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Soloredis-RtDItems-0.0.9 icon

RtDItems

Armors for light & heavy classes, weapons, magic staffs, support, & even claim Thors Hammer!

Date uploaded 2 months ago
Version 0.0.9
Download link Soloredis-RtDItems-0.0.9.zip
Downloads 699
Dependency string Soloredis-RtDItems-0.0.9

This mod requires the following mods to function

denikson-BepInExPack_Valheim-5.4.2202 icon
denikson-BepInExPack_Valheim

BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.

Preferred version: 5.4.2202
ValheimModding-Jotunn-2.17.0 icon
ValheimModding-Jotunn

Jötunn (/ˈjɔːtʊn/, 'giant'), the Valheim Library was created with the goal of making the lives of mod developers easier. It enables you to create mods for Valheim using an abstracted API so you can focus on the actual content creation.

Preferred version: 2.17.0

README

ArmorSpoiler1

ArmorSpoiler2

About:

This mod adds an assortment of weapons & armors for both AshLands & DeepNorth. This mod mostly focuses on light armors, so rangers, mages, and assassins will love this. There are several heavy armor options with good buffs. There is custom bows, staffs, maces, swords, polarms, shields, healing staff, and Thors god hammer as weapon options. Thors Hammer is an end game weapon obtained by killing the Spirit of the Woods in RtD's DeepNorth. Thors Hammer can be thrown, and explodes with lightening upon impact. It's also great at being a melee weapon.

Info & Disclaimer:

  • You can contact me in Horems discord or DefendYourBase's discord.
  • I will not answer questions that have been covered in the instructions.
  • Horem
  • DYB

CHANGELOG

0.0.8
  • Added particle system
  • Replaced all internal references
0.0.9
  • Added config options to enable or disable specific biome gear
0.1.0
  • Adjusted durability on all items
  • DeepNorth armor now requires blackforge instead of ArtisanForge_RtD
  • AshLands boss must now be killed to craft Flametal Axe & Pickaxe which are required to farm DeepNorth vegetation
  • Upgrading gear should now be easy with the change to blackforge
0.1.1
  • Recoded mod, RtDItems recipes can be changed via JSON.
  • Added early game magic food up to Mistlands
  • Added 8 new magic staffs all with AOE special attack.
0.1.2
  • Quick Fix for Magic Staffs, to force magic AOE attacks to use Eitr instead of stamina.
0.1.3
  • Added 100+ new weapons
  • Loads of new spells
  • New Magic Wands
  • Loads of new armors
  • Monks set
  • Fists of Odin
  • Fixed SFX audio mixer
  • Registered all sfx to znet scene
  • New spell cast SFX added.
  • New config options
0.1.4
  • Fixed position on Flint 1H sword Meadows
  • Fixed invisible Bronze spear when held BlackForest
  • Fixed all purple vfx shaders on void weapons
  • Adjusted staff hold position so when stored on item hook they look good.
  • Removed flashy sparks from all bows when fired.
  • Fixed localization on swamp mace description 1H
  • Adjusted DeepNorth Melee armor shader to a slightly darker color.