The knarr: a cargo ship a fifth bigger than the longship. Room on deck for a crew of six, a hold of 56 slots (more than any chest), a bigger sail that makes it a little faster. Sea serpents hear it: four times the chance of an encounter.
First release: the knarr, a cargo ship a fifth bigger than the longship, in the hammer's Misc tab. Built at the workbench from 50 Fine wood, 40 Ancient bark, 120 Iron nails, 40 Linen thread and 6 Lox pelts.
Six seats besides the helm, room on deck for a crew of four to six, no dragon head on the stem.
A hold of 8×7 = 56 slots, more than any chest in the game.
Sails and steers like the longship. The bigger sail gives about 10 % more top speed.
Four times the chance of sea serpents (and other sea monsters) wherever a knarr with someone aboard sails. Still none by day in fair weather. A warning for the crew when one rises nearby.
Recipe, station, hold size, speed bonus and encounter factor can be configured (server-synced). Texts in English and German.
Thunderstore development is made possible with ads. Please consider making an exception to your adblock.