Dangerous Enemies BIG Edition
This mod introduces some unpredictability to enemy combat behavior. It does this by randomizing attack intervals and animation speeds.
Main Features:
Randomizes enemy combat behavior by:
- Changing the interval of specific enemy melee attacks (i.e. Troll's Vertical Log/Trunk Swing) each time this attack is done to a new value between a max. and min. number you set.
- Changing the animation speed of a section (initial part) of certain enemy attack animations by multiplying it by a value between a max. and min. number you set. This value is randomly chosen every new attack.
You control this through the following variables:
- Max. animation speed multiplier = the max. possible factor by which the animation speed is multiplied (ceiling)
- Min. animation speed multiplier = the min. possible factor by which the animation speed is multiplied (floor)
- Base duration of animation speed multiplier = the time during which the speed multiplier is active (this value changes depending on the value the speed multiplier is given during every attack).
- Reducing the stagger factor of affected enemies to 0.15 (standard is 0.3) for combat balance, this will cause them to stagger faster
- Increases the time for the (invisible) stagger bar of affected enemies to deplete, this will give you more time to apply enough damage to stagger the enemy
Additional Features:
- Troll projectile (rock throw) is now far more dangerous
- Area covered by Abomination AOE attack is enlarged slightly
- Serpents attack more often
- Changes to each individual enemy can be turned on or off
- Should be server-friendly, each member will need the mod installed (attack intervals are controlled by server-host, animations are not, I HAVE NOT TESTED THIS)
- All of the above is configurable
Tips:
- If you want to play around with the configurable values I highly recommend you check these in a test world by spawning in the enemy in question. Then trial-and-error your way to a configuration that suits you.
- I have tested each enemy on a solo world. The preset configuration is well balanced to my mind.
- I have found it usually requires a game restart to have the new configuration take effect.
Installation:
Install via Thunderstore using a mod manager, or place the .dll file in the ...BepInEx\Plugins folder of your game
Changelog:
1.0.0 Initial release