RestlessPlant
Grow berries, mushrooms and more. Plant aligned rows, harvest nearby crops and replant as you go.Changelog
Changes are listed newest first. Unreleased describes current source changes that are not assigned to a new tagged release yet.
0.2.1
- Berry-bush hover names now identify their own crop instead of displaying generic Pickable text.
- The cultivator can remove a planted crop, including mushrooms.
- Refreshed planting, harvest and regrowth guidance.
- Updated the package icon to the shared Restless ecosystem artwork, with a matching ring size, centred artwork and transparent background.
- Requires Core 0.2.2.
0.2.0
- Picked mushrooms shrink and regrow; bushes retain their foliage while berries regrow.
- Improved field alignment and made every additional grid cell pay its own planting cost.
- Area harvest includes ripe planted farm crops.
- Fixed grow-anywhere plants incorrectly retaining a blocked-biome state.
- Bird nests retain their own feather interaction and do not trigger nearby hive harvesting.
0.1.7
- Grid spacing follows each crop's needs; zero minimum spacing uses its growth spacing.
- Large previews plant valid cells and skip invalid ones.
- Area harvest picks ripe player-grown crops of different types within its radius.
- Crop-grid size no longer expands the till tool.
- Improved failed-placement feedback and stability.
0.1.6
- Fixed field alignment being offset by a plant's parent location.
0.1.5
- Added Plant settings and personal controls to its F8 page.
0.1.4
- Extra grid cells follow terrain height and show red when they cannot grow.
- Added independent row/column controls and F10 field alignment.
- Added configurable saplings, decorative plants and grow-anywhere, plus bulk beehive harvest.
- Added remaining-time/replant hints and available lingonberry/blue-mushroom entries.
0.1.3
- Fixed invisible forage placement previews.
- Bushes and forage regrow their resources and show remaining-time hints.
- Restricted replanting to one-shot crops rather than bushes.
0.1.2
- Fixed cultivator forage appearing invisible after placement.
0.1.1
- Area harvest distinguishes player-grown crops from wild ones.
- Improved one-shot replanting and remembered cultivator selection.
- Shrinking the planting grid removes unused previews.
0.1.0
- Initial cultivator berries, mushrooms and available forage.
- Added affordable grid planting, player-grown area harvest and replanting.
- Used native item icons and local planting previews.


