Valheim
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Latest version
1.0.0
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Changelog

1.0.0

First public release.

  • Growth speed multiplier General.GrowthSpeedMultiplier (default 10): the creature's grow time is divided by this value — 10 turns a 3000 s grow time into 300 s, 1 is vanilla, 0.5 is twice as slow. Values from 0.1 to 1000 are accepted and shown as a slider with Configuration Manager.
  • Growth check interval General.CheckIntervalSeconds (default 5): how often the game checks whether a juvenile is ready to grow up. Vanilla is 10 s with the first check 10–15 s after spawn, so the new default is both more precise and controlled.
  • Debug.DetailedLogging (default false) to log every juvenile whose growth timer was adjusted.
  • The grow time is now scaled in the Growup.m_growTime field of the creature instead of rewriting the Growup.GrowUpdate IL with a transpiler. Growth progress reported by other mods (MyLittleUI, BetterRiding, ValheimPlus) therefore stays correct, and Growup.GrowUpdate is no longer touched at all, which removes the conflict surface with mods that patch it.
  • Removed the wrong HarmonyBefore("momos3939.TameCraft") id: TameCraft's real GUID is com.tamecraft.valheim, and ordering is not needed because the mod only adds a Growup.Start postfix.
  • The version is now the same everywhere (DLL, csproj, manifest): the earlier internal build reported 0.1.0 while the package was already 1.0.0.
  • Removed the unused Jotunn dependency and the non-standard manifest fields (bundleInstall, summary, url, icon); the only dependency is the BepInEx pack for Valheim.
  • Documentation rewritten: exact config table with ranges, compatibility list verified against installed mods, multiplayer notes. Files are UTF-8 now (the previous README/CHANGELOG were UTF-16).
  • Release build now packages icon.png (it previously tried to copy a non-existent README.png) and creates JuvenileGrowthTweaks-<version>.zip.
  • Slower growth is now possible: the multiplier is clamped into its supported range (0.1–1000) instead of being forced to be at least 1, so 3000 s can also become 6 hours when a server wants slow-breeding animals.
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