0.8.4
- Close the tracker/diagnostic window and release cursor/search capture when the inventory, map, trader or other supported game dialog opens.
- Ignore tool hotkeys while editing signs, map pins, chat, or active Unity/TextMeshPro input fields.
- Stop blocking InventoryGui.Update and map-mode changes; the game's interface takes priority.
- Preserve walking/sprinting with the tracker, Alt cursor toggle, map links and stacking fixes.
0.8.3
- Update the package description and README to highlight InventoryActions stacking fixes alongside adventure tracking.
- No gameplay changes from 0.8.2; shared adventures remain removed.
0.8.2
- Include runestones and shardstones in InventoryActions Ctrl-click and sort stacking compatibility.
- Preserve Epic Loot metadata validation, matching quality/variant requirements and existing stack limits.
- Includes 0.8.1 input and stable-size fixes; experimental sharing remains removed.
- Build and 33 isolated stacking contract checks passed; in-game verification remains necessary.
0.8.1
- Remove experimental shared adventures and all sharing updates/network traffic.
- Restore a stable tracker height across filters and empty results.
- Guard final player attack/block controls against tracker clicks and mouse drags.
- Preserve N while moving, difficulty labels and local adventure recovery.
0.8.0
- Share current adventure search areas between connected clients, with player filtering and temporary map circles.
- Send changed snapshots at five-second checks and heartbeat snapshots every 30 seconds; expire stale peers after 75 seconds.
- Allow N while walking/sprinting, preserving required shortcut modifiers and search focus.
- Add Iron/Gold/Boss labels, numeric stars, configured HP multiplier and escorts.
- Keep remote adventures read-only and recovery actions local; add bounded payload validation and 23 isolated checks.
0.7.2
- Replace tracker Refresh with nearby Check, with queued yellow result messages.
- Add Missing filter for flagged bounties and treasures, retaining flags when leaving their area during the session.
- Enlarge Reset buttons and highlight their border; recheck after reset attempts.
- Opening the tracker now reads progress only; spawn scans require Check or a repair/diagnostic action.
0.7.1
- Show live distance to bounty markers.
- Done uses Epic Loot claimable bounties and excludes treasures; Active includes ongoing bounties and unfound treasures.
- Check saved progress every five seconds while open, rebuilding only after changes without periodic scene scans.
- Preserve manual spawn recovery checks, scroll position on progress updates, and portal closing.
0.7.0
- Toggle cursor with Alt, allowing walking/world interaction while browsing; search typing captures gameplay keys.
- Add search, nearest sorting/Re-sort, bounty status filters and green completed cards.
- Hide tool UI during teleportation; preserve manual spawn refresh for performance.
- Add scoped InventoryActions compatibility for Epic Loot resource Ctrl-moves and safe native sort merges.
- Rename plugin/config ID to pumpli.epicloot.adventuretools with one-time settings migration.
0.6.0
- Package for Thunderstore Import local mod.
- Only two local settings: tracker shortcut and Enable diagnostics (default false).
- F10 live diagnostics require explicit local opt-in; timing and repair limits remain fixed.
- Give reward quantities extra width/height and remove inherited label padding to prevent clipping.
0.5.2
- Restore the wider tracker window; only the Show button matches minimap width.
- Keep tracker rendering fully opaque in passive mode without enabling mouse interaction.
- Replace recurring tracker refresh with open-time/manual Refresh snapshots and a timestamp.
- Keep F10 live refresh and fresh reset safety checks unchanged.
0.5.1
- Match tracker and token button width to the minimap, with stacked narrow cards.
- Allow movement and mouse-look while the tracker is open; hold Left Alt for scrolling/buttons.
- Do not claim Left Alt while both tools are closed. F10 behavior is unchanged.
0.5.0
- F10 is now a passive live overlay with a configurable two-second refresh and normal movement/mouse-look.
- Hold Left Alt for diagnostic controls or the new bounty-token HUD Show button.
- Compact tracker beneath the minimap with N shortcut and one-time old-default config migration.
- Fixed reward label wrapping, localized target names, and separated Reset/map hit areas.
- Preserved guarded recovery routines.
0.4.0
- Moved the tracker from the large map to a standalone F9 window with close and Escape controls.
- Both windows use Valheim's ZCursor through GameCamera's cursor handler; removed competing Unity cursor writes.
- Shielded movement, attacks, camera look, zoom and inventory/map hotkeys while a tool window is open.
- Removed the pointer-dependent patch that skipped Minimap.Update.
- Cached adventure lists and repair status outside OnGUI; only draw visible rows.
- Added larger brown/gold adventure cards, explicit map links, level and corrected star count, and persistent repair feedback.
- Preserved existing guarded bounty and treasure retry/recreate logic.
- Added diagnostic Refresh button and synchronized package version.
0.1.0
- Added F10 diagnostics for active EpicLoot treasure maps and bounties.
- Detects loaded treasure chests and bounty targets.
- Reflects current EpicLoot AdventureSpawnController state to distinguish searching vs parked/retry cases when the spawner is loaded.
- Added map-only Epic Adventures scroll panel.
- Added bounty trophy icons, target details and exact bounty rewards.
- Added treasure biome/number, configured guaranteed rewards and marker distance.
- Clicking a row recenters the Valheim map on the adventure marker.