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Configure to choose what is keep on death. Creates graves for larger inventories.
Configs to change what is kept on death:
Spawns extra graves if the first will not hold everything in your inventory. Configurable, but reccomended to keep on.
Both sections can be disabled independently.
<GameLoacation>/BepInEx/config/net.mtnewton.gravekeeper.cfg
[KeepInventory]
## Should Gravekeeper modify what is kept on death?
## Turn on the below options to change what is kept on death.
# Setting type: Boolean
# Default value: false
Enabled = false
## Keep all items on death.
## Grave will dissapear when empty unless [Grave] KeepGrave is true
# Setting type: Boolean
# Default value: true
KeepAll = true
## Items on the hotbar are kept.
## Only needed if [KeepInventory] KeepAll is false
# Setting type: Boolean
# Default value: false
KeepHotbar = false
## Equipped items are kept
## Only needed if [KeepInventory] KeepAll is false
# Setting type: Boolean
# Default value: false
KeepEquipped = false
## Ammo is kept
## Only needed if [KeepInventory] KeepAll is false
# Setting type: Boolean
# Default value: false
KeepAmmo = false
## Consumables are kept
## Only needed if [KeepInventory] KeepAll is false
# Setting type: Boolean
# Default value: false
KeepConsumables = false
[Grave]
## Should Gravekeeper modify how graves are created?
## Reccomended to keep true
# Setting type: Boolean
# Default value: true
Enabled = true
## If the players inventory (visible or not) is larger than the normal grave inventory
## should more tombstones be created to hold those items?
## Reccomended to keep true, otherwise items past the noraml 4 rows could be lost.
# Setting type: Boolean
# Default value: true
ExtraGraves = true
## If extra graves are created, what should be added to the name?
# Setting type: String
# Default value: \'s Extras
ExtraGravesSuffix = \'s Extras
Gravekeeper.dll into <GameLocation>\BepInEx\plugins<GameLocation>\BepInEx\confighttps://github.com/mtnewton/valheim-mods/tree/master/Gravekeeper