Valheim
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TGC-TGCModpack-1.54.0
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Required mods (70)

This package requires the following packages to work.
Allows your cultivator to plant berry bushes, thistle, dandelions, mushrooms, previously unavailable tree types, and other decorative flora. Includes many other miscellaneous features (see description). Highly configurable with localization support.
Version:1.18.0
A mod that allows editing the base values of the game. From Health, Stamina, Eitr, to build range and more!
Version:1.0.8
AzuCraftyBoxes is a Valheim mod that allows players to access and use resources from nearby containers when crafting and building, based on a configurable range and item restrictions. Restrictions are controlled by the yaml file Azumatt.AzuCraftyBoxes.yml
Version:1.4.0
AzuEPI is Extended Player Inventory from OdinsQOL pulled out for your modular pleasure. Currently pulled out as is, but soon get a rewrite of sorts!
Version:1.4.3
Collection of patches from OdinQOL that didn't really have a home in a mod of their own
Version:1.2.2
Mod that allows tweaking of skill gain factors and percent of skill loss on death. Ripped out from OdinsQOL.
Version:1.0.3
A mod that changes some behaviour of workbenches.
Version:1.0.3
Adds a build camera to your vanilla and custom hammers. Taken over from the original mod by Azumatt.
Version:1.2.3
A mod that allows you to control the values on carts or things that use the cart script. Supports custom carts.
Version:1.0.3
Mod to assist with configuration of BepInEx mods
Version:18.3.0
A dedicated ward mod. Based around the idea that wards should be individually configurable. Managed with a simple GUI interface for admins and ward owners (if allowed).
Version:3.5.8
A shipayrd building that let you customize your ship + some fun build pieces and items
Version:1.3.9
A fix for what impedes your building fix.
Version:2.2.0
Adds 3 small and 5 new large boats with anchors and lamps and a boatyard that can help you on your journey.
Version:1.3.2
Allows you to configure velocity, accuracy, drawspeed, exp multiplier, crit chance, crit damage, bow crosshair and crosshair color of bows and crossbow weapons. Adds a few new crossbows and bows.
Version:1.7.6
A skill mod that makes dandelion and thistle useful early game, adds a new craftingstation, 3 healing tonics, 6 recovery tonics, 6 new pickable plants and 8 new elixirs.
Version:1.3.6
A skill mod that gives you the ability to tracked down your prey (boars, deers, wolves, lox, hares, necks, chickens, birds and bears), and increase the item yield according to your hunting skill level and preys level.
Version:1.3.4
An alternative to my MagicPlugin mod, for those who wants a vanilla-like progression, adds 7 staves, 7 wands, 6 armor sets, 7 new materials, 1 crafting station with 2 extensions and 96 spells.
Version:1.3.3
A simple mod that populates the Meadows with a variety of Hares that you can hunt for meat and furs or you can just tame them and make them breed and create your very own hare farm.
Version:1.2.5
Resize and reposition the build panel in-game.
Version:1.4.0
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