Valheim
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Pjanky-ValheimLumberNPC-1.0.0
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Changelog

1.0.0

First public Thunderstore release.

  • Friendly lumber trolls: chop trees, smash logs/stumps, collect wood, deposit to chests
  • Work radius (10–100 m), biome-filtered chop & replant priorities
  • Optional stump replanting from seeds in the bag
  • Multiplayer / dedicated-server safe (same mod on server and clients)
  • Lumberjack AOE no longer damages the homestead, boundary posts, or player chests/carts
  • Stacked chests assign correctly (3D matching)
  • Distant workers reclaim after login / zone load

0.1.8

  • Lumberjack AOE swings no longer damage the Lumber Homestead, boundary posts, or player chests/carts.

0.1.7

  • Chest assignment uses full 3D position matching so vertically stacked chests can each be added.

0.1.6

  • Reclaim lumberjacks after login / zone load out to the full work radius (was ~64 m), so distant workers reattach instead of going rogue.

0.1.5

  • Delay sapling replant after stump smash so the finishing attack swing cannot destroy the new plant.

0.1.4

  • Stop infinite deposit retries when assigned chests are full; homestead pauses cleanly.
  • Persist / reload work radius and pause state more reliably via dedicated ZDO keys.

0.1.3

  • Fix work radius stuck at 40 m when BepInEx MaxWorkRadius was set to the default radius by mistake.
  • Slider and data clamp now share the same effective max; low ceilings auto-correct up to 100.

0.1.2

  • Dedicated ZDO storage for work radius.
  • Homestead UI polish for the work-area slider on the main page.

0.1.1

  • Separate Tree priorities (chop) and Replant priorities on Lumber settings.
  • Optional stump replanting from seeds in the troll bag.
  • Work radius slider moved to the main Homestead page (10–100 m).

0.1.0

  • Feature-complete lumber loop: chop → smash logs → smash stumps → collect → deposit.
  • Multi-stack chest deposit (Deposit all / AI deposit fills chests properly).
  • Friendly log-wielding troll with real attack swings.
  • Biome-filtered tree priorities including Ashwood and Ygga.
  • Chests-full pause behaviour.

0.0.5

  • Troll swings at trees (attack animation + chop hits) instead of walking through them.
  • After a tree falls, smashes TreeLog pieces into wood, then collects drops before the next tree.
  • Hardened log-weapon equip so the trunk is more likely to show.

0.0.4

  • Lumber troll now always carries the tree-trunk (log) weapon — same vanilla Troll prefab, forced log loadout.

0.0.3

  • Added Ashwood (Ashlands scorched trees) and Ygga (Mistlands) to tree priorities.
  • Lumber settings UI again filters tree types by homestead biome.

0.0.2

  • Work area is a homestead radius slider, not boundary posts.
  • Tree-type priorities reuse weighted selection (Beech, Birch, Fir, Pine, Oak, Swamp).
  • Boundary post piece no longer registered.

0.0.1

  • Initial LumberNPC scaffold forked from ValheimFarmerNPC infrastructure.
  • Renamed assembly / GUID / ZDO prefixes to ValheimLumberNPC (ln_*).
  • Friendly troll NPC (clone of vanilla Troll, Players faction).
  • Homestead + chest assignment + deposit pipeline retained.
  • First lumber AI loop: find trees in work radius → chop → collect wood → deposit.
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