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VALHEIM ADVANCE SE (SOLO EXPERIENCE)

  • By: Taeguk Gaming

This is a revised version of Valheim Advance RPG modpack tailored for solo/co-op gameplay. You may use the modpack on a new seed or use it on your current one with little difference. (NOTE: Make sure to backup your original seed map if you want to keep the state as it is before playing it with this modpack).

Patchnotes
Version Number Change(s)
v1.0.0 Release Version.
v1.1.0 - Added Horem's DoD Monsters due to legal issues.
- Set TG mods as dependencies (TG Creatures, TG Quest Items, and TG Arsenals.) This means that users of this modpack may update other mods as wished. Be aware that other mods aren't mine therefore may cause incompatibilities with the rest. I will only update this modpack if there are config file changes or mods are added or removed.
v1.1.1 - Fixed some creature spawns including Leech, Blob, Avid, and the rest. Overlooked on a very important spawn that config option which stops some monsters spawns. (Thanks to Petitdoigt's report!)
- Changed Bronze Fist weapon requirement to Leather Fist. (Suggested by Petitdoigt)
- Avid spawn now requires either Rain, Misty, Light Rain, Thunderstorm, Snowstorm (Mountain), or Snow (Mountain). Basically all other weather events except Clear and Boss events.
- Added Dverger Raisers level and skill requirements.
- Set Skeleton Raiser requirements into none.
- Updated all dependencies to the latest.
v1.1.2 - Changed Antler Pickaxe requirement from Hard Antler to 2 Deer Trophies. (Thanks to MrSlay's report)
v1.1.3 - Added Skeleton Worker spawns in Blackforest, Swamps, and Mountains for early game metal ore sources. Plains Skelworkers are now not limited to location spawns. (Thanks to Petitdoigt's report)
v1.1.4 - Fixed Silver Great Sword blueprint requirement. (Thanks to Petitdoigt's report)
v1.1.5 - Set T2 blueprint drops to Celestial bosses and T3 to Named NPCs.
- Reduced drop chances of blueprints
- Removed fusion box drops from regular creatures including custom ones. Fusion boxes will only drop from bosses.
- Fixed Ashlands, Mistlands, and Deepnorth creature minimum level
- Creatures with base hp of 1000 will now have a chance to drop gears with random slots and gems (not including soul gems). Higher HP creatures has more chance of dropping higher number of slots and better quality of gems. Each biome will drop different sets of gears mainly based on the biome resources (e.g. The swamps will drop gears craftable with iron only). Legendary/Celestial weapons and donator only armors will not drop
- Fixed map ring distance
- Fixed Vanilla Queen drops
- Fixed Avid NPC spawn.

Notice to VARPG Modpack Users

If you're using VARPG Modpack before. The following mods were removed and each explains their removal effect/reason on this modpack.

  • Timed Item Destruction - All items will stay on ground.
  • Resurection - since this is solo, there's no need to resurrect yourself.
  • Marketplace And Server NPCs Revamped - This is a server only mod.
  • AtosArrowsJVL - Removes all additional modded arrows and the XBow.
  • PlanBuild - Was being used only to maintain server map terrain and admin structures.
  • Where You At - This force everyone to show on map. Not necessary for solo play.
  • AzuAntiCheat - Use for server security only.
  • Max Player Count - Only use to override player cap on the server.
  • AzuSigns - Only used for better readable signs in the server.
  • FastLink - Only used for quick server login. Not necessary on solo play.
  • AzuWearNTearPatches - Only used to protect admin structures. Not necessary for solo play.
  • AzuClock - I personaly don't see this necessary on solo play.

You may still add this mods with the modpack.

You may also join our friendly community at TG server. To learn more about us, please visit our website at https://bit.ly/taegukgaming

Modpack Features

Progression

This modpack is playable either on a fresh map or after you finished the Mistlands part. This opens a new journey to hunt the god of cultist Damon. You can summon him by sacrificing 10 Dark Matters at Hel Demon's altar in the Ashlands. These Dark Matters are obtainable from Celestial versions of the usual bosses in the game. You will need to obtain biome expert badges and master belts to be able to spawn these hidden bosses. Beware that these bosses are extremely powerful and skillful. Make sure to be perfectly ready before hunting them!

Character Stats

Adds the ability to improve Str, Agi, Vit, and Int of you character each gives additional bonus according to stats. Weapons are level and skill restricted. Mainly up to bronze tier are free to use and the rest require to have specific character level and skill level according to weapon type.

Crafting Overhauled

  • Armors require blueprints and upgrading mats to craft and upgrade. This material can initially be obtained by killing Skeleton workers from any dungeons / caves on the map. Yep, monsters in there were changed. As you progress, you can also obtain these mats on Cultists.
  • Crafting higher tier weapons will require its preceding weapon tier plus other mats. Therefore if you need a higher tier Sword, you will need to craft from Bronze sword to obtain or unlock its recipe.

Guardians

There will be random guardians spawning near map locations (or Point of Interest) when carrying any of the biome badges. These guardians will drop from the sky and are automatically tamed. You may command them similar to pets. Note that you can bring pets and these guardians through portals when they are commanded to follow you. These guardians will drop Silver Feather by chance when killed. Use this to summon lightning to use in battle but this will consume the item.

Expert Badges and Master Belts

This utility gear allows you to spawn custom creatures and cultists whenever you're near a location (or point of interest). These new creatures give more experience and will drop higher tier jewels and T1 blueprints. You can obtain these by killing new custom creatures during biome raids (Greydwarf Elder, Silver Golem, Queen Deathquito, Whisper). These utilities can be equipped together to activate their combo effects.

Cultists

These new creatures come in different names based on their weapons. Normal cultists use normal weapons from the game. Stronger ones have their own name and are more skillful in battle. Basar as the melee cultist, Gaurav as the range/archer type, Kreas as the magician type, and Avid as the summoner type. One of them has the ability to summon the Celestial Bosses.

MagicHeim Classes

MagicHeim is KG's new mod formerly Magic Overhaul that adds character classes in the game. This is currently under development so only the Mage class is available at the moment. More info about the mod on its page.

TG Armors and Weapons

This modpack includes custom armors and weapons that when completed as a set, will unlock more stats to your character. These require T3 blueprints and TG coins to craft on top of Boss trophies. You can obtain TG coins and T3 blueprints from Celestial bosses by chance.

Acknowledgement

THANK YOU!

Thank you to all who enjoy playing my modpacks my simple mods. I have created this exclusively for you guys!

Big Shout out to our Patreons and Regular Supporters and Boosters!

  • Curious Explorer
  • Codie
  • Halzel
  • Artyfacts
  • Hjorr

Mod Author Credits:

  • Gravebear - For helping me out set up the ModPack and guiding me of the 'proper' way.
  • OdinPlus Team - 911 of mods. Most mods are from them (Mad Hatter, PotionPlus, OdinsFoodBarrels, OdinShip, TeleportEverything, OdinsExtendedInventory, OdinsCraftyBoxes)
  • Huntardys - Epic Valheim Additions, Customize Altars
  • Azumatt - AzuWorkbenchInventoryRepair, AzuAutoSTore, AzuAreaRepair, ImFRIENDLY_DAMMIT)
  • ASharpPen - SpawnThat, DropThat, and Custom Raids
  • Smoothbrain - Jewel Crafting, CLLC, Vitality, Foraging, Tenacity, Evasion, DualWield, Timed Item Destruction, Groups mod and Profession mods.
  • KG - Soulcatcher, MagicHeim
  • Horem - Do or Die Monsters
  • GoldenJude - Judes Equipment and Blacksmiths Tools
  • WackyMole - Wacky Database and WackyEpicMMOSystem (updated version - original author was LambaSun)
  • Detalhes - ItemRequiresSkillLevel
  • AeehyehssReeper - Chaos Armor
  • ValheimModding - Jotunn
  • M3TO_Gizmo_Reloaded - Tyrenheim
  • DefendYourBase - MonsterLabz
  • Thedefside - JTV Biomes
  • HugotheDwarf - Hugo's armory and Cloth collider mods
  • RockerKitten - BoneAppetit
  • Frenvius - Valharvest
  • Digitalroot - Slope Combat Assistance
  • Zarbos (sbtoonz) - Monster mods (Crawler, Golem, MonsterLoader, Wendigo, WereBear, WereWolves, Yeti)

Links

DatHost — Valheim server hosting, first month for one euro
DatHost — Valheim server hosting, first month for one euro
DatHost — Valheim server hosting, first month for one euro
DatHost — Valheim server hosting, first month for one euro
DatHost — Valheim server hosting, first month for one euro