AdventureBackpackCompatibility
Backpack crafting, building, native Quick Stack and server portal-rule compatibility for AdventureBackpacks 2.2.9 and RunicStorage 2.3.0.Changelog
0.1.12
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Expose a read-only public V1 server portal-policy API for compatible cargo helpers, with the same readiness, synchronization, enabled setting and exact prefab rules as backpack portal checks.
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Support the reviewed AdventureBackpacks 2.2.9 and RunicStorage 2.3.0 releases, with optional RunicCrafting 2.3.0.
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Follow the native Quick Stack action and preserve single-stack selection. Check matching rules and room before claiming a chest, then recheck its live inventory and routing.
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Supply the equipped backpack through RunicCrafting's new native acquisition callback. Use the public backpack API for inventory identity, crafting settings and suppression.
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Keep busy-backpack checks, exact item-data saves and guarded transfer recovery. Test the Runic 2.x migration in a copied world before updating a live server.
0.1.11
- Support the reviewed AdventureBackpacks 2.2.6 release with RunicStorage 1.4.1 and optional RunicCrafting 1.1.11.
- Retain backpack crafting, Quick Stack, material persistence checks and synchronized portal rules. Runic 2.x remains unsupported.
0.1.10
- Support AdventureBackpacks 2.2.5 with RunicStorage 1.4.1 and optional RunicCrafting 1.1.11.
- Remove the adapter for the old backpack teleport precheck. AdventureBackpacks now delegates to the native inventory check, where the synchronized server portal policy remains applied.
0.1.9
- Support AdventureBackpacks 2.2.4 and RunicStorage 1.4.1 after reviewing their inventory and storage interfaces.
- Apply synchronized server portal permissions inside the new backpack precheck while retaining locked tiers, special-item restrictions and upstream inventory checks.
0.1.8
Support AdventureBackpacks 2.2.1 with RunicStorage 1.3.12 and RunicCrafting 1.1.11.
- Keep single-stack Quick Stack limited to the selected carried stack, including delayed retries. Whole-inventory Quick Stack still includes the equipped backpack.
- Retain backpack persistence checks and server-controlled portal rules.
0.1.7
- Supports RunicStorage 1.3.9 and RunicCrafting 1.1.9 for backpack Quick Stack, crafting and building.
0.1.6
- Preserves unrelated inventory changes if backpack quick-stack fails.
- Verifies chest ownership and backpack contents before recovering an interrupted transfer.
0.1.5
- Supports AdventureBackpacks 2.2.0. Prevents backpack materials being counted twice during Runic crafting and building.
0.1.4
- Simplified the changelog. No gameplay changes.
0.1.3
- Updated compatibility with RunicStorage 1.3.8 and RunicCrafting 1.1.8.
- Adapted backpack transfers to the updated storage system, including its transfer recovery protection.
0.1.2
- Added equipped-backpack materials to RunicCrafting recipes, equipment upgrades and recipe previews.
- Fixed duplicate backpack material counts in recipe availability displays.
- Extended the server's existing
Build from equipped backpacksetting to control crafting as well as building. - Updated compatibility with AdventureBackpacks 2.1.13.
0.1.1
- Added optional RunicCrafting 1.1.3 support for hammer building with materials in an equipped, closed backpack.
- Saved backpack contents after material use and restored them after failed transfers.
- Included backpack materials in building totals without counting them twice.
- Added the server-controlled
Build from equipped backpacksetting, enabled by default.
0.1.0
- Initial release.
- Applied the server's world-boss portal rules to carried backpack contents without moving items out of the bag.
- Added matching items from an equipped, closed backpack to RunicStorage Quick Stack.
- Preserved storage routing and item protections, and stopped further backpack transfers after a failed operation.
- Waited for the server's portal settings before applying portal rules.
