Changelog
1.1.0
Complete overhaul of wing animation to feature hyper-realistic, dynamic procedural folding and drag mechanics on the downstroke/upstroke
Re-engineered the runic particle trail logic with custom distance tracking to guarantee flawless emission, completely bypassing Unity's built-in limitations
Fixed a bug causing the glowing rune membrane to vanish due to camera frustum culling
Added a new GlobalWingSpan configuration option (defaults to 1.0) allowing players to scale their wings to any size
1.0.1
Added compatibility for third-party backpack and equipment/inventory mods (resolved shoulder slot conflict)
1.0.0
Initial Release
Added 4 craftable tiers of wings (Crude, Troll, Lox, Dragon)
Implemented physics-based flight controller and auto-gliding mechanics
Implemented configurable stamina costs per tier
Added procedural runic dragon wing VFX with dynamic mesh generation
Disabled fall damage when actively flying or gliding
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