ExperienceSystem
Level to 100 with 25 configurable skills and elemental reactions. Tune skill ranks, bonuses and XP rewards in the BepInEx config.0.5.0
- Added ten machine-translated languages — German, French, Spanish, Italian, Brazilian Portuguese, Polish, Ukrainian, Simplified Chinese, Japanese and Korean — covering every string the mod displays. Each is one self-contained file, and an untranslated string still falls back to English on its own.
- Chinese, Japanese and Korean now borrow one of the Noto Serif/Sans CJK faces Valheim already ships, or a system font if none is loaded. Averia and Norse carry no CJK glyphs, so the panel previously drew empty boxes.
- The skills hotkey now defers to
Player.TakeInput(), so it no longer fires while chatting, using the console, naming a sign, searching the build menu or placing a map pin. - Added gamepad support: hold Map (default,
04 Input) to open the panel, B or Back to close, and the first button takes focus on open so the panel can be navigated with the stick. - Added
es_languages, which checks the mod's language names against the ones the running game serves — a name that matches nothing is otherwise silently never used — and reports the font the interface resolved. - Recolored the skill tree in Yggdrasil-inspired bark and green sap tones, removed the surrounding canopy, and added a subtle glow along its full outline.
0.4.0
- Added BepInEx config entries for each purchased skill's rank limit, point cost and bonus per rank, plus the five automatic level-100 bonuses.
- Added a global XP multiplier, ordinary-creature base XP, wood and stone work multiplier, biome XP factors and main-boss base rewards. Existing source and sharing settings remain available.
- The level-100 point budget now follows configured skill costs. Saved ranks are clamped to new limits on load; allocations over the new budget are refunded for redistribution.
- Fractional XP from multipliers below 1 is accumulated and saved with the character instead of rounding each small award up.
0.3.0
- Creature XP now reflects native biome, base health and attack damage; an ordinary wolf is worth about 450 XP. Stars use their actual count, and eight main bosses have separate rewards.
- Tin, obsidian and other direct ore deposits using Destructible and DropOnDestroyed now grant their ore-tier XP on accepted pickaxe damage.
- Cooking, smelting and successful taming grant full XP to every player within the configured 20 m radius. Successful births of tamed offspring grant 150 XP to each nearby player.
0.2.0
- Added Explorer: ten ranks increase the radius that reveals the map by 10% each, with a matching icon and a 408-point level-100 budget.
- Second Life cannot be refunded during cooldown; resetting skills keeps its rank and 8 points. The timer also stays active at equal or rolled-back world time.
- The experience bar hides during cutscenes and when Valheim hides its HUD.
- Ordinary creature kills and woodcutting award 20% more XP; stone mining also gains 20%, while ore nodes award 15–50 base XP by type. Boss XP is unchanged.
0.1.1
- Fixed mixed-language skills windows after changing the game language: the title, all five tabs, Reset all, Close, Refund, CURRENT, NEXT RANK and both footer hints now refresh with the rest of the interface.
- The title font now updates with the translated text, restoring the runic font for English and using the heading font when required glyphs are missing.
- Unresolved localization tokens displayed in brackets now use the English fallback instead of exposing token names.
- Added three screenshots and a link to the public English/Russian player documentation in the Thunderstore README.
0.1.0
Initial release package for Valheim 1.0.15.
- Levels 1–100 with increasing rewards, totalling 398 points for 24 manual skills.
- Automatic health, stamina, regeneration and harmful-effect duration bonuses.
- Full health restoration when gaining a character level, after recalculating the new maximum.
- Foraging XP only after a successful resource drop, once per harvest; empty bushes and mushrooms cannot grant repeat XP. Multiplayer credit follows the picking player.
- Death removes current-level XP only, sharing vanilla's skill-loss protection.
- Critical hits for melee, ranged and magic attacks; Precision grants 2.5% per rank, up to 37.5%.
- Five category trees, custom skill artwork, Norse experience bars and Second Life cooldown icon.
- Skills window closes with Escape or its configurable opening key.
- Elemental auras, reactions, combat effects and shared kill experience.
- English and Russian translations, Discord support link and a 256x256 Thunderstore icon.
