Valheim
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Bone Spire

Raise Core Wood monuments that fill with bones as you deposit Bone Fragments. Each deposit extends the Greater Spire’s protection against hostile spawns. Withdrawing fragments reverses the growth.

Structure Build cost Inventory Default protection
Greater Bone Spire 28 Core Wood 6 × 3 slots, 900 fragments 10m radius when empty, 100m when full, plus linked Lesser contributions
Lesser Bone Spire 3 Core Wood 2 × 2 slots, 200 fragments Up to 5m for each Greater within 100m
Lesser Trophy Spire 3 Core Wood 2 × 2 slots, 200 fragments Contributes on the same terms as the Lesser Bone Spire

The capacities above assume the standard stack of 50. Aim at a nearby surface of a spire and use it to open its bone inventory.

Trophies and lanterns

The Lesser Trophy Spire has a skull mount. The arrow on its Hammer preview shows which way a trophy will face. As the shaft fills, a wreath and eight rope-bound bundles of long bones grow around the mount.

Aim at the spire from ground level and use a trophy from your hotbar to mount it. Any trophy fits the slot and keeps its own scale. Hold the alternate placement key and press Use to take it down. The trophy drops at your feet and the skull returns. A mounted trophy stays in place when you withdraw bones.

Each projecting beam on the Greater can hold one Dvergr Lantern. Stand on the side of the desired beam and aim at the spire. The prompt identifies the post and shows how many are occupied. Use a Dvergr Lantern from your hotbar to hang it, or hold the alternate placement key and press Use to take it down. Dismantling or destroying a spire drops its contents and attachments.

Protection and atmosphere

Protection scales with the number of Bone Fragments stored. At default settings a half-full Greater covers 55m on its own, and a half-full Lesser adds 2.5m to each linked Greater. Multiple Lesser contributions add together without a combined cap. A Lesser provides protection only through a Greater.

Equip the Hammer to see nearby protection boundaries. An amber ring shows linking distance during placement. Hostile natural spawns and raid attackers are suppressed inside protected areas. Ordinary wildlife such as boars, deer, and necks can still spawn naturally. Creatures already in the world can enter protected areas.

At night, approaching within 40m of a Greater brings Valheim’s Darklands_dark environment into view. Leave the area or wait for dawn to return to the local weather. The effect is local to each player and works even when the spire is empty.

Installation and settings

Install through Thunderstore Mod Manager or r2modman with BepInExPack Valheim and Jotunn. Install the same version on the server and clients for multiplayer. Discover Core Wood and use the Hammer near a workbench to build the spires.

Settings are in BepInEx/config/greypoint.bonespire.cfg. The server distributes its settings in multiplayer.

Section Setting Default
Protection Greater minimum radius 10m
Protection Greater maximum radius 100m
Protection Lesser minimum contribution 0m
Protection Lesser maximum contribution 5m
Protection Lesser linking distance 100m
Atmosphere EnableNightAtmosphere true
Atmosphere NightAtmosphereRadius 40m
Atmosphere NightAtmospherePreset Darklands_dark

Existing worlds

Spire inventories from older versions can temporarily have extra rows. Withdraw excess stacks to return to the normal grid and resume deposits. Empty and dismantle placed spires before removing the mod from a world you intend to keep.

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