icons.
Map ShowVanillaShips true Shows Raft, Karve, Longship, and Drakkar pins.
Map ShowModdedShips true Shows other ship pins.
Map ShowVanillaCarts true Shows vanilla Cart pins.
Map ShowModdedCarts true Shows other cart, wagon, and modded siege pins.
Map ShowSiegeCarts true Shows vanilla Catapult and Battering Ram pins.

Compatibility

  • Works with mods that build ships and carts on the game's ship and cart components. Checked with OdinShip, LoxWagon, and Crafty Carts Remake carts.
  • Safe to add or remove. Pin data is never saved to your map.

Thanks

Feedback and bug reports

Found a bug or have an idea? Open an issue on GitHub. The source code is in the GitHub repository.

Thunderstore development is made possible with ads. Please consider making an exception to your adblock.