The hoe's Pathen grades an even slope from your feet to where you aim (flat across, blended edges, no steps); Paved road paints stone over your paths without changing them. Works in the build camera. The server and every player need it.
Paved road now only paints stone over the ground and never changes its height, so a path graded with Pathen keeps its grade. It paints along the same strip as Pathen, and by default only where the ground is already dirt or paved (new setting "Paved road only on paths"). Shift paints a round patch where you aim. It replaces vanilla Paved road (setting "Paved road paints"; off gives vanilla back).
Build camera support (Shack Magic Cam): in the camera, each click connects to your previous click instead of starting at your feet. The first click marks the start; a click more than 8 m away, or leaving the camera, starts a new path.
Stone in nearby chests counts for Paved road (CraftFromContainers), and when you're short it paves as far as your stone covers instead of refusing.
Paved road's marker shows on the ground where you aim.
The server and every player need 1.1.x. 1.0.x and 1.1.x can't be mixed, so update both together.
1.0.0
First release. The hoe's Pathen and Paved road grade an even slope from your feet to where you aim: flat across, blended edges, no steps between clicks. Pathen paints dirt, Paved road paves; the grass is cleared. Shift gives the vanilla tool. Paved road takes 1 stone per 2 m. Settings sync from the server.
The server and every player need this mod.
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