Move and scale every HUD piece and window with the mouse, keep named layouts, plus quality stars, bigger enemy bars with numbers, two clocks and equipment, arrow, consumable and food slots with hotkeys. Client-side.
The mod page shows screenshots: a full layout in edit mode, a fresh layout, the layout list, the slot panels and the clocks. No change to the code.
1.0.0
First release.
Edit mode (F4): drag, scale and reset every HUD piece, with a grid and centre lines; windows are dragged by their background whenever they are open.
Named layouts, switched in edit mode or from the console; one layouts file, rhenn.draggableui.layouts.json.
Quality stars and durability colours on the item slots and the hotkey bar.
Bigger creature health bars with the health in numbers; the boss bar gets the numbers too.
Two HUD clocks: in-game time and real time, each a piece of its own.
Six equipment slots, three arrow slots, three consumable slots (mead, potions) and three food slots outside the inventory grid, with hotkeys (Alt+1..3, Ctrl+1..3, Shift+1..3), panels beside the inventory and three HUD bars.
The ship's steering controls stay put on screen; ShipControls.FollowHelm brings the game's sway back.
The F2 connection panel can be dragged while a window is open.
Settings are edited in game through the ModSettings mod.
Valheim 1.0, BepInExPack_Valheim 5.4.2351.
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