Valheim
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Latest version
1.0.11
Last Updated
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117
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156KB
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Changelog

1.0.11

  • New mod icon. No gameplay changes.

1.0.10

  • Rebuilt and checked against the Valheim client update of 2026-10-15. No gameplay changes.

1.0.9

  • Removed leftover code that was never used (a switched-off bed-teleport feature and two unused helpers). No gameplay changes.
  • Fixed the package layout: the DLL is stored under a normal plugins/ folder path in the zip, so it installs correctly on Linux and in every mod manager.
  • Fixed the broken "í" in the store description.

1.0.8

  • Audited BrennivinProtection against the governed current Valheim CLIENT assembly (59F53FB55D99D22A33E8ED094EEC8D21E9F133543BCE92BC3D80DCE44033ADB1) and current Jotunn 2.30.0 assets.
  • Verified the current Player.CreateTombStone(), Player.Load(ZPackage), Player.ConsumeItem(Inventory, ItemData, bool), inventory, custom-data, status-effect, teleport, and retained wake-up contracts used by the source.
  • Restores active Brennivín protection after character load when the persisted consumed-protection marker is present; current Valheim persists Player.m_customData but not live SEMan status effects.
  • Prevents consuming another Brennivín while already protected and prevents wasting one when DeathKeepInventory already applies.
  • Clears EquipmentSheet's protection snapshot when Brennivín protection is spent, preventing a stale snapshot from affecting a later death.
  • Repairs the maintained build to use the governed shared CLIENT assets instead of the retired loose build-root assembly while retaining local-install compatibility.
  • Repairs package publication to stage and validate locally, verify the packaged DLL hash/version, then publish verified output under the project-owned releases\1.0.8 authority.
  • Synchronizes project, plugin, manifest, README, changelog, build, install-helper, and package version identity to 1.0.8.

1.0.7

  • Removes the obsolete sheet-to-bag death compatibility route; protected death leaves EquipmentSheet ownership untouched.
  • Keeps EquipmentSheet protection caching as the only cross-mod handoff before death.

1.0.6

  • Requires a persistent consumed-protection marker written only when Brennivín is actually consumed.
  • Prevents a stale or restored status effect from preserving an unconsumed flask and inventory.
  • Clears the consumed marker when protection prevents death, so the next death is normal unless another flask is consumed.

1.0.5

  • Drinking Brennivín now activates the persistent “The gods are protecting you” status effect.
  • Protection persists through logout/login and is consumed only when it prevents death.
  • Preserves vanilla bag items and EquipmentSheet gear without bed teleportation.
  • Removed Brennivín’s automatic bed-teleport behavior.

1.0.4

  • Adds a direct EquipmentSheet compatibility hook so Brennivín can consume a flask from dedicated sheet storage and skip tombstone creation without moving equipped gear into the vanilla bag.
  • Preserves EquipmentSheet gear and inventory when Brennivín death protection activates, including when the vanilla bag is full.

1.0.3

  • Fixes a critical EquipmentSheet interaction: when Brennivín death protection activates, sheet gear and food remain in their persistent slots instead of being moved into the vanilla bag before tombstone creation is skipped.
  • Prevents the death-protection path from leaving EquipmentSheet items stranded, duplicated, or vulnerable to full-bag loss.

1.0.2

  • Added the initial EquipmentSheet death-protection compatibility correction.

1.0.0

  • Rebuilt against the current Valheim 1.0 assemblies.
  • Preserves Brennivín death protection, inventory/equipment handling, bed teleport, recipe, and Jotunn compatibility behavior.
  • Replaced the package icon with a custom-made, non-AI-generated icon.

0.1.3

  • Replaced the temporary LightMyFire placeholder package icon with a Brennivín-specific cyan protection flask icon.

0.1.2

  • Fixed Brennivín not registering when vanilla mead-base prefabs are material items instead of drinkable consumables.
  • Marked Mead base: Brennivín as a material-style fermentable base item.

0.1.1

  • Changed crafting flow so the Mead Ketill creates Mead base: Brennivín.
  • Added Fermenter conversion from the base to one Brennivín flask.
  • Updated item description text.
  • Added a best-effort wake-up animation pulse after drinking teleport completes.

0.1.0

  • Initial Brennivín item.
  • Added carried death protection that still lets the player die, consumes one flask, and skips tombstone item transfer.
  • Added drink action that teleports to the player's claimed bed.
  • Added Mead Ketill recipe.
  • Added reflective Equipment Sheet death-flow compatibility.

1.0.2

  • Prevents the EquipmentSheet compatibility hook from moving sheet items into the bag before Brennivín suppresses tombstone creation, preventing stranded or duplicated sheet gear.
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