


Jan 15 2025 - Version 2.0.0 (The total makeover)
SERVER IS STILL DOWN, PLANS FOR A BETA-SERVER 16x SIZE TO SHOW WHEN READY!
I usually make modpacks for different games I like to play, but end up modding and running servers for. Games like Minecraft, ARK and so on and since I'm playing a lot of Valheim I just felt it was about time to do something about it.
I love modding. It's really fun to add things that expand the gameplay and to fix things I find could be handled better. Mods that help me sort things make me happy, as an example. I also dislike cheating. I never really been much for the "creative mode" part of any game. If you get everything handled to you, then where's the fun?
So I try to keep my modpacks as balanced as possible between making some parts easier while not taking away the work needed to advance in the game. Like the portals, perfect example. I would never just allow everything through the portals, it would make ships useless and make everything to easy. But... Allowing better portals to be built to let you take some extra thrue for each advance you make in the game? Perfect!
I'm trying to keep the amount of mods around a 100.
Most mods that need it have had their configs fixed to work together as good as I've manage and I'm still doing some changes here and there, mostly for balance.
I have an idea of how some things should spawn, what some recipies should be like and if and how some stuff should be made available.
I'm also trying to keep the changes documented (for myself atm) and also trying to get a better guide for the mods made than the poorly written ones (if any) some of these have. It will pop up on its own webpage as soon as I get the energy to actually finish one.
Well. There was one before the large Ashlands update. Fixing mods, chasing bugs and life took to much time.
A server will most probably be available again when I had time to go through all configs for it.
It's basically an unconfigured (working) mess right now.
I'm also messing around with making it redicilous large. Will prob start it out as a
try-me-tomorrow-I-might-be-gone kinda server first to see if it actually works as intended
(16x larger map "seems to work but how would I know until people actually played for a while on it?)