Made ModifiersFramework 1.0.0 a required dependency for skill bonuses and buffs.
Added named buffs through buff[CallingName]. The framework supplies their effects, icon, title and text; other modifiers in the same food entry are ignored.
Renamed buffText to activeEffectText.
Added automatic refresh of named food effects when the ModifiersFramework YAML changes. Updated values synchronize to clients and apply to the next food eaten.
Preserved consumed-food stats and modifiers through reloads and character saves, including native food edits and restoration.
Reduced live icon transfers to changed PNGs and deleted filenames when smaller than a full-folder transfer.
1.0.1
Fixed a crash when clients connected to a dedicated server. Applied as a client/server hotfix.
1.0.0
Initial release.
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