
SnakeTography
SnakeSquad's Valheim mods: Cartography Tables show the group's shared map (pannable, zoomable, sharp detail), plus map-marker commands for adding spots to it.SnakeTography
SnakeSquad's Valheim mods, in one package:
- Cartography Snapshot: Cartography Tables show the group's shared map.
- Coordinate Marker: console commands for noting spots to add to that map.
Made for SnakeSquad players: the map comes from the SnakeSquad map server, and this package comes with the server key already filled in.
Cartography Snapshot
In No Map worlds, using a Cartography Table's read side opens a full-screen, pannable, zoomable view of the group's map, with a dot where you're standing.
Walk up to a Cartography Table and read it.
- Scroll: zoom (up to 8x)
- Left-drag: pan
- R: reset the view
- E, Escape, or a left-click: close. Walking away from the table closes it too.
While the map is open you can still walk with WASD, but the mouse belongs to the map: no turning, attacking or camera zoom.
Zoomed in, the map sharpens using detail tiles the mod downloads in the background and saves on your PC, starting as soon as the game launches. After the first download, only the parts of the map that changed are fetched again.
Press Record Discoveries on a table to check for map changes right away. You'll see "Map updated" or "Map up to date" in the corner.
Settings
The Snapshot Key, Access Client Id and Access Client Secret fill
themselves in on first launch from the snapshot-credentials.txt that comes
with this package. A value you set yourself is never replaced. Everything is adjustable in the
Configuration Manager
under SnakeSquad Cartography Snapshot, or in
BepInEx/config/com.snakesquad.cartographysnapshot.cfg. If you edit the file
while the game is running, use the Reload Config From Disk button.
| Setting | Default | What it does |
|---|---|---|
| Snapshot URL | SnakeSquad map server | Where the map comes from. Empty turns the mod off. |
| Only In No Map Mode | on | Only take over tables in No Map worlds. |
| Show Player Marker | on | Show where you're standing. |
| Auto-Close Distance | 10 | Close the map when you walk this many meters from the table. |
| Download Map Detail On Startup | on | Start downloading detail at launch instead of at the first table. |
| Request Timeout Seconds | 15 | How long to wait for the map image. |
| Verbose Tile Logging | off | Detailed download logging, for troubleshooting. |
Coordinate Marker
Open the console (F5) and use:
mark <note>: save your current position with a notemarklist: show saved marksmarkexport: copy all marks to the clipboard asnote|x,zpairs (your in-game coordinates, unchanged), ready to paste into the map's Add Valheim markers window. Leave its "invert Z" box ticked. Add-dto clear them afterwards.markclear: discard all marks
Marks only live in memory until exported or cleared.
Biome mark hotkey (unbound until you set one): in the Configuration
Manager under SnakeSquad Coordinate Marker → 1 - Biome Mark Hotkey, set
Hotkey. Each press adds a mark named after the biome, like
Black Forest. By default it marks the spot under your crosshair, up to 100 m
away (Max Look Distance), or where you're standing if nothing's in range.
Turn off Mark At Crosshair to always mark where you're standing.
North wisp (off until you turn it on): under 2 - North Wisp, turn on Enabled, or set a Toggle Hotkey, and a little wisp light hovers to the north of you wherever you go. North is the top of the map. Only you can see it, and unlike a real Wisplight it doesn't clear Mistlands mist. Distance and Height adjust where it floats.
Troubleshooting
- "Map snapshot key is missing or wrong": check Snapshot Key (see Settings) against the one you were given.
- "Map access token is missing or wrong": check Access Client Id and Access Client Secret. The map server is behind Cloudflare Access, which turns away requests without them.
- Something else: send
BepInEx/LogOutput.logfrom your mod manager profile folder (Settings → Browse profile folder) to whoever runs the map. Copy it before restarting the game, since it's overwritten each launch.
Saved map detail lives in BepInEx/cache/SnakeSquadCartographySnapshot/. It's
safe to delete; it re-downloads.