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1-20 of 263 results
All-in-one QOL: craft/build from chests, station automation, animals, farming, portals, bosses and progression, difficulty, advanced building, map sharing, chunk loader, smooth saves. Server-synced in-game admin panel, 15 languages.
Join Ullr's hunters and wake your Megin: build your own powers, walk a path, take contracts and elders' tales, and climb the 200 floors of Himinbjörg. An RPG add-on for MidgardPlus. Everything starts off.
ARK Supreme-inspired companion & riding overhaul: Passive Boss Powers, Ocean Boss & Reusable Horn, Deep North Lord, 12 Native Skills, 11 Biome Tiers & Souls Combat.
Early test build. A fifth-edition-inspired RPG for Valheim: 10 races with their own looks, 12 classes, 44 SRD spells with spell points and staves, levels 1-6. Unofficial; not affiliated with Wizards of the Coast or Iron Gate.
Battle Potion: increases enemy spawn rate, spawn cap and star chance around you, scaled by biome. Multiplayer-safe; every player and the server need it.
Valheim Skill Tree Expansion - EpicMMOSystem Expert System Enjoy an RPG-style experience with seven classes and weapon-specific skill trees.
Endgame challenge dungeon for Valheim: open Rifts at the Eikthyr, Elder, Bonemass and Moder altars, clear sky-arena waves, beat bosses, solo or 2-player co-op. Requires CaptainSkillTree (party system and rewards).
14 mods in one, each with its own on/off switch and settings: Instant Loot, Boss Stars After Defeat, Quiver Toggle, Keep Loaded, Grapple Aim, Arrow Effects, Floating Loot, Breeding Status, Legends Toggle, Charm Scaling, Hit Effects, ...
Islands out at sea: small ones with ruins, guards and treasure, large ones of the game's own terrain to explore or settle, tougher the further you sail, and a sea trader with a tale to tell and its bosses to face. Works in existing worlds.
Press F7 and Valheim becomes a city builder: settlers, production chains, research, armies and boss camps. Runs on World Edit (F6), the world editor, which is installed with it.
Japanese-themed weapons and Armors
Six server-synchronized cataclysms across all biomes with World Day duration/intensity progression, 7-stat balance, global 40% Wisp mitigation, Seasonality + MyLittleUI icons, 10s respawn shield, and Apex Torches.
Record, place and replay your Valheim actions as a Player or Creature: animations, effects, sounds and build pieces. And free-fly record these recordings without needing a dual system setup.
Twenty challenge floors, randomized Astral Rifts, an Atlas tree and a shared trader refuge. Venture solo or with friends and hunt named enemies for loot. Requires PathOfValheiman.
Every 7th night is a blood moon: red sky, monsters hunting every player all night, no sleeping. The monsters follow your boss progression. Client-side.
Fixes recurring NullReferenceException/log spam (ZNetScene.RemoveObjects, AzuCraftyBoxes, EnemyHud conflicts, TMP missing glyphs), and KeenCombat skill text on non-weapons.
Increases Dvergr spawn rate, variety (Mages & classic Dvergrs), health, stars (with 2-star boss FX), and equips/drops Ashlands Blood Weapons in the Ashlands.
A Valheim mod that adds eleven custom playable races (Alfar, Aswid, Draugh, Dvergar, Fenrir, Furling, Skadi, Skeleton, Sverm, Trenta, Trol) each with unique abilities, traits, race stations and a deep boss-driven progression system.
