
ValheimVanillaPlus
Client-side convenience: craft and sign search, sign editor, storage window over nearby chests, craft from chests, waypoints, radar, night vision, pickup filter, repair alert, player stats, auto reconnect.Valheim Vanilla Plus
Client-side convenience for the unmodded game. No cheats: nothing here changes what your character can do, what the world gives you or how the game saves. Features are interface helpers (search boxes, a sign editor, a Clear button) and local visual aids (night vision). Because of that there is no admin / host requirement.
Some things go beyond what an unmodded player can do:
- Signs may hold 150 characters instead of 50 (the text is still ordinary sign text).
- Night vision lets you see in the dark without a torch (off by default).
- The world seed is shown on servers, where the game itself never displays it.
- The radar shows creatures and players around you through walls and terrain (off by default).
- Waypoint markers are drawn in the world, through walls, not only on the map.
- Craft from chests uses materials from nearby chests without you carrying them (off by default).
- The storage window takes from and stores into nearby chests without you opening them.
Install
Install with a mod manager (r2modman, Thunderstore Mod Manager), or by hand: install BepInExPack
Valheim, then put ValheimVanillaPlus.dll in Valheim\BepInEx\plugins\. Only the players who want
the features need it; the server does not.
Source: https://github.com/liekos47/valheim-vanillaplus-mode
Hotkeys (in game)
| Key | Toggle |
|---|---|
| Insert | Options menu: theme, search and tabs Interface / Crafting / Items / Vision / World / Stats / More (frees the cursor, blocks player input while open) |
| F2 | Storage window: all nearby chests as one searchable list with Take / Store |
| Left Alt + click | In the inventory with a chest open: move every stack of the clicked item to the other side |
| Left Alt + Shift + click | In the inventory: drop every stack of the clicked item |
| Home | Night vision (no torch needed at night / in caves) – starts OFF |
Defaults and keys are editable in BepInEx\config\liekos47.valheimvanillaplus.cfg, or from the menu's
More tab (Open config file / Reload config file).
Look ([Menu] Theme, picked at the top of the menu): everything the mod lets you click or
type in (the menu, the storage window, the sign editor panel, the craft search box) is drawn with
one theme. Valheim (default) uses the game's own font and the button, text-field and panel
pictures of the game's "Enter text" box; Dark and Light are flat colors; Classic is Unity's
gray. Markers drawn over the world (waypoints, radar, sign search, FPS) keep their own colors.
Features
- Clear button – a "Clear" button in the game's "Enter text" box (signs, names, portal tags),
left of Cancel, that empties the field and keeps it focused.
[Interface] ClearButton, default on. - FPS counter – frames per second in the top-left corner, averaged over half a second: green
from 50, yellow from 25, red below.
[Interface] ShowFps, default off (menu → Interface). - World seed – menu → More shows the name, seed, seed number and generator version of the world you are in, with a "Copy seed to clipboard" button. Works on servers too (see How it works).
- Sign editor – while you edit a sign, a panel next to the text box gives buttons for what
signs already understand but the game has no UI for: colors (palette, RGB sliders, hex), bold /
italic / underline / strike / highlight, size, alignment, spacing, fonts, two-tone letters,
symbols, arrows and icons. The result is ordinary sign text, so other players see it without
the mod, except the parts marked "only players with this mod" in the panel (item / map pin
icons, extra fonts, the four added two-tones).
[Signs]section:Editor(on) – the panel itself.CharacterLimit(150) – tags use up characters, so the sign limit is raised from the game's 50.CustomIcons(on) – item and map pin icons.DefaultColor(empty) – color given to a confirmed sign that has none of its own.
- Sign search – menu → Interface → "Search nearby signs for text…": every sign within range
whose text contains what you typed (any case, tags ignored; commas = any of several words) is
marked for a few seconds with a rainbow box, a line from the bottom of the screen and its text.
Visual and local only.
[Signs] SearchRadius(60 m),SearchHighlightSeconds(10),SearchText(the last search). - Craft search – a search box above the crafting list (inventory, workbench, forge, ...) that
filters the recipes by the item made or any ingredient, e.g. "bronze" or "copper". Only recipes
the game already lists are shown; nothing is unlocked. Cleared when the inventory closes.
[Crafting] CraftSearch, default on. - Craft from chests – while crafting or building, materials in nearby player-built chests
(also carts and ship storage) count as if they were in your inventory; what you lack is taken
from the closest chests first. The numbers in the crafting panel and the hammer's piece info
include them, and the recipe list refreshes when chest contents change. Private chests and
wards are respected, and a chest another player has open is skipped. Menu → Crafting.
[Crafting] CraftFromChests(off),ChestRange(30 m). Don't combine with another craft-from-containers mod; the menu warns if one is installed. - Storage window (F2, or menu → Items) – every item in your nearby player-built chests (also
carts and ship storage) as one list with icon, total and "in N chests". Search, category filter
(Materials / Food & meads / Weapons & tools / Armor / Other), sort by name or count, range
slider, remembered position.
- Chests (take): Take 1 / Stack / All into your inventory.
- My inventory (store): Store stack / Store all / Store everything. An item goes only into chests that already hold it: a chest holding nothing else first, then mixed ones, closest first. When those are full it says "chest full"; when no chest holds the item it says "no chest assigned" and stores nothing. Put one in a chest by hand to assign that chest.
- "Store everything" keeps equipped items, the hotbar row (
KeepHotbar), the ticked categories (KeepArmor,KeepWeapons,KeepTools,KeepFood,KeepAmmoon by default;KeepTrophiesoff) and the never-store list (NeverStore,*wildcard). "Store stack" and "Store all" on a single item ignore the keep rules. - Private chests and wards are respected; a chest another player has open is skipped.
[Storage] Enabled(on),Range(30 m), theKeep…rules,NeverStore,PositionX/PositionY;[Hotkeys] ToggleStorage(F2).
- Batch click – in the inventory screen, Left Alt + click an item with a chest open moves
every stack of it to the other side; Left Alt + Shift + click drops every stack of it. A
top-left message says how many stacks moved. Quest items are never touched, and equipped copies
only if that is the one you clicked.
[Inventory] BatchClick(on),BatchMoveKey(LeftAlt). - Auto-pickup filter – choose what the game's auto-pickup takes (menu → Items): Off,
Whitelist (only the listed items) or Blacklist (everything except them). Pressing E still picks
up anything, and the pickup range and speed stay the game's own. List entries are item names,
prefab (
TrophyDeer) or as shown in game (Deer trophy), any case, with*as a wildcard (Trophy*,*Ore,*mead*).[AutoPickup] FilterMode(Off),Whitelist,Blacklist; edit the lists from the menu or in the config file. - Repair alert – warns in the middle of the screen when an equipped weapon, tool, shield or
armor piece drops below a durability line (orange, "… is at 18% - repair soon") and again when
it breaks (red). Each item warns once per drop; repairing it re-arms the warning. While
something is still low, a top-left "Needs repair: …" reminder repeats. Menu → Items.
[RepairAlert] Enabled(on),BelowPercent(20),RepeatMinutes(5, 0 = warn once only). - Waypoints – named spots per world (menu → World → "Add waypoint here"), listed with
distance and compass direction and Map / Rename / Delete buttons. Shown on screen as a marker
with name and distance, and as map pins that are not saved to your character. A "Last death"
waypoint is added where you die. No teleport. Kept only in
BepInEx\config\liekos47.valheimvanillaplus.waypoints.txt.[Waypoints] Enabled(on),OnScreen(on),OnScreenRange(0 = any distance),MapPins(on),LastDeath(on). - Radar – a round overlay showing creatures and players around you, turning with the camera:
red = hostile, yellow = passive, green = tamed, purple = boss, blue = players (with names);
^ / v marks a dot more than 5 m above / below you. Menu → Vision.
[Radar] Enabled(off),Range(60 m),Size,Opacity,Corner,OffsetX/OffsetY,Mobs,Passive,Players,PlayerNames. - Player stats – menu → Stats: a read-only page of your character's numbers, worked out with the game's own formulas. Vitals (health, stamina, eitr, armor, movement penalty from gear, carry weight), regeneration per second, food eaten with time left, the equipped weapon (damage types, damage per hit range from your skill and buffs, stamina per attack, block and parry), resistances and weaknesses, active effects with time left, and measured combat from your real fighting (swings, hits and damage per second, biggest hit). No settings.
- Auto reconnect – when a server session ends with "disconnected", the main menu shows a
countdown box ("Disconnected — reconnecting in 8 s (attempt 1/10)") and joins the same server
again with the same character. Cancel button or Esc stops it. The server password you typed is
kept in memory only (never written to disk) and entered for you. Never retries after a kick, a
ban, a full server, a wrong version or a wrong password. Menu → More.
[AutoReconnect] Enabled(off),DelaySeconds(10, min 3),MaxAttempts(10). - Night vision – see at night and in caves / crypts without a torch (Home, or menu → Vision).
Fog is left as the game sets it. Visual and local only.
[NightVision] Enabled(off),Brightness(0.6).