Client-side convenience: craft and sign search, sign editor, storage window over nearby chests, craft from chests, waypoints, radar, night vision, pickup filter, repair alert, player stats, auto reconnect.
Re-upload of 1.1.0 for review. No functional changes.
v1.1.0
Removed the built-in hot reload (and its "Development" option in the More tab), as suggested in the Thunderstore review. Developers can use BepInEx's ScriptEngine instead; the plugin now cleans up after itself when it is unloaded.
v1.0.0
Reveal map: show the whole world map by removing the map fog (display only, nothing saved; off by default).
Death log: the cause of each death (creature, fire, poison, fall, drowning, ...), the last hits before it, and a history in the Stats tab.
Food alert: warnings when an eaten food is about to run out or has run out, with optional "can eat again" and empty-slot notes; quiet while resting or indoors at a base.
Config backups: save settings and waypoints to a dated folder, then import or delete them from the menu.
Store all button under an open chest, sharing the storage window's keep rules (off by default).
Auto-pickup filter: editing the whitelist / blacklist shows a grid of every item in the game beside the text box; click icons to add or remove names. The never-store list has the same grid.
Default sign color: the text prompt now has a color panel beside it with ready-made colors and R / G / B sliders.
Waypoints: choose one of the game's five map pin icons per waypoint; optional on-screen markers for the pins you place on the game's own map.
Hotkeys can be changed in the menu (More → General).
The menu and the storage window can be resized with a grip in their bottom-right corner.
Side panels (sign editor, color panel, item grid) no longer cover the text box in a small window.
Range circle on the ground while dragging a distance slider (storage, chest, sign search, radar, waypoint range).
v0.1.0
First release.
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