Valheim
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Details

Latest version
1.0.3
Last Updated
First Uploaded
Downloads
197
Likes
0
Size
49KB
Dependants
ADDatHost Valheim hosting
€1

Changelog

1.0.3 - 21 September 2026

  • I rewrote the mod descriptions and documentation in the first person.
  • Gameplay is unchanged from 1.0.2.

1.0.2 - 21 September 2026

  • Keep a possessing player's public multiplayer map marker at their stationary body.
  • Requires PlayAsMob 1.0.2 on the controlling client and the host/dedicated server. Other players see the corrected marker without installing the mod.
  • Keep network streaming centered on the creature; preserve the player's show/hide position setting and vanilla handling for players who are not possessing.
  • Use the existing server-synced player data to signal possession; clear that state on exit, death, disable and shutdown.
  • Retain the Valheim 1.0.15 input compatibility fix from 1.0.1.
  • Release build: 0 errors, 0 warnings; 92 checks passed (66 parser, 12 input API, 14 map-position checks using game boundary doubles). No new in-game or multiplayer test was performed.

1.0.1 - 20 September 2026

  • Fix immediate loss of creature control on Valheim 1.0.15 caused by MissingMethodException: ZInput.GetJoyRightStickX(bool).
  • Bind all four gamepad stick axes to the API present in the running game, supporting parameterless methods and the earlier optional-boolean signatures.
  • Preserve the earlier methods' individual default arguments. Axis delegates are cached, with no per-frame reflection.
  • Add 12 regression checks for both input API variants and unsupported signatures. All 66 existing parser checks also pass.
  • Built against the installed Valheim 1.0.15 libraries; in-game and multiplayer retesting of this hotfix is pending.

1.0.0

My initial release.

  • Spawn and possess standard creatures with playasmob <prefab> [level].
  • Use the creature's own health, damage, movement and attacks, with native level scaling.
  • Keep your original character in place while the camera and controls follow the creature.
  • Return automatically when the creature dies, or release it to normal AI with playasmob exit.
  • Map creature attacks to primary attack, secondary attack and block.
  • Support ground movement, swimming and flying for compatible creatures.
  • Include a creature HUD, prefab autocomplete and the playasmob attacks command.
  • Verified in Valheim 1.0.12. I manually tested multiplayer successfully on 20 September 2026.

Version 1.0.0 has English documentation and Polish in-game messages/HUD labels.

DatHost — Valheim server hosting, first month for one euro
DatHost — Valheim server hosting, first month for one euro
DatHost — Valheim server hosting, first month for one euro
DatHost — Valheim server hosting, first month for one euro
DatHost — Valheim server hosting, first month for one euro