


By the grace of Odin, find true respite before the hearth. โจ
Runebound Rest is an expansive, mythical overhaul of the Valheim Resting and Comfort mechanics. No longer are the weary warriors of the Tenth World bound by rigid mortal limitations. With Runebound Rest, you are granted divine control over when, where, and how your spirit is rejuvenated. Whether you seek the eternal blessing of AlwaysRested, desire to meditate amidst the chaos of battle, or wish to draw greater strength from your mead hall's hearth, the weave of fate is in your hands. โ๏ธ
Forged for multiplayer and fully synchronized, the Allfatherโs rules are strictly enforced from the Server! ๐ก๏ธ
RuneboundRest.dll relic into your BepInEx\plugins vault.BepInEx\config\wubarrk.runeboundrest.cfg.All configurations update in real-time. If installed on a dedicated server, the server's edicts will be forced upon all connected clients!
LockConfiguration: If true, configuration is locked and can only be changed by the server Jarls. NOTE: All configurations in this file are ServerSynced and Server-Enforced by default. (Default: true)AlwaysRested: If true, you permanently carry the Rested blessing and the timer never wanes. (Default: false)BaseRestedDuration: Base rested buff duration in seconds (Vanilla is 480s). (Default: 960)DurationPerComfortLevel: Seconds added to the rested buff per comfort level (Vanilla is 60s). (Default: 120)SkillXPMultiplier: XP gain multiplier while resting by the hearth (Vanilla is 1.5). (Default: 3)RequireFireForResting: If false, you can rest with or without the warmth of a fire. (Default: true)RequireShelterForResting: If true, you must be sheltered from the elements to rest. (Default: false)AllowRestingWhileWet: If true, being drenched in the world's waters will not prevent you from resting. (Default: false)AllowRestingNearEnemies: If true, the foul gaze of nearby enemies will not prevent you from resting. (Default: false)SecondsToAchieveRested: Seconds you must meditate before you acquire the Rested blessing (Vanilla is 10s). (Default: 4)ComfortSearchRadius: Radius (in meters) to scan for comfort-providing artifacts (Vanilla is 10m). (Default: 30)ComfortUpdateInterval: How often (in seconds) the world updates your comfort level (Vanilla is 2s). (Default: 6)SittingComfortBonus: Extra comfort points added when actively sitting on the ground or a chair. (Default: 2)SleepingComfortBonus: Extra comfort points added when laying in a bed. (Default: 4)SittingRestedBuildSpeedMultiplier: Multiplier for how fast you gain the rested buff when sitting. (Default: 2.0)SleepingRestedBuildSpeedMultiplier: Multiplier for how fast you gain the rested buff when sleeping/laying down. (Default: 4.0)EnableDebugLogging: Enable verbose lore logging to the BepInEx console to debug comfort and resting states. Not ServerSynced. (Default: false)This project is licensed under the MIT License - see the LICENSE file for details.