XPortalNetworks
Select portal destination from a list of existing portals with custom networks and private portals support. No more tag pairing, and no more portal hubs!2.0.10 - Portal Connection Fix
Author's Note: Apologies for the update earlier which messed up portals connections. This has been fixed.
- Fixed portal destinations reconnecting to incorrect portals on world reload or server restart.
2.0 Changelog History (Valheim Release) (click to expand)
2.0.9 - Dedicated Server UI Patch Hardening & Dependency Updates
- Dedicated Server Safety: Ensured UI hooks and hover text patches are bypassed on headless dedicated servers.
- Compatibility Notice: An issue in ValheimCommunityPatch prevented portals from connecting properly. This has been resolved in version 0.29.0 of that mod; please ensure you update if you use it.
- Game Shutdown & Placement Safety: Cleaned up shutdown routines to prevent harmless errors on game exit and hardened piece placement checks.
- Dependency Updates: Updated Jotunn to 2.30.2 and internal dependencies for stability.
2.0.8 - Valheim 1.0.15 Alignment & Internalized Dependency Updates
- Valheim 1.0.15 Alignment: Updated game assembly references and internalized
Vapok.Valheim.Common3.13.1015. - Transpiler & Patch Hardening: Added bounds validation and null-safety guards to the
TeleportWorld.UpdatePortaltranspiler. - Localization & Stability: Re-synchronized 35-language splash localizations and verified patch compatibility.
2.0.7 - Scene Transition & Portal Target Exception Hardening
- Scene Transition Fix: Resolved an
ArgumentException: The scene is invalidduring world loading and logout scene transitions by safely caching headless environment checks. - Portal Target Resilience: Fixed a
KeyNotFoundExceptioncrash when inspecting, hovering over, or interacting with portals whose linked destination had been destroyed or moved out of the active zone. - Map Ping Hardening: Hardened the map ping broadcast RPC with safe fallbacks and exception protection when user or network instances are initializing.
2.0.6 - Splash Window Updates & Valheim 1.0.14 Alignment
- Splash Window Updates:
- Telemetry is now unchecked when first loaded (Opt-In visibility)
- Added Send Error Logs (Opt-Out)
- Privacy Policy is now available directly in-game
- Added Data Disclaimers on hover over checkboxes for transparency on what data is sent
- Valheim 1.0.14 Alignment: Updated game assembly references and internalized Vapok.Valheim.Common 3.12.1014.
2.0.5 - Jewelcrafting Font Compatibility
- Fixed: Jewelcrafting packages it's own font which was overriding part of a vanilla font, causing the Splash screen to appear blank.
2.0.4 - Updated README with Telemetry Information
- Updated the README.md with Anonymous Telemetry information per request of mod stores.
2.0.3 - Unified Splash Screen & Telemetry Controls
- Unified Startup Splash Screen: Integrated with a centralized startup splash screen.
- Added configurable
Show on Game Startupwhich can be enabled or disabled in the configuration file.
- Added configurable
- Anonymous Telemetry:
- Added configurable
Enable Anonymous Telemetryconfiguration which can be enabled or disabled in the configuration file.- Defaults to enabled with auto-opt-in on launch. Uncheck to Opt-Out
- ANONYMOUS DATA ONLY - I track version number and usage data. No personal data is ever collected. For more information, see the Privacy Policy.
- Added configurable
2.0.1 - Dependency & Compatibility Maintenance
- Dependency Updates: Updated Jotunn and BepInEx runtime package bindings.
- Compatibility Maintenance: Verified compatibility against the latest Valheim 1.0 release.
- Documentation Improvements: Standardized README, user guides, and technical patch documentation.
2.0.0 - Portal Networks & Valheim 1.0+ Overhaul
- Portal Networks Architecture:
- Expanded into XPortal Networks with support for Global (Public), Player-Specific (Private), and Custom Named networks (up to 15 configured in
xportal_networks.jsonwith live hot-reloading).
- Expanded into XPortal Networks with support for Global (Public), Player-Specific (Private), and Custom Named networks (up to 15 configured in
- Server Admin & Permission Controls:
- Added permission settings to restrict portal destruction to the creator or authenticated server admins.
- Synchronized portal network settings and permissions across dedicated servers.
- Modernization & Bug Fixes:
- Updated for Valheim 1.0+, .NET Framework 4.8, BepInEx 5.4.2350, and Jotunn 2.30.0.
- Resolved controller legend display and gamepad navigation issues.
- Improved network synchronization and portal pairing reliability.


