Valheim
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Latest version
0.8.4
Last Updated
First Uploaded
Downloads
798
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1
Size
41KB
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0.8.4

  • Close the tracker/diagnostic window and release cursor/search capture when the inventory, map, trader or other supported game dialog opens.
  • Ignore tool hotkeys while editing signs, map pins, chat, or active Unity/TextMeshPro input fields.
  • Stop blocking InventoryGui.Update and map-mode changes; the game's interface takes priority.
  • Preserve walking/sprinting with the tracker, Alt cursor toggle, map links and stacking fixes.

0.8.3

  • Update the package description and README to highlight InventoryActions stacking fixes alongside adventure tracking.
  • No gameplay changes from 0.8.2; shared adventures remain removed.

0.8.2

  • Include runestones and shardstones in InventoryActions Ctrl-click and sort stacking compatibility.
  • Preserve Epic Loot metadata validation, matching quality/variant requirements and existing stack limits.
  • Includes 0.8.1 input and stable-size fixes; experimental sharing remains removed.
  • Build and 33 isolated stacking contract checks passed; in-game verification remains necessary.

0.8.1

  • Remove experimental shared adventures and all sharing updates/network traffic.
  • Restore a stable tracker height across filters and empty results.
  • Guard final player attack/block controls against tracker clicks and mouse drags.
  • Preserve N while moving, difficulty labels and local adventure recovery.

0.8.0

  • Share current adventure search areas between connected clients, with player filtering and temporary map circles.
  • Send changed snapshots at five-second checks and heartbeat snapshots every 30 seconds; expire stale peers after 75 seconds.
  • Allow N while walking/sprinting, preserving required shortcut modifiers and search focus.
  • Add Iron/Gold/Boss labels, numeric stars, configured HP multiplier and escorts.
  • Keep remote adventures read-only and recovery actions local; add bounded payload validation and 23 isolated checks.

0.7.2

  • Replace tracker Refresh with nearby Check, with queued yellow result messages.
  • Add Missing filter for flagged bounties and treasures, retaining flags when leaving their area during the session.
  • Enlarge Reset buttons and highlight their border; recheck after reset attempts.
  • Opening the tracker now reads progress only; spawn scans require Check or a repair/diagnostic action.

0.7.1

  • Show live distance to bounty markers.
  • Done uses Epic Loot claimable bounties and excludes treasures; Active includes ongoing bounties and unfound treasures.
  • Check saved progress every five seconds while open, rebuilding only after changes without periodic scene scans.
  • Preserve manual spawn recovery checks, scroll position on progress updates, and portal closing.

0.7.0

  • Toggle cursor with Alt, allowing walking/world interaction while browsing; search typing captures gameplay keys.
  • Add search, nearest sorting/Re-sort, bounty status filters and green completed cards.
  • Hide tool UI during teleportation; preserve manual spawn refresh for performance.
  • Add scoped InventoryActions compatibility for Epic Loot resource Ctrl-moves and safe native sort merges.
  • Rename plugin/config ID to pumpli.epicloot.adventuretools with one-time settings migration.

0.6.0

  • Package for Thunderstore Import local mod.
  • Only two local settings: tracker shortcut and Enable diagnostics (default false).
  • F10 live diagnostics require explicit local opt-in; timing and repair limits remain fixed.
  • Give reward quantities extra width/height and remove inherited label padding to prevent clipping.

0.5.2

  • Restore the wider tracker window; only the Show button matches minimap width.
  • Keep tracker rendering fully opaque in passive mode without enabling mouse interaction.
  • Replace recurring tracker refresh with open-time/manual Refresh snapshots and a timestamp.
  • Keep F10 live refresh and fresh reset safety checks unchanged.

0.5.1

  • Match tracker and token button width to the minimap, with stacked narrow cards.
  • Allow movement and mouse-look while the tracker is open; hold Left Alt for scrolling/buttons.
  • Do not claim Left Alt while both tools are closed. F10 behavior is unchanged.

0.5.0

  • F10 is now a passive live overlay with a configurable two-second refresh and normal movement/mouse-look.
  • Hold Left Alt for diagnostic controls or the new bounty-token HUD Show button.
  • Compact tracker beneath the minimap with N shortcut and one-time old-default config migration.
  • Fixed reward label wrapping, localized target names, and separated Reset/map hit areas.
  • Preserved guarded recovery routines.

0.4.0

  • Moved the tracker from the large map to a standalone F9 window with close and Escape controls.
  • Both windows use Valheim's ZCursor through GameCamera's cursor handler; removed competing Unity cursor writes.
  • Shielded movement, attacks, camera look, zoom and inventory/map hotkeys while a tool window is open.
  • Removed the pointer-dependent patch that skipped Minimap.Update.
  • Cached adventure lists and repair status outside OnGUI; only draw visible rows.
  • Added larger brown/gold adventure cards, explicit map links, level and corrected star count, and persistent repair feedback.
  • Preserved existing guarded bounty and treasure retry/recreate logic.
  • Added diagnostic Refresh button and synchronized package version.

0.1.0

  • Added F10 diagnostics for active EpicLoot treasure maps and bounties.
  • Detects loaded treasure chests and bounty targets.
  • Reflects current EpicLoot AdventureSpawnController state to distinguish searching vs parked/retry cases when the spawner is loaded.
  • Added map-only Epic Adventures scroll panel.
  • Added bounty trophy icons, target details and exact bounty rewards.
  • Added treasure biome/number, configured guaranteed rewards and marker distance.
  • Clicking a row recenters the Valheim map on the adventure marker.
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DatHost — Valheim server hosting, first month for one euro
DatHost — Valheim server hosting, first month for one euro