Valheim
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Latest version
0.3.0
Last Updated
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28
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307KB
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Changelog

All notable changes to this project are documented here. The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.

[Unreleased]

[0.3.0] - 2026-11-15

Added

  • Pin what you look at: press F8 while looking at berries, mushrooms, copper, tin or silver, tar, a dragon egg, a cave or dungeon entrance or a ship to put a pin with its icon on the map. A portal gets the rune pin with the portal's tag as its name. Change the key with PinHotkey in General.

Changed

  • A pin named Burial chamber shows the sarcophagus (Dungeon) icon instead of the crypt gate.
  • The mod description is a short overview of what the mod does, and the README shows each pin icon next to its name.

Fixed

  • The README's links to its own sections went nowhere in mod managers; they are plain references now.

[0.2.0] - 2026-11-15

Added

  • Pin icons: a circle pin whose whole name is a known name, such as Cave, Portal, Ore or Swamp, shows a matching icon instead of the circle. Short names show only the icon; longer names such as Troll cave or Copper keep their name under it. The README lists all names.
  • Biome borders: the large map shows faint gray dashed lines where one land biome meets another, only in explored areas and not over open water. Off by default; turn them on with BiomeBorders in the General config section.

[0.1.0] - 2026-11-13

Added

  • Route drawing on the large map: a quill button above the pin icons switches to draw mode, where the cursor turns into a quill and holding the left mouse button draws a dotted red route freehand. Right-drag moves the map while drawing. Clicking the quill again, picking a pin icon or closing the map stops drawing. Right-clicking a route removes it, unless a pin is under the cursor. Routes show on the large map and the corner map, and are saved with the character, per world.
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