AutoRefillFires
Automatically refills nearby fires from player or container fuel, with optional automatic repair for supported refillable objects.Auto Refill Fires
A lightweight BepInEx mod for Valheim that automatically refills nearby fireplaces and torches.
What's New in 1.2.2
Full CHANGELOG
- Added optional automatic repair for all supported refillable object types.
- Repair follows the existing
Fill*type toggles, including Hot Tubs. - Added configurable repair health threshold and own-piece restriction.
Features
- Automatically refills campfires, hearths, torches, braziers, bonfires, hot tubs and other compatible fireplaces
- Can use fuel from the player inventory and nearby containers
- Configurable refill radius and threshold
- Refill to maximum or by a fixed amount
- Individual enable/disable options for fireplace types
- Optional automatic repair for supported refillable objects; repair follows the existing
Fill*type toggles
Configuration
The configuration file is generated after launching the game once with the mod installed.
BepInEx/config/simplifydave.autorefillfires.cfg
Hotkey
Default:
F7
Pressing the hotkey toggles Auto Refill Fires on or off.
When disabled, the configuration file is automatically reloaded, allowing most settings to be changed without restarting Valheim.
Auto Repair Fires
Automatic repair is disabled by default. Enable it with:
AutoRepair = true in the config file.
By default supported objects are repaired when their health falls below 75%:
RepairBelowPercent = 0.75
Repair follows the existing Fill* type toggles. For example, if FillHearths = true, Hearths can also be repaired; if FillHearths = false, they are ignored by both refill and repair. The same rule applies to campfires, standing/wall torches, braziers, bonfires, Hot Tubs and compatible OtherFireplaces.
Set OnlyRepairOwnPieces = true to restrict automatic repair to pieces built by the local player.
The repair logic reuses the existing fireplace and Hot Tub scans, so enabling repair does not add another scene-wide search. Resin candles remain ignored because they are consumable, non-refillable light sources.
Fuel Reserve
Example:
KeepFuelReserve = 10
The mod will leave the last 10 matching fuel items untouched in each fuel source.
Fuel Source Priority
Available values:
PlayerFirst
ContainersFirst
If the preferred source does not contain enough usable fuel, the other source is used automatically.
Logging
Available levels:
None, Error, Warning, Info, Debug
Use Debug to see fireplace detection, fuel levels, refill decisions and fuel source selection.
Requirements
- Valheim
- BepInExPack Valheim
Installation
Install using r2modman / Thunderstore Mod Manager, or manually place AutoRefillFires.dll inside:
BepInEx/plugins/AutoRefillFires/
License
MIT


