Runebourne
Rune spirits that farm, plant, fell trees, haul, mine and craft for you, and sea serpents that carry cargo.Changelog
0.8.5
Workers move with less wasted travel, and Runekeepers get stronger upgrades.
All workers
- Workers no longer turn back toward their shrine between jobs. Each one stays where it finished for a few seconds and starts the next job from there; only a worker with nothing to do goes home.
- What a full chest could not take goes straight on to the next linked chest.
Runekeeper
- Stations take turns. After a job at one station the Runekeeper looks at the next one on its list first, so a busy kiln no longer keeps it from the smelters. What it already carries is still delivered first.
- A Runekeeper refills a smelter, kiln or other machine once it has room for at least half a load, instead of walking to the source chest for a few items each time.
- The Runekeeper sigil now also doubles machines: a smelter, blast furnace, charcoal kiln, eitr refinery, spinning wheel or windmill that a Runekeeper with the sigil works processes two at once. Each item still uses its usual fuel.
- The Runekeeper chime no longer makes Runekeepers fly faster. Instead each Runekeeper in range can work up to 6 stations instead of 3. If the chime is destroyed, stations 4 to 6 pause until you build one again.
- A kiln can send its Coal to up to three destinations: several smelters or blast furnaces, and a chest for what is left. The station with the least fuel gets Coal first, and the kiln starts a new batch as soon as any destination has room.
- Stations that burn fuel (smelter, blast furnace, eitr refinery, stone oven) show a Fuel panel: the fuel, how much is in, and what keeps it fed, or how to set that up.
- Food about to burn on a cooking station is saved before anything else. Every finished slot of a cooking station is emptied in one visit, and all of a station's output is picked up in one trip.
Seedsower
- The two Seedsowers no longer wait for each other. Each one picks its next job as soon as it is free, and they never plant the same spot or use each other's seeds.
- No more stopping to "share ground between crop types". Seedsowers plant straight away on the nearest free cultivated spots, each batch as one patch, crop types taking turns. When ground is short, it is split evenly between crops.
- Newly cultivated ground inside the crop area is noticed within about 10 seconds.
- Clearer words when a Seedsower can't plant: "No free spots to plant" or "No cultivated ground — use the cultivator inside the crop area". With every chest full it rests at the shrine with "Chests full".
- A Seedsower no longer flies back and forth to a full starter chest with leftover seeds.
Herdwarden
- Two Herdwardens no longer take strict turns: one that has finished its animal picks the next one at once.
- A Herdwarden keeps harvesting while you have its chest open, as long as its own cargo has room.
- A Seedsower or Herdwarden carrying a harvest when you make the area smaller flies back in and delivers it.
Haulwright
- Haulwrights take only what the drop-off chest, fuel station or Orebringer shrine has room for.
- A Haulwright waits at a drop-off chest that is open or busy, instead of flying the load back.
- A Haulwright checks every route in turn before resting, so no route is skipped.
- A Haulwright fuelling a station puts in every stack it carries.
- Cargo whose route was removed goes back into its pick-up chest.
Orebringer
- Orebringers that were flying to a job when work was turned off pick a fresh job when work comes back on, instead of marking that spot blocked for ten minutes.
- An Orebringer carrying items no linked chest accepts says so, for example "No chest takes Stone — link one that does", and the Reeve's board lists it as needing you.
Sea serpents
- Serpents no longer sail back and forth empty when neither depot has anything to carry, and set off to fetch freight waiting at the other depot.
- Serpents load only what the far depot's chests have room for, and load and unload faster at depots nobody is near.
0.8.1 – 0.8.4
- Seedsower lag fixes on large farms.
- New models for the Svelgr Frame (Deephold upgrade III), the Reeve's board and Skald's lectern.
0.8.0
- First Early Access release.
