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🎨 Potato Dye

Dye your cape at the barber. Sit in the barber's chair and a Cape color panel opens beside the hair settings, with three sliders. Your cape changes color as you move them.

  • Hue picks the color from a rainbow strip.

  • Saturation is how strong the dye is: at 0 the cape keeps its own colors.

  • Brightness makes it lighter or darker.

  • Apply keeps the color, Cancel puts it back, and No dye returns the cape to its own colors.

  • Free, like changing a hair style.

  • Colors are saved with your character, one per kind of cape: dye your Linen cape red and your Wolf cape blue, and each shows its own color whenever you wear it.

  • It dyes the cape you see. With Vanity Outfit showing a different cape, that's the one you dye, even if you aren't wearing one underneath.

  • Other players with Potato Dye see your colors. Players without it see the cape's normal colors; nothing breaks either way.

The color tints the cape's own texture, so light capes (Linen) take it best and dark, furry ones (Wolf, Lox) only shift a little. Capes only for now.

Part of the PotatoServer pack for the Potato Server. 🛠️ Source and bug reports: github.com/TheRealRel/PotatoDye

💬 Questions: Discord relanebeis

Settings

In BepInEx/config/potato.dye.cfg, or in game with Configuration Manager. Both are personal.

Setting Default What it does
Show cape colors On Show dyed capes in their colors, yours and other players'.
Barber panel On Show the Cape color panel at the barber.

Requirements

License

The code is under the MIT License: use it, change it and share it freely. The icon is © TheRealRel under CC BY-NC 4.0: free to share and adapt with credit, but not for commercial use. See LICENSE.

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