Changelog
0.1.6
- Increased the Greater Spire to approximately 20m, with bone covering that accumulates from the base upward.
- Preserved the Greater's existing mix of skulls and other bones.
- Restored slender Core Wood proportions throughout both structures.
- Replaced uniform Lesser bone rows with staggered, tightly fitted arrangements and three visual variations.
- Extended Lesser growth to 12m, adding 4m pole sections as the covering rises.
- Reduced Lesser storage to 3 columns by 2 rows, holding 300 standard Bone Fragments.
- Greater base protection now scales from 10m when empty to 100m when full.
- Lesser bonuses now scale with stored bones, reaching 5m at full capacity.
- Increased the fixed Lesser linking distance to 100m and updated coverage markers and hover information.
- Added distinct model-rendered build-menu thumbnails and automatic artwork/package exports.
- Extended inventory recovery to preserve larger legacy layouts through subsequent saves and reloads.
0.1.5
- Replaced custom timber supports with native Core Wood meshes, materials, and detail levels on both spires.
- Lesser inventory is now 4 columns by 3 rows, holding 600 Bone Fragments at the standard stack size.
- Lesser Spires contribute +5m only while full.
- Greater base protection now grows with stored bones, reaching 50m at full capacity.
- Added workbench-style ground coverage markers and a separate 50m linking boundary while building.
- Lesser growth now fills an exposed 4m pole before extending to a second pole, reaching 8m.
- Spaced Lesser bones to keep neighboring shafts and joints separated.
- Unified inventory prompts, opening, and closing distance at the surface of each spire.
- Added reduced-detail bone models for distant viewing while preserving complete growth layers.
- Retained stored items during inventory resizing.
0.1.4
- Fixed an initialization failure that prevented both spires from appearing in the Hammer build menu.
- Resolve building shaders directly from loaded native materials.
0.1.3
- Packaging-only re-release of the 0.1.2 build for Thunderstore. The plugin binary is unchanged and still reports version 0.1.2.
0.1.2
- Greater Spire inventory is now 8 columns by 4 rows; Lesser Spire inventory is 7 columns by 3 rows.
- Growth now follows the capacity of the revised grids, including modified Bone Fragment stack sizes.
- Empty Lesser Spires display a bare wooden post. Bone covering and lashings appear together when bones are deposited.
- Reworked native wood, bone, and lashing material selection and texture assignment.
- Disabled material displacement on the spires to address wavering hammer placement previews.
- Rebuilt model surfaces with closed ends, consistent outward faces, and complete bone volumes.
- Restored the Greater Spire's full bone coverage and corrected growth-layer rendering.
- Preserved existing inventory contents during resizing, with temporary recovery rows for excess stacks.
0.1.1
- Added Greater and Lesser Bone Spires with bone-only storage and reversible visual growth.
- Added 50m Greater Spire protection, extended by 5m per qualifying Lesser Spire.
- Added natural hostile and raid spawn protection.
- Added Thunderstore packaging and mod-manager installation.
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