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Latest version
1.0.2
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BuildCamera-Ymiron

BepInEx mod for Valheim: a free camera for building. With the hammer (or hoe, or cultivator) equipped, press B: the camera detaches from your character, who stands still, and flies around your build. Pieces are placed where the camera looks, so roofs, high beams and awkward sides can be reached without scaffolding.

Controls

Key What it does
B Toggle the build camera
W A S D Forward, left, backward, right
Space / Ctrl Up / down (your Jump and Crouch keys)
Shift Faster (your Run key)
Mouse Look around
Left / right click, mouse wheel, piece menu As usual: place, remove, rotate, pick

Movement keys follow your game key bindings. The B key can be changed in the config file.

The camera returns to your character on its own when you put the hammer away or switch tools, when you die, sit down or teleport and, if the option is on, when your character gets hit: while you fly around they stand still and defenceless.

Limits

  • The camera can move at most 40 m away from your character.
  • You can place and remove pieces up to 10 m from the camera (in the normal game it's 5 m from your character).
  • The workbench must be near the piece, not near your character: standing next to the workbench doesn't let you build far away from your base.
  • Wards, no-build zones and material costs work as usual.
  • The camera can't go below the terrain; walls and pieces can be passed through.

Everything can be tuned in the config.

Installation

Requires BepInEx (the BepInExPack_Valheim package), like every mod.

  • With r2modman / Thunderstore Mod Manager: search for BuildCamera_Ymiron and install it.
  • Manually: extract the zip and copy BuildCamera.dll into BepInEx\plugins.

Client-side only: the server and the other players don't need it.

Configuration

BepInEx\config\ymiron.valheim.buildcamera.cfg is created the first time the game starts. Upgrading from 1.0.0: the file used to be gfrascarelli.valheim.buildcamera.cfg; copy your values over, then delete the old file.

Section Entry Default Meaning
1 - Keys Toggle B Camera key; modifiers allowed (e.g. B + LeftAlt)
2 - Movement Speed 10 Meters per second
2 - Movement RunMultiplier 3 How much faster with Shift
2 - Movement MouseSensitivity 1 Multiplies the game's own setting
2 - Movement HorizontalMovement true false = forward goes where you look, up or down too
3 - Limits MaxDistance 40 Meters between camera and character (5-60)
3 - Limits PlacementReach 10 Meters between camera and piece (3-50)
3 - Limits StayAboveGround true The camera can't go underground
3 - Limits WorkbenchNearPiece true false = the workbench counts near your character, as in the normal game
3 - Limits ExitWhenHit true If your character takes damage the camera snaps back to them
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