
You are viewing a potentially older version of this package. View Latest Version
AutoDoors
Doors and gates open automatically as you approach and close again as you leave. Locked doors are left alone.AutoDoors
Doors and gates open automatically as you approach, and close again once you leave - no more manually pressing E on every door. Works on wooden doors, iron gates and wooden gates alike.
Behaviour
- Approach a closed door within range → it opens automatically.
- Walk away from a door you (or the mod) opened → it closes automatically again.
- Doors opened manually by a player are left alone - the mod won't slam them shut on someone standing in a doorway.
- Locked doors (requiring a key) are ignored by default - you still open those by hand.
Configuration
Settings live in BepInEx/config/zenox.autodoors.cfg, generated on first run:
| Setting | Default | Description |
|---|---|---|
Enabled |
true |
Enable/disable the whole mod. |
RangeMultiplier |
1.0 |
Multiplier on your normal interaction distance for the auto-open range. |
UpdateInterval |
0.1 |
Seconds between range checks. Lower = more responsive, higher = better performance. |
IgnoreLockedDoors |
true |
If true, doors that need a key are left alone. |
Multiplayer
Works per-player - each client with the mod installed gets doors auto-opened for them; players without it just use doors normally.

