FoodGuard
Food and Rested remindersFoodGuard
Reminds you to eat and keep your Rested buff.
- Leaving base: Warns if you're missing Rested, don't have enough active food, or your food is running low.
- Low food: Alerts at 25%, 20%, 15%, 10%, and 5% remaining duration, with sound at 10% and 5%.
- Away from base: Reminds you when you have too few active foods for your biome.
- Combat: Warns when fighting without Rested or enough active food.
- Optional display: Adds a small on-screen food and Rested indicator.
Food checks expect 1 food in Meadows, 2 in Black Forest, and 3 in later biomes. Extra foods won't trigger expiry warnings while enough others are still above the warning threshold.
Settings
Adjust reminder timing, sounds, and volume in jg224.FoodGuard.cfg. Warnings and sounds stay quiet in menus.
| # | When | Popup | Sound |
|---|---|---|---|
| 1 | You leave base without Rested, enough biome food slots, or sufficient food duration | yes, once per base exit | yes |
| 2 | Required food reaches 25%, then each additional 5% step | yes, quiet while in base by default | at 10% and 5% |
| 3 | You are away from base without enough active food slots for the biome | yes, every 30 seconds | yes |
| 4 | You are in combat without Rested or enough active food slots for the biome | yes | yes |


