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1.1.112
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SeneaL HUD Layout

Client layout companion for SeneaL UI. Moves the hotbar cluster to the bottom left, lifts health/food above it, keeps the compass at the top, and places Passive Powers next to the food column.

Requires SeneaL UI. Clients only.

1.1.112

  • The equip countdown no longer throws an error when the inventory is open. It was reading the wrong icon list.

1.1.111

  • Rebirth and Prestige results stay visible. A failed confirm replaces "This cannot be undone" with the reason. A success is written into chat.
  • SeneaL's piece health color bar stays left of the cursor. [Hover] ShowPieceHealth and ShowPieceHealthPercent default off and, when on, show only the current/max number or the percent beside that bar. ShowPieceHealthSize and ShowPieceHealthPercentSize set the text size.
  • Crop and beehive hover text shows the real Plant Easily bulk-harvest keys. Shift plus the use key picks the area.
  • A Creature Level and Loot Control effect name such as Curious stays the name's size. HideNameplateExtras removes that word.

1.1.104

  • Creature level stars are ours again at every level, with the Creature Level and Loot Control colour and [Creature/Player HUD] StarSize. SeneaL UI 1.1.9 had started drawing its own row over them.
  • New [Creature/Player HUD] StarAlign: Left (default), Center or Right.
  • Ships, carts and portals can stay off the compass while SeneaL UI still shows them on the map and minimap. [Compass] ShowShips, ShowCarts, ShowPortals, all off by default.

1.1.103

  • The top-left equip number on item icons is hidden. [Slots] ShowEquipQueue.

1.1.102

  • Rarity fill and the equip countdown default off. [Slots] RarityFill, ShowEquipCue, ShowGearBarCue.

1.1.101

  • SkillsReworked newer than 1.8.2 uses SeneaL UI's skills panel. 1.8.2 and older use the vanilla skills window.

1.1.97

  • Wind and day hide follows SeneaL UI 1.1.9. Boss stars: [BossBar] HideStars. Creature nameplates: [Creature/Player HUD] Enabled. Hotbar OffsetY default 14.5.

1.1.96

  • Quests window has a 1 pixel brass edge. The fill stays the Background color.

1.1.95

  • Quests window is a solid fill. [Quests] Background and BackgroundAlpha (1 is solid).

1.1.94

  • The Quests list scrolls with the mouse wheel and has a scrollbar on the right.

1.1.93

  • Character window: Quests button (EpicLoot adventure mode) and Talents button (TalentTree), left of the settings gear. Same dark fill, 1 pixel brass edge.
  • Quests opens Bounties and Treasure tabs: target, zone, stars, loot, and a Map button. Closing the map returns to that list. Bounties: 2/8 uses EpicLoot's Max Bounties Per Player. Treasure shows how many maps you have.
  • Accepting a bounty or treasure map from Haldor does not open the map (Quests / KeepMapClosedOnAccept, on by default).
  • Passive Powers shared cooldown is shown beside the icons.

1.1.85

  • With SkillsReworked installed, the Skills button opens the vanilla window. UseVanillaSkillsWindow.
  • The Passive Powers "Passive" label is hidden. Shared activation cooldown sits to the right of the icons; grey F / Shift+F keys while it runs. Green above an icon = passive buff time left; red under a key = that power's depletion.

1.1.84

  • Creature level stars can be hidden. ShowCreatureStars (on by default).

1.1.83

  • Gold diamonds and lines beside creature names are hidden by default. ShowNameplateDiamonds to bring them back.

1.1.82

  • Talents button beside the character-window level (opens TalentTree). ShowTalentsButton.
  • 100 px SkillsReworked XP bar under that level. ShowLevelXpBar.
  • Fix: skills like Tenacity can take points again after a death leaves them at a partial level. Needs Tenacity and SkillsReworked. FixSkillRespendAfterDeath.

1.1.81

  • Threat icons: size/lift/opacity (ThreatIconSize 5, ThreatIconLift 10, ThreatIconOpacity 0.71). ShowThreatIcons to hide them.
  • Shudnal ConfigurationManager works with SeneaL ModSettingsWindow = ConfigurationManager.
  • Nameplate: ValuesBesideLabels restores when off; single CLLC-colored star row; HideNameplateExtras; ShowEnemyLevel.

1.1.73

  • With SeneaL ModSettingsWindow = ConfigurationManager, F1 opens shudnal ConfigurationManager (SeneaL alone only detects the official BepInEx manager GUID).

1.1.31

  • Highlight and check color or size changes apply to items that are already selected.
  • Turning Highlight or CornerPip on or off updates marks already on screen.

1.1.30

  • Selected and equipped items get a soft gold glow. [Slots] Highlight defaults on. Color is [Slots] HighlightColor, size is [Slots] HighlightSize.
  • A green check marks the selected hotbar item and equipped gear. [Slots] CornerPip defaults on. Size is [Slots] CornerPipSize.
  • Inventory equip countdown: [Slots] ShowEquipCue. Hotbar countdown for worn gear only: [Slots] ShowGearBarCue.
  • Health numbers sit just below the bar. The login server-rules window stays hidden.

1.1.15

  • Equipped items get a brighter blue frame. [Slots] SelectionGlow is 0 to 3, default 1.4.
  • Equipping or unequipping shows a white seconds countdown on the item. [Slots] ShowEquipCue defaults on.

1.1.8

  • [Powers] Scale sizes the Passive Powers icons (0.5 to 1.5, default 1).
  • Creature and player bars show current/max just above the bar. [WorldHud] ShowHealthNumbers defaults on.
  • [Vitals] AlwaysShowStamina, AlwaysShowEitr, and AlwaysShowAdrenaline default off, so SeneaL UI still fades those bars.
  • Item Drawer hover shows one slot and the total count.

Config: BepInEx/config/cjayride.SeneaLHudLayout.cfg
[General] Enabled = false restores SeneaL's own placement.

SeneaL UI by seneaL. Layout overlay by cjayride.

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