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ZenoxDev
Dev/test channel for Zenox - same mod (now including the BetterUI HUD overhaul), used to try out upcoming features before they land in the main Zenox release. Install INSTEAD of Zenox, not alongside it.Changelog
1.0.31
- HUD edit mode (F7) overhaul: fixed the cursor being locked/hidden during edit mode, attacking/ moving/camera-look no longer trigger while repositioning, scrolling to resize a bar no longer also zooms the camera, and every element now drags via an invisible proxy hitbox instead of the real (sometimes hidden, zero-size, or auto-repositioning) HUD element directly - fixes Stamina/ Eitr/Adrenaline/Food/Hotbar/GuardianPower all being unmovable or unreliable to grab. Food now moves as one group (its 3 icon slots + fork symbol have no shared container in vanilla, handled without touching the scene hierarchy).
1.0.30
- Added proper Thunderstore categories (Utility, Tweaks, Building, Transportation, Crafting) - no functional changes.
1.0.29
- Merged in the BetterUI HUD overhaul (previously a separate standalone mod): repositionable/ scalable HUD bars (HUD edit mode, F7), item quality stars on inventory/hotbar icons, durability- colored item icons, an enhanced enemy HP bar (live HP number, level display, name color by alert state, always-show within a configurable distance), extra hover-text info (container free slots, fermenter/cooking remaining time), a combined character level/XP bar, character-select stats, and a combined weapon/armor stat tooltip. Inspired by matias-kovero/BetterUI - see the main Zenox page's README credits.
1.0.27
- AutoDoors: fixed manually closing a door while still in range immediately being reopened by the mod. Added CloseDelaySeconds (default 0.5s) so doors don't snap shut the instant you step away.
- Fixed "achievements temporarily disabled" popup firing on every item pickup (was actually made worse by the earlier Achievements.IsCheatedAtAll fix - now suppressed at the real source, Inventory.Changed).
- Increased NearbyCrafting.ContainerRange default from 10m to 25m.
1.0.22
- TeleportSpeedup multiplier raised to 100x (near-instant).
- Added NightBrightness (moonlight boost, default 2.5x).
- Added DisableWeatherFog/DisableDistantFogHaze/DisableGroundMist (fog removal, all default on).
- PlantEverything: fixed a duplicate-registration bug (Piece could get its ZNetView destroyed by ZNetView.m_forceDisableInit, now uses an inactive template container instead), tightened the pickable list to a verified set (berries, mushrooms, thistle, dandelion - resource nodes like Wood/Flint/GlowWorm removed), added decorative flora (biome trees/bushes/ferns, Mistlands Yggashoots/Yggdrasil root props) as plantable Cultivator pieces with Wood cost and basic icons, plus growth-status/remaining-time on hover for both crops and regrowing bushes.
1.0.11
- Added PlantEverything: berries, mushrooms, thistle and dandelion can now be planted via the Cultivator (costs 1 of the item itself, respawns 4x faster by default), plus previously hidden saplings are exposed in the Cultivator's piece list. Wall vines intentionally not included.
1.0.10
- Added NightBrightness: brighter moonlight at night (default 2.5x), inspired by "Gamma of Night Lights". Boosts the existing night light/color on top instead of replacing vanilla's environment data.
1.0.9
- TeleportSpeedup default multiplier raised to 100x (near-instant, still waits for the destination area to actually load).
1.0.8
- Added TeleportSpeedup: shortens the fixed black-screen wait during teleporting (portals, console teleport, etc.) by speeding up the internal teleport timer. Still fully waits for the destination area to actually load - just skips the extra padding vanilla adds on top of that.
1.0.7
- Added MultiCraft: scroll the mouse wheel over the Craft button to pick how many to craft at once, using vanilla's own hidden multi-craft system.
