Valfreim ModPack
Mod pack for a near vanilla experience that adds my personal balancing tweaks and a variety of new items
Last updated | 3 years ago |
Total downloads | 445 |
Total rating | 0 |
Categories | Modpacks |
Dependency string | OrdinaryJoe-Valfreim_ModPack-1.1.0 |
Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.
Preferred version: 5.4.1100ValheimModding-Jotunn
Jötunn (/ˈjɔːtʊn/, 'giant'), the Valheim Library was created with the goal of making the lives of mod developers easier. It enables you to create mods for Valheim using an abstracted API so you can focus on the actual content creation.
Preferred version: 2.1.3ValheimModding-HookGenPatcher
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Preferred version: 0.0.2ASharpPen-Spawn_That
Advanced tool for customizing mob spawners throughout the world with configuration files.
Preferred version: 0.11.2DasSauerkraut-Terraheim
Terraheim is an overhaul for Valheim's armor system. It also fills in gaps in the weapon roster.
Preferred version: 2.1.4Kyresel-CombatOverhaul
This mod is a set of configurable balance adjustments and features meant to encourage playstyle diversity and to make combat feel more responsive and realistic.
Preferred version: 1.7.8AdvizeReupload-PlantEverything
Rewrite of the Planting Plus mod by bkeyes93. Allows your cultivator to plant berry bushes, thistle, dandelions, any kind of mushroom, as well as previously unavailable tree types and saplings. UPLOAD NOT FROM ADVIZE
Preferred version: 1.6.0Smoothbrain-CreatureLevelAndLootControl
Puts YOU in control of creature level and loot!
Preferred version: 4.4.1guiriguy-MoreSkills
Adds new skills to the game and Overhauls others. All Configurable and can Disable one by one if wanted
Preferred version: 1.10.1bdew-QuickConnect
Adds a quick connect window with a configurable list of servers, no more dealing with steam's buggy favorites widow and entering passwords.
Preferred version: 1.4.0neurodr0me-RRRNpcs
Adds non-player humans to the game, with custom humans via JSON config.
Preferred version: 0.2.3neurodr0me-RRRBetterRaids
Enhances the raid system to make base defense actually matter.
Preferred version: 2.1.0neurodr0me-RRRMonsters
Adds new monsters and enables custom monsters via JSON configs.
Preferred version: 2.2.1Nextek-SpeedyPaths
Gives more purpose to paths. Increases player speed on paths and constructions. Reduces stamina consumed while sprinting on paths. Exposes optional modifiers for regular terrain in each biome. All values are tuneable.
Preferred version: 1.0.5ToastyWzrd-TeleportWolves
This plugin makes your pets able to follow you through portals.
Preferred version: 0.2.1virtuaCode-TrashItems
This mod adds a trash can to your inventory screen where you can drag and drop your unneeded items to destroy them permanently. (With gamepad support)
Preferred version: 1.2.3LVH-IT-UseEquipmentInWater
Allows you to use your Equipment while swimming in water
Preferred version: 0.2.2MaxiMods-MultiCraft
Easy interface to craft multiple items of the same recipe.
Preferred version: 0.2.7README
This modpack includes all the mods I use for my private server. I tried to keep a vanilla feel while adding some QOL options and a variety of new items. I'd recommend this modpack for a replay experience as it may be a bit faster paced than the traditional vanilla Valheim experience.
Open the quick_connect_servers.cfg config file in your config folder and enter your server settings for the quick connect feature to work.
I have manually balanced the mods with the following configuration settings:
Beehive's auto deposit to chest within 50 meters Advanced building enabled allowing 1 degree rotations on all axis by holding keybind Keybinds: V For vertical axis C For center axis Alt for horizontal axis F to copy target piece rotation Experienced increases by %:
swords = 10 knives = 10 clubs = 10 polearms = 10 spears = 10 blocking = 50 axes = 10 bows = 10 unarmed = 10 pickaxes = 30 woodCutting = 30 jump = 10 sneak = 100 run = 10 swim = 100
You can craft multiple items at crafting stations Paths increase movement speed based on the material type 5% Dirt path 10% Wood 25% Stone Torches and Sconces dont require fuel Food no longer degrades over time Furnace max capacity increased to 200 for coal and 100 for metals Furnaces pull coal from chests within 2 meters Production speed for smelters reduced to 20 seconds Kiln max capacity increased to 200 for coal Kilns pull wood from chests within 2 meters Kiln production speed reduced to 2.5 seconds Windmill max barley increased to 100 Windmill production speed reduced to 10 seconds Windmill will auto fuel from chests within 2 meters Spinning wheel max capacity increased to 100 Spinning wheel production time reduced to 20 seconds Spinning wheel auto fuels from chests within 2 meters Workbench range increased to 100 meters You can now build and craft from chests within 50 meters Item weights reduced by 50% Item max stack increased by 100% Dropped items now despawn after 24 hours (real time) Increased core wood dropped by 50% Increased Iron dropped by 75% Increased copper dropped by 50% Increased pickable drops by 100% Increased durability of hammer, piackaxe, cultivator, and hoe by 500% Increased durability of weapons, armor, bows, and shield by 300% Map discovery range increased to 250 meters Map discovery area automatically sync'd for the server Map pins can be shared via in game UI Boats and carts are now shown on the map Megingjord now increases weight by 300 lbs Base unarmed damage slightly increased, scales with unarmed skill up to 150 damage before reductions at 100 unarmed. Hammer now repairs in a small radius All items are automatically repaired when interacting with the correct crafting station A shield is automatically equipped with 1 handed weapons if one is found in your inventory Items can be used while swimming Several new skills have been added such as vitality, strength, fishing, taming, hunting, crafting, and sailing. Stamina drain from dodging reduced by 30% Stamina drain from jumping reduced by 50% Stamina drain from sprinting reduced by 25% Stamina drain from sneaking reduced by 30% Stamina drain from swimming reduced by 50% Stamina regen per second increased by 8% Stamina usage from all weapons reduced by 30% Stamina usage from hammer, cultivator, and hoe reduced by 100% Wagon base mass reduced slightly and the effect weight has on its mass reduced slightly Inventory size of all players, chests, carts, and ships increased. Tamed creatures can follow you through portals
Creatures can spawn with up to 5 stars based on world progression Creatures can spawn infused with elements or with special affixes Birds and fish can now spawn in flocks and schools Birds drop twice as many feathers Raid intensity and frequency slightly increased -- it appears that raids in general are bugged right now. Hopefully a patch will be patched Tons of new amor and weapons for each tier. Armor can now be upgraded to progress through the tiers with different added set bonuses Dozens of new food recipes
For a full list of changes and additions, check out each mods page. I did not create any of these mods, only compiled them and edited the configs.
Manual Installation of Mods
Extract the folders and place the config, plugins, and patcher folders inside the BepInEx folder located in the main Valheim directory.
All clients and server should install the mods.
BepInEx should be installed prior to this modpack.