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The knarr: a cargo ship a fifth bigger than the longship. Room on deck for a crew of six, a hold of 56 slots (more than any chest), a bigger sail that makes it a little faster. Sea serpents hear it: four times the chance of an encounter.
Young queen bees in the comb when you harvest honey, beeswax, an early beekeeper set, swarm pots, honey arrows, a wax torch and six honey dishes.
Addon for Elemental Dragons: your oldest dragons mature and awaken as Elder Dragons that cannot die, come to an Elder Totem from anywhere and carry players, creatures, items and carts in their claws.
A leash and chains of bronze, iron and black metal for every tame creature: lead up to three, chain them to any wall, post or tree, each metal reaching farther, tie them to a rail, take them through portals and aboard.
Ride your boar: trot, run, gore, charge and leap, once it has grown big enough. Every tame boar grows to level 10, rare Boarborn grow huge and sleep instead of dying; saddle, barding, bags and war harness in seven qualities.
A rare lucky birth: each time a tame animal breeds, the newborn has a small chance (1 in 30, adjustable) to get one star more than its parent. Wolves, boars, lox, moose, hens and asksvin.
Tame the Bjorn, breed bear cubs and ride them: saddle, light and heavy barding, saddlebags and war harness in five qualities, and the rare Bearborn that grows with its level.
Sleds for Valheim: ride down snowy mountains, steer, brake and drift, or pull your sled along on a rope. Four sleds from the workbench to the artisan table, the great one for two riders. A straight drop breaks a sled; a steep slope is a slide.
Build into cliffs and higher with late materials: beams set a third into rock or a foundation wall hold like the ground, and black marble, grausten and flametal finally carry more than iron.
Turn a hen into a Cluck Fighter: four natures, levels, abilities, rare stars. Ring fights to the death in pens and four arenas; leash, tether post, dyes and gear from flint to flametal.
Ride your wolf like a lox: trot, run, bite and leap. Saddle, light and heavy barding and saddlebags for wolves and Wolfborn, four qualities from the Mountains to the Ashlands, and a war harness that binds all three.
Feeding stations for every tame animal: three sizes each for hens, boars, wolves and Wolfborn, bears, asksvin, lox, moose and dragons. Fill them, and hungry animals walk to their own station and eat it empty.
Sundials for Valheim's honest sun: a stone dial, a great sun circle for your base (granite, black marble or grausten) and a pocket ring dial. Real shadows tell the hour; align them by eye or the old way with chalk.
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