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Soloredis-RtDMMO-2.9.13 icon

RtDMMO

A completely overhauled game, doubled in size with eight additional biomes to explore; each offering unique loot, dungeons, gear, monsters, and Seasons.

Date uploaded a month ago
Version 2.9.13
Download link Soloredis-RtDMMO-2.9.13.zip
Downloads 2208
Dependency string Soloredis-RtDMMO-2.9.13

This mod requires the following mods to function

Smoothbrain-Foraging-1.0.9 icon
Smoothbrain-Foraging

Adds a skill that increases item yield while foraging and makes berries and mushrooms respawn faster.

Preferred version: 1.0.9
probablykory-MoreCrossbows-1.2.11 icon
probablykory-MoreCrossbows

Love the Arbalest? Wish there were more? More Crossbows adds bolts and crossbows for all biomes.

Preferred version: 1.2.11
Smoothbrain-Farming-2.2.1 icon
Smoothbrain-Farming

Adds a skill that makes crops grow faster and increases item yield for harvesting crops.

Preferred version: 2.2.1
Searica-UnderTheSea-0.1.1 icon
Searica-UnderTheSea

Diving mod that lets you go down using crouch and up using jump.

Preferred version: 0.1.1
MaxFoxGaming-Environmental_Awareness___The_Trials_Of_Toil-1.1.2 icon
MaxFoxGaming-Environmental_Awareness___The_Trials_Of_Toil

A survival expansion for Valheim.

Preferred version: 1.1.2
Smoothbrain-Groups-1.2.9 icon
Smoothbrain-Groups

Adds basic group features to the game.

Preferred version: 1.2.9
JereKuusela-Expand_World_Rivers-1.10.0 icon
JereKuusela-Expand_World_Rivers

Allow configuring rivers, streams, water level and waves.

Preferred version: 1.10.0
Smoothbrain-Jewelcrafting-1.5.36 icon
Smoothbrain-Jewelcrafting

Adds a risk / reward socket system to Valheim.

Preferred version: 1.5.36
ValheimModding-YamlDotNet-16.3.1 icon
ValheimModding-YamlDotNet

Shared version 16.3.0 of YamlDotNet from Antoine Aubry and contributors, net47 package for use in Valheim mods. Maintained by the ValheimModding team.

Preferred version: 16.3.1
ValheimModding-JsonDotNET-13.0.4 icon
ValheimModding-JsonDotNET

Shared version 13.0.3 of Json.NET from Newtonsoft, net45 package for use in Valheim mods. Maintained by the ValheimModding team.

Preferred version: 13.0.4
JereKuusela-Expand_World_Data-1.54.0 icon
JereKuusela-Expand_World_Data

Allows adding new biomes and changing most of the world generation.

Preferred version: 1.54.0
JereKuusela-Expand_World_Spawns-1.14.0 icon
JereKuusela-Expand_World_Spawns

Allows changing spawns.

Preferred version: 1.14.0
JereKuusela-Expand_World_Events-1.16.0 icon
JereKuusela-Expand_World_Events

Allows configuring random event system.

Preferred version: 1.16.0
Soloredis-RtDSouls_Addon-0.1.2 icon
Soloredis-RtDSouls_Addon

Acts as an extension for RtDSouls. This mod will add a chance for a unique spirit to spawn on RtDMonsters, RtDMonstrum, RtDHorrors & RtDOcean.

Preferred version: 0.1.2
Soloredis-RtDGardening-0.2.0 icon
Soloredis-RtDGardening

Over 100 decorative plants to choose from, and automatically adds custom saplings to plant if used with RtDBiomes.

Preferred version: 0.2.0
Soloredis-RtDOceanFoods-0.1.9 icon
Soloredis-RtDOceanFoods

An extension to RtDOcean. Adds Ocean based foods, and gives more purpose to the Vanilla fish.

Preferred version: 0.1.9
Soloredis-RtDVines-0.1.1 icon
Soloredis-RtDVines

Over 90 custom vines for builders who love vines and ivy.

Preferred version: 0.1.1
Soloredis-RtDFairyTale-0.3.4 icon
Soloredis-RtDFairyTale

Fairies & Pixies! Venture out to find Pixie nests to smash and create Fae Totems to summon friendly Fairies that will heal and protect you!

Preferred version: 0.3.4
Soloredis-RtDAdditions-0.7.4 icon
Soloredis-RtDAdditions

Adds Armor, Weapons, Loot, and Foods to the DeepNorth. Now with default vanilla recipes to plug in and play as a stand alone mod. Automatically has recipes on installation, and unlocks more if RtDMonsters is detected.

Preferred version: 0.7.4
denikson-BepInExPack_Valheim-5.4.2333 icon
denikson-BepInExPack_Valheim

BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.

Preferred version: 5.4.2333
Soloredis-RtDBiomes-2.9.3 icon
Soloredis-RtDBiomes

Overhauls all Biomes entirely, and is a great companion for ExpandWorld.

Preferred version: 2.9.3
shudnal-Firefly-1.0.10 icon
shudnal-Firefly

Craftable consumable to spawn firefly following you for a while providing light source.

Preferred version: 1.0.10
Soloredis-RtDHorrors-0.4.8 icon
Soloredis-RtDHorrors

Horror themed monsters that only spawn at night. Zombies, Demons, and Abominations from Hell. Spawns in all biomes including DeepNorth.

Preferred version: 0.4.8
Soloredis-RtDItems-0.9.7 icon
Soloredis-RtDItems

Hundreds of weapons, a multidude of armors, runescape inspired off-hand defenders and adds set bonuses to all vanilla gear. Automatically updates to custom recipes with RtDDungeons, default recipes are Vanilla items.

Preferred version: 0.9.7
Soloredis-RtDMagic-0.5.2 icon
Soloredis-RtDMagic

A multitude of Magic staffs, wands, four tiers of healing staffs with AOE, early game Eitr food and mage armor. All magic weapons have secondary AOE spells. Automatically updates to custom recipes with RtDDungeons, default recipes are Vanilla items.

Preferred version: 0.5.2
Soloredis-RtDMonstrum-0.7.5 icon
Soloredis-RtDMonstrum

Multiple fantasy themed monsters & bosses for each biome up to Mistlands. Drops loot used for RtDMagic, RtDAdditions & RtDItems

Preferred version: 0.7.5
Soloredis-RtDMonsters-2.2.6 icon
Soloredis-RtDMonsters

Fae Spirits, Elfs, Bosses, Locations & Tameables. Drops loot required for gear unlocks in AshLands & DeepNorth via RtDItems/RtDMagic.

Preferred version: 2.2.6
Soloredis-RtDSouls-0.3.9 icon
Soloredis-RtDSouls

Gives monsters a chance to release an Angry or Friendly Soul.

Preferred version: 0.3.9
JereKuusela-Expand_World_Size-1.28.0 icon
JereKuusela-Expand_World_Size

Allows configuring the world size and altitude settings.

Preferred version: 1.28.0
ValheimModding-Jotunn-2.27.0 icon
ValheimModding-Jotunn

Jötunn (/ˈjɔːtʊn/, 'giant'), the Valheim Library was created with the goal of making the lives of mod developers easier. It enables you to create mods for Valheim using an abstracted API so you can focus on the actual content creation.

Preferred version: 2.27.0
WackyMole-WackyEpicMMOSystem-1.9.56 icon
WackyMole-WackyEpicMMOSystem

Adds to your Valheim world a system of levels and distribution of characteristics

Preferred version: 1.9.56
shudnal-ProtectiveWards-1.2.8 icon
shudnal-ProtectiveWards

Configurable protection and modifiers in active ward area. Creatures, rain, raids, plants, fall damage, ship, resources drains, smelting speed and active offerings.

Preferred version: 1.2.8
WackyMole-WackysDatabase-2.4.63 icon
WackyMole-WackysDatabase

WackysDatabase allows you to control all items/recipes/pieces/creatures/materials/textures via YML files with ServerSync and so much more.

Preferred version: 2.4.63
Azumatt-AzuAutoStore-3.0.11 icon
Azumatt-AzuAutoStore

This mod pulls nearby items from the ground into containers. Optionally, use a hotkey to store items in your inventory into containers. Read the mod description for more information.

Preferred version: 3.0.11
ZenDragon-ZenBossStone-0.4.3 icon
ZenDragon-ZenBossStone

Each player sees their own version of reality: The boss trophies that they see hung at the start temple depends on their individual progression. Boss loot only drops when sacrificing the trophy.

Preferred version: 0.4.3
ZenDragon-ZenWorldSettings-1.2.1 icon
ZenDragon-ZenWorldSettings

Burn all woods, use spark to light fires, refill candles, hide sky tree, limit snowstorm particles. Prevent tombstone abuse. Protect newbies from hard spawns. Door keys: break/repair. Shield Gens: protect fires, eject fuel. Turrets multi-target

Preferred version: 1.2.1
shudnal-MyLittleUI-1.2.6 icon
shudnal-MyLittleUI

Bunch of little UI tweaks. Tooltips for production timers, player status, items. Custom chest names, buff list, multicraft, weather forecast, crafting sorting, filtering and so on.

Preferred version: 1.2.6
Soloredis-RtDOcean-1.5.1 icon
Soloredis-RtDOcean

Overhauls the Ocean: Adds Sea monsters, friendly mirmaids that will protect you and sing like a siren, 1 boss summon, vegatation, lost treasures, & locations.

Preferred version: 1.5.1
shudnal-Seasons-1.7.7 icon
shudnal-Seasons

Four customizable seasons. Different visual flavor for every season, seasonal impact on gameplay. Frozen water and ice floes in Winter. Different weather, raids, lightings and trader items. New special spring grass. Minimal impact on fps.

Preferred version: 1.7.7
shudnal-ExtraSlots-1.0.51 icon
shudnal-ExtraSlots

More inventory slots dedicated for equipment, food, ammo and misc items. Extra utility slots. Quick slots. Custom slots API. Player inventory resize. Gamepad friendly. Slot obtaining progression.

Preferred version: 1.0.51
JereKuusela-Expand_World_Prefabs-1.47.0 icon
JereKuusela-Expand_World_Prefabs

Allows creating rules for objects being spawned, destroyed and more.

Preferred version: 1.47.0
Azumatt-AzuCraftyBoxes-1.8.11 icon
Azumatt-AzuCraftyBoxes

AzuCraftyBoxes is a Valheim mod that allows players to access and use resources from nearby containers when crafting and building, based on a configurable range and item restrictions. Restrictions are controlled by the yaml file Azumatt.AzuCraftyBoxes.yml

Preferred version: 1.8.11
ZenDragon-Zen_ModLib-1.5.5 icon
ZenDragon-Zen_ModLib

Shared code library used in all ZenMods.

Preferred version: 1.5.5
Soloredis-RtDDungeons-0.3.1 icon
Soloredis-RtDDungeons

8 fully randomized dungeons. There is 1 dungeon per biome. Special loot can be farmed from these dungeons. Adds custom recipes to RtDItems & RtDMagic.

Preferred version: 0.3.1

README

General Info

RtDMMO is a unique playthrough that offers eight additional biomes to explore. Each biome has unique loot, monsters, dungeons, weapons, and armor. The ocean has been turned into a fully living biome with its own loot, monsters, and a boss. RtDMMO uses WackyEpicMMO for the MMO experience. The foundation of the modpack is built mostly from RtDMods and Jere's Expand World Magic. This playthrough also uses Seasons for seasonal weather.

The Deep North includes loot, gear, monsters, and a boss, but it is currently the only biome without a dungeon. It has been structured so that when Iron Gate officially releases the biome, balancing it will be much easier.

Biomes

For every vanilla biome, there is now a corrupted version. These no longer follow the “cursed” naming theme but still provide their own atmosphere. Each corrupted biome features unique weather, monsters, vegetation, loot, dungeons, gear, and more.

Effectively, the game world has been doubled in size.

Progression Order

  • Meadows
  • Eikthyr's Meadows
  • BlackForest
  • Elder Woods
  • Swamp
  • Bone Rotmire
  • Mountain
  • Frostmourne Peak
  • Plains
  • Sirocco Wastes
  • Mistlands
  • Gloomveil
  • AshLands
  • South Alfheimr
  • DeepNorth
  • North Alfheimr

⚠️ Beware the Ocean. It is treacherous: some monsters can harpoon you and pull you under. Be careful how far you sail in the early game.

There are also Wandering Murlocs—very strong enemies with poor vision and hearing. Running away is usually the best option.

At night, zombies roam the vanilla biomes. In corrupted biomes, however, you’ll encounter swarms of zombies along with monsters from the next biome. They will often fight together to kill you, so caution is advised.

Progression has been made more linear metals are separated into their respective biomes.

Magic System

  • Magic: Trainable as early as Eikthyr’s Meadows. Consume Spirit Essence until you unlock a cauldron.

  • AOE Spells: All RtD magic wands & staffs have a secondary area-of-effect attack.

Metals & Resources

  • Magic: Magic skills can be trained as early as the Eikthy'rs Meadows, simply consume Spirit Essense until you obtain a cauldron.
  • AOE Spells: All RtD Magic wands & staffs have a secondary attack which offers a nice area of effect that will do reasonable damage.
  • Zync: Eikthyr's meadows via dungeons
  • Copper: Eikthyr's Meadows, & BlackForest
  • Gold: Elder Woods via dungeons.
  • Tin: BlackForest, & ElderWoods.
  • Iron: Swamp
  • MoonIron: Bone Rotmire
  • Silver: Mountain, & Frostmourne Peak.
  • Wolfs: Can only be found in Mountains, they don't like dirty places and will not go near the undead in Frostmourne Peak.
  • BlackMetal: Plains, and limited supply in Sirocco Wastes.
  • Netherite: Sirocco Wastes
  • Infested Mines: Can only be found within Mistlands.
  • Felmetal: Can only be found within Gloomveil
  • Flametal and majority of AshLands supplies can only be obtained in AshLands
  • Ancient Metal: Can only be found in South Alfhemir.
  • Frometal: Can only be found in DeepNorth.
  • Arcane Metal: Can only be found in North Alfhemr.

⚠️ Note: Vanilla bosses no longer drop their usual items. You must defeat the new biome’s boss to progress. ⚠️ Note: FineWood can be collected as early as Flint Tier from RedOaks found within Meadows. ⚠️ Note: Both Storm Axes 1H & 2H from Eikthyr Meadows can now chop Birch.

Raids - Classes - Difficulty

This mod adds loads of new raids, each set up for biome-specific progression. No additional raid mods are required, and they may even cause incompatibilities.

Classes are not included by default and must be obtained from NorseDemigods mod. It is also recommended to download CLLC if using NorseDemigods.

  • RtDMMO contains a custom config for NorseDemigods
  • RtDMMO contains a custom config for CLLC
  • The CLLC config included is pre-balanced for Norsedemigods - If using without demigods be sure to reduce default creature health.
  • RtDMMO has Farming skill and Foraging skill by Smoothbrain so mass picking and mass farming mods are not required.

Wiki

The wiki may not be 100% accurate at all times but is very useful for reference:

  • Wiki
  • Credits to Ghoul for creating and maintaining it.

Spoilers

Screen Shots!

Example Example

I only included two screenshots so that there’s still plenty of surprise and discovery left, even if you peek.

Incompatibilies

Mod Severity Comments
World_Advancement_Progression Low All custom raids may break, it is currently untested.
PlantEasily Medium Prevents planting in corrupted biomes.
TrueInstantLootDrop High Breaks all custom drops set up with Expand World Prefabs.
Epic Loot High does not work with JewelCrafting & will not be supported under any circumstances.
Valheim Plus Very High Can have random & odd conflictions with other mods
SeedBed Very High Breaks all custom Vegetation.
OreMines Very High Several dungeons break with Expand_World edits
HildersQuest Critical Major parts of this game will not load; and broke with ZenWorldModifiers
  • Azumatt has more QOL than Valheim Plus has to offer but broken down into individual mods.
  • Jewelcrafting is better alternative to Epic Loot with minimal impact on performance and more fine tuned. - Already included.
  • Mining Caves has been tested with RtDMMO and is a great alternative to OreMines for this specific modpack.
  • Farm Grid has been tested with the additional corrupted biomes and is a great alternative to PlantEasily for this specific playthrough.

Dedicated Servers

  • All dedicated servers must upload the configs to their dedicated server.
  • All server hosters are directly responsible for their own server.
  • Support for dedicated servers is limited; Output.logs can be shared if you're seeking advice.
  • Anyone 18+ can join our dedicated server via sign up on our discord signup page.
  • RtDOnline server currently has 90 day seasons; current season ends February 01 2026.

Contact & Support:

CHANGELOG

Initial Re-release.
  • Initial overhaul release for public use.
2.8.4
  • RtDDungeons hotfix & update for missing dungeon shrine.
2.8.5
  • Added 1 extra inventory row.
  • Removed UpgradeWorld.
  • Removed ServerDevcommands.
2.8.51
  • Removed ValheimDisplayBepInExInfo.
2.8.52
  • Ghoul added xp to all RtD vegetation & mobs.
2.8.53
  • All Vanilla mobs will now spawn with 1 star or more.
  • Added Warps monster modifiers for magical effect on all starred creatures.
  • Removed EpicBossFights as it was causing bonemass to splat in one hit, and caused other Vanilla bosses touched by the mod to bug out.
  • Removed CheatDeath.
  • Set up bosses to spawn with a minimum of 5 stars up to 7 stars via CLLC.
  • Please note: Do not turn on special effects via CLLC, this will cause a confliction with warps modifiers.
2.8.54
  • Reduced star chances in Corrupted biomes.
  • Reduced Mutant spawners group size within Meadows at night.
  • Reduced Warps modifiers to a max of 2 modifers per mob.
2.8.55
  • Re-added shudnal-CheatDeath-1.0.7.
2.8.56
  • Removed CLLC.
  • Tweaked RtDMonstrum bosses via RtDMonstrum.
2.8.57
  • Added FireFly for dark places.
  • Fixed missing ZincRock for RtDDungeons object swap via EW.
  • run the command locations_reset start via upgrade_world.
2.8.58
  • Added SurtlingCores as a 35% chance to drop from MeadowsGolem_RtD for early game zinc smelting.
2.8.59
  • Increased SurtlingCores drop chance from MeadowsGolem_RtD by 10%.
2.8.60
  • Disabled individual raids, this appears to cause all raids to break.
  • Removed xp from MeadowsZinc_RtD since you could get 15-20 xp per hit.
2.8.61
  • Reduced Greydwarf spawners in Eikthyr Meadows.
  • Disabled Greydwarf Brutes in Eikthyr Meadows.
2.8.62
  • Horror death SFX volume has been reduced by 50%.
  • Updated dependants to reflect that; your ears with headphones will thank me.
  • Disabled xp on special minerocks from dungeons as this was causing an unintentional power level due to hitboxes amount.
2.8.64
  • Major Update: The MMO system has been changed to WackyEpicMMO.
  • Eikthyr's Meadows spawn rates have been reduced.
  • Elder Woods spawn rates have been adjusted. Draugrs are intentional and coexist.
  • Mountains wolf packs can now hunt in groups of 6 so beware.
  • Added WackyEpicMMOSystem to replace Almanac.
  • Added Jewelcrafting with default options, gear will have a chance to break on socket.
  • Added Crystal Lights from GraveBear.
  • Added OdinsKingdom from GraveBear.
  • Added Potions Plus from GraveBear.
  • Added PlantEverything from Advize.
  • Added MassFarming from k924.
  • Removed deprecated values from expand world edits resulting in warnings for no reason.
  • Removed PlantEasily; it was preventing planting in corrupted biomes.
  • Removed Almanac.
  • Removed Alamanac Class System.
  • Please note:Do not update to this current patch if you wish to continue your playthrough via Alamanac.
2.8.65
  • Reduced wandering Undead amount in Corrupted Biomes.
  • Reduced Magical Monster group sizes in Corrupted Biomes.
2.8.66
  • Increased RtDDungeon amount per biome from 100 to 160.
  • If updating on existing world run a genloc command.
2.8.69
  • Major RtDDungeons update; see RtDDungeons patch notes for more info.
  • Set min height values on Mountain dungeons so they spawn at similar heights as a regular cave.
  • Set min distance on Mountain generation.
  • Fixed Ghost & Wraith raids spawning in BlackForest areas.
  • Fixed Bat raids spawning in swamp areas.
  • Adjusted JC location values so it can properly generate.
  • Adjusted MountainCaves02 min height from 100 to 90.
  • These changes result in a perfect balanced world with even amount of biomes vs corrupted biomes.
  • Adjusted min and max height values on dugeons resulting in garunteed generation.
  • Don't forget to run locations_remove start force & run genloc after the locations remove.
  • Do not update if this is not something you feel comfortable doing.
2.8.70
  • Fixed drop tables on SeekerQueen.
  • Fixed drop tables on Corrupted Biomes.
  • Faders drop will not be adjusted until official DeepNorth release.
2.8.71
  • Dungeon improvements; for more info see RtDDungeons patch notes.
  • Ghoul added Chaos armor progression to corrupted biomes.
  • locations_reset start is reccomended via upgrade_world but not required.
2.8.72
  • Rebalanced Custom Drops.
  • Custom swamp tree log fix.
  • Custom oak tree log shader fix.
2.8.73
  • Corrupted spawner tweaks, corrupted areas will be more populated.
  • Added Greydwarf Shaman spawner in BlackForest and Elder Woods.
  • Added Greydwarf Brute spawner in Blackforest and Elder Woods.
2.8.74
  • Disabled Mist_Area & Mist_Edge within corrupted Mistlands for better visibility.
2.8.75
  • Corrupted Mistlands Overhaul; Completely redesigned and more gloomy.
  • Overhauled Corrupted Mistlands Weather.
  • Fixed drop amount on Queens drop for Mistlands progression.
  • Removed Expand_World data entry that is no longer needed.
  • A new profile & zones_reset start via upgrade_world is advized, but not required.
2.8.76
  • Updated mods for PTB.
2.8.81
  • WARNING DO NOT UPDATE ON AN EXISTING PLAYTHROUGH
  • WARNING MAKE SURE TO CREATE A NEW MOD PROFILE
  • Overhauled world spawner system.
  • Overhauled raids system.
  • Fixed world generation; BlackForest will be much easier to find after Eikthyr's Meadows.
  • Boss Stones are now personal; per player.
  • Raids are now personal; per player.
  • Shields will now auto equip with one hand weapons after equiping a shield at least once.
  • Set up Seasons to work with EW_Data; All custom biomes will have seasonal weather.
  • Removed JewelCrafting.
2.8.82
  • Resolved Jewelcrafting issue; and added back in.
  • Updated ZenDragons modlib to 1.3.0
  • Make sure to run the following commands: jewelcrafting generate & zones_reset start so gems will spawn in your world.
2.8.84
  • Removed old wackydb entries causing warning about TollHideCape_RtD ect.
  • These armors were all broken wackydb clones, and not actual RtD armors so these warnings can be ignored if you don't update.
  • New mod profile advized.
2.8.85
  • Fix for Call to Arms combat ruins not generating.
  • Run a genloc command to generate in existing world.
  • locations_add also works with upgrade world mod.
2.8.86
  • Removed ZenCombat.
  • Added ShieldMeBruh for shield auto equip via middle mouse.
2.8.87
  • Added missing Bjorn spawners.
  • If on dedicated update expand_world files.
2.8.88
  • Added levels to Bjorn & Unbjorn.
  • Missing plains shrine fix via RtDDungeons update.
  • Improved dungeon spawners via RtDDungeons update.
  • Changed upgrade costs on all Vanilla Armors up to Mistlands via WackyDB edits
  • Increased buried treasure dig radius from default 2m to max 8m.
  • Ghoul increased chest sizes via WackyDB edits.
  • Ghoul made some extra food items and recipes via WackyDB edits.
  • Removed un-used armor clones via WackyDB edits.
2.8.89
  • Fixed wackydb edits, and actually removed the old Soloredis Items folder.
  • A new mod profile is probably for the best, but you can also update, and delete the Soloredis folder found in Items via wackydb.
2.8.91
  • WARNING - New mod profile is required.
  • This update will not affect existing worlds or characters, unless using ChaosArmor.
  • Removed ChaosArmor due to it causing problems with WackyDB on server side, and also user specific bugs not being able to even load asset bundle for it.
  • If ChaosArmor was working for you, make sure to redownload it.
  • Added Southsils armor with fully customized recipes for Corrupted Biomes progression.
  • Removed many old WackyDB edits that did not work with ChaosArmor despite having correct recipes.
  • Removed Drop_That.
  • Custom drops for bosses have been replaced with Expand_World_Prefabs.
  • Bosses will now drop the correct amount of loot to progress.
  • Fixed missing SFX bug with Creature Spirits via RtDSouls.
  • All Wands will now have appropriate magic skills.
  • All Magic food will be easier to craft.
  • Fixed Spider Queens ragdoll size.
  • Removed Spirit Essence from boss drops.
  • Removed Coins from boss drops.
  • Removed Coins from Monstrum monsters.
  • Reduced Coins dropped from the Undead.
  • Since many asked for it; CLLC has been added and balanced for RtDMMO & RtDLegends.
2.8.92
  • Removed Demigods that was added by mistake.
  • Removed ZenMap that was added by mistake.
  • Added JewelCrafting that was removed by mistake.
  • Sorry guys; if your world was affected make sure to change world modifier settins at the valheim menu after removing the extra mods.
  • If your Gems in the world are gone run the jewelcrafting command to see what you can do there, zones_reset start also works for the corrupted biomes via Upgrade_World .
2.8.93
  • Added Crypt3 to Corrupted Meadows variant for SurtlingCores.
  • If upgrading to existing world run the commmand below.
  • locations_add Crypt3 biomes cursedmeadows start force
2.8.95
  • Removed duplicate entry for MeadowsGolem causing Queen drops.
  • Reduced Maximum stars on creatures spawned from 5 to 2.
  • Removed ZenTerrain.
  • Removed ZenBreeding.
  • Removed all building mods.
  • Removed QueenBee mod.
2.8.96
  • Voltures will now have levels.
  • Fader boss will now drop loot.
  • Updated mod list; no special actions are required.
2.8.97
  • Fixed WackyDB null entry warnings when logging in.
  • Fixed QueennBee null entry warnings when logging in.
  • Improved incompatiblity list.
  • Improved modpage.
  • A new mod profile is advized for this update; however if you made custom changes do NOT delete your old profile.
  • Southsil warnings can also be fixed by installing Southsil mod, or deleting the southsil folders within WackyDB.
2.8.98
  • Reduced Copper cost by 50% on Bronze bars.
  • Changed Bronze pickaxe recipe to Wood & Brass for Eikthyr Meadows progression.
  • Updated Seasons, ZenWorldSettings, & AzuAutoStore.
  • Servers outside of RtDOnline need will need to update the wackydb files.
2.8.99
  • Increased tool tier on MeadowsAxe1H_RtD from T1 to T2.
  • Increased tool tier on MeadowsAxe2H_RtD from T1 to T2.
  • Added FineWood farming information to main modpage.
  • Updated ZenModLib to 1.4.6.
  • Servers outside of RtDOnline will need to copy over the WackyDB folder.
2.9.10
  • Found new incompatiblies TrueInstantLootDrop breaks the custom drops via EW prefabs.
  • Updated incompatiblities section of modpage.
  • Updated modlist to most recent mod versions.
  • Added a dedicated server category to main modpage.
2.9.11
  • Added Crypt4 to Eikthyr Meadows generation for easier Surtling Core farming early game.
  • To experience these changes on an existing game run the vanilla devcommand Genloc.
2.9.12
  • Minor Ocean balancing.
  • Updated mod list.
2.9.13
  • Changed min distancing on Meadows_DG_RtD from 70 to 120.
  • Changed min distancing on Mountain_DG_RtD from 128 to 90.
  • Eikthyr's Meadows will no longer have a overwhelming amount of Caves next to each other. (Applies to new worlds only).