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Configure to choose what is keep on death. Creates graves for larger inventories.
Configs to change what is kept on death:
Spawns extra graves if the first will not hold everything in your inventory. Configurable, but recommended to keep on.
Option to spawn a grave with one stone in it if no graves would have spawned on death.
Option to delete all items on death. If KeepInventory is on, those items are still kept.
Both sections can be disabled independently.
<GameLoacation>/BepInEx/config/net.mtnewton.gravekeeper.cfg
[KeepInventory]
## Should Gravekeeper modify what is kept on death?
## Turn on the below options to change what is kept on death.
# Setting type: Boolean
# Default value: true
Enabled = true
## Keep all items on death.
# Setting type: Boolean
# Default value: true
KeepAll = true
## Items on the hotbar are kept.
## Only needed if [KeepInventory] KeepAll is false
# Setting type: Boolean
# Default value: false
KeepHotbar = false
## Equipped items are kept
## Only needed if [KeepInventory] KeepAll is false
# Setting type: Boolean
# Default value: false
KeepEquipped = false
## Ammo is kept
## Only needed if [KeepInventory] KeepAll is false
# Setting type: Boolean
# Default value: false
KeepAmmo = false
## Consumables are kept
## Only needed if [KeepInventory] KeepAll is false
# Setting type: Boolean
# Default value: false
KeepConsumables = false
[Grave]
## Should Gravekeeper modify how graves are created?
# Setting type: Boolean
# Default value: true
Enabled = true
## Whatever is not kept by KeepInventory is deleted before grave creation.
# Setting type: Boolean
# Default value: false
DeleteItems = false
## If no graves are to be created, create one with a stone in it.
# Setting type: Boolean
# Default value: false
KeepGrave = false
Gravekeeper.dll into <GameLocation>\BepInEx\plugins<GameLocation>\BepInEx\confighttps://github.com/mtnewton/valheim-mods/tree/master/Gravekeeper