Craftable Horn of Heimdall: blow a navigation call to guide allies, or a battle alarm that buffs nearby players, scares wildlife and alerts enemies. Realistic 3D sound with echo, obstruction and weather falloff.
Localization language detection switched from Localization.instance (unreliable/wrong assembly) to PlayerPrefs.GetString("language") — fixes a build error and is more robust regardless of when the mod's code runs relative to the game's own localization init.
2.1.0
Rebuilt against current Valheim 1.0.14 API — fixes a MissingMethodException crash in Character.Message that occurred on load.
Added English/Russian localization: the mod detects the game's own language setting and shows Russian to Russian-language clients, English to everyone else. Covers item name/description, buff name/tooltip, and all in-game messages.
Config file is now in English (section names and descriptions) for wider compatibility with config-management tools.
Battle alarm buff now starts a cooldown for everyone who receives it, not just whoever blew the horn.
Confirmed: the buff does not refresh/stack if the target already has it, and tamed animals never react to the horn.
Bronze cost for horn upgrades increased (was +1 Bronze per quality level, now +3).
Cooldown message changed to "Надо перевести дыхание... (N сек)" / "Catching your breath... (Ns)".
Fixed a potential NullReferenceException if the echo/acoustic-shadow coroutines started before GameCamera.instance existed.
Fixed possible duplicate RPC registration when reloading into a new world/server without restarting the game.
Hand/item position adjustment no longer uses per-frame reflection (Traverse) — cached once at startup for better performance.
WAV loader rewritten to walk RIFF chunks properly instead of scanning the file for text patterns, with proper error handling for corrupt or unsupported (non-16-bit) files.
Activation key is now parsed once and cached instead of every frame.
2.0.x and earlier
Initial versions (pre-1.0.14 compatibility).
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