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ToriiTracks
Buggy Alpha Version. Immersive custom base music, dynamic raid warning horns, and per-sign configurable radiuses and soundtracks.Torii Tracks — Full Version History & Changelog
Version 0.10.22 (Stable Release / Reversion)
- Performance Stabilization: Fully removed experimental portal tweaks, volume hooks, and associated audio logic to completely eliminate performance stuttering and clean up configuration menus.
- Core Feature Set Maintained: Retains robust base music streaming, distance-scaled raid war horns, raid music playback, and per-sign configuration.
Version 0.10.25 – 0.10.41 (Portal Tweaks Era — Experimental)
- Portal Volume Control: Experimented with scaling vanilla portal ambient hums via configuration sliders and prefab patches (
ZNetScene.Awake). - Custom Portal Audio: Added custom takeoff and landing sound effect triggers (
TakeOff.mp3andLanding.mp3). - Runtime Enforcers: Tested component-based volume enforcers to counter Valheim's internal prefab reloading loops. (Note: Later deprecated due to performance overhead and audio persistence issues).
Version 0.10.16 – 0.10.24 (Raid & Audio Polish)
- Distance-Scaled Raid War Horns: Implemented custom war horn audio triggers for raids featuring distance-based volume falloff and temporary pre-raid pauses.
- Dynamic Raid Music: Added dedicated soundtrack playback during active raids with smooth transitions back to base audio upon completion.
- Sleep Integration: Configured smooth audio fade-out and restoration sequences during in-game sleep cycles.
- Master Volume Sync: Added real-time tracking for game master volume adjustments.
Version 0.10.1 – 0.10.15 (Initial Release)
- Base Music Streaming: Introduced dynamic zone-based background music playback scanning local
BaseMusicfolders with smooth entry and exit fade transitions. - Per-Sign Customization: Implemented a Valheim-themed configuration UI (accessed via LeftAlt + E while hovering over a sign) to customize individual base radii and assign specific tracks using ZDO persistence.
