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1.0.0
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Modzified_Skill_Farming

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Makes the vanilla Farming skill matter for planting, scything and picking.

Install on all clients and the server. Server-synced settings follow the host when the server has the mod.

Features

  • Planting: Grow Chance, Growth time reduction, Plant anywhere. A plant keeps the Farming level of the player who planted it.
    • Hover a plant to see its Grow Chance, ( -X% Biome penalty ) and the time left.
  • Scythe: Scythe radius expansion, Stamina reduction, and plants the vanilla Scythe skips.
  • Picking and scything: Bonus yield.

Configuration

File BepInEx/config/modzified_skill_farming.cfg. The effect settings are server-synced.

  • Grow chance, Growth time reduction, Cultivator stamina reduction, Scythe stamina reduction, Scythe radius expansion and Bonus yield chance each have an "at skill 0" and an "at skill max" key.
    • The value moves in a straight line between the two as Farming rises. Skill max is the live skill cap.
  • Plant anywhere at skill level: Farming level that allows planting in any biome. -1 turns it off.
    • Out-of-biome grow chance penalty: % taken off the Grow Chance outside the native biome.
  • Allow Scythe to harvest: prefab names, separated by commas. An empty list keeps vanilla.
    • Default: Pickable_Mushroom_JotunPuffs, Pickable_Mushroom_Magecap, VineAsh.

Mod compatibility

  • Farming by Smoothbrain: both mods change growth, biome rules, stamina and harvest. The log shows a warning when both load. Results can differ from the settings.

Credits

Huge thanks to Raaka for the mod icon!

Uses ServerSync, packed into the mod DLL.

Source: GitHub

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