Valheim

Changelog

1.0.13

  • Quick arrival (new, on by default, [Travel] QuickArrival): trips through Portaler skip the game's fixed waits (2 s before moving, at least 8 s in total). You are moved as soon as the screen is dark and arrive as soon as the target area is loaded. Measured: 4-6 s instead of 8.6-10.5 s. Vanilla portals and dungeons are not changed; off automatically when Fast Teleport is installed.
  • Smoother list: no freeze the first time the map opens (it was up to 2 s; fonts, styles and the big panel are now prepared right after you spawn, the wooden boards are drawn on a background thread).
  • No more short freezes from the board-image cache (it threw everything away when it was full; now only the oldest unused images go).
  • The list sorts and groups once and reuses it, instead of several times every frame.
  • New default block order for new characters: Back to, Players' last trips, Favorites, Last built, All portals.
  • New setting [Debug] PerfLog (off): writes Portaler's own time and memory use and the timing of every trip to the BepInEx log, for troubleshooting.
  • Nothing changed on the server side (updating it too keeps every machine on the same version).

1.0.11

  • New screenshots: one large overview, and a small picture with every feature in the description.

1.0.10

  • Updated mod description and README introduction to cover all current features.

1.0.9

  • "Back to" can be dragged too, and so can the whole portal list (new title "All portals"): any block can go above or below all portals.
  • While dragging, the lifted title says where it will land ("drop: before Favorites", "drop: at the end").

1.0.8

  • "You are here" is now greyed out instead of red; "Back to" is golden and the newest one glows.
  • "Back to" keeps your last 3 departure portals: show 1 2 3 in its title chooses how many are listed.
  • "Last built": show 1-5 in its title (default 3).
  • New group Players' last trips: the last portal each other player travelled to, shared through the server. Players: n of m opens a window to choose whom you follow (personal).
  • Favorites, Players' last trips and Last built can be dragged by the handle left of their title into any order (per character).
  • The server DLL must be updated too.

1.0.7

  • Map preview reworked: close portals (up to 2 km) are framed together with extra room around the target; far targets are shown directly instead of a fast flight across the map.
  • Calm glide (1 s, soft start and stop) to the preview and back.
  • The preview stays 10 s after the mouse leaves the list.
  • New settings HoverMaxFitMeters, HoverMoveSeconds; HoverReturnDelay replaced by HoverStaySeconds.

1.0.6

  • Colours match Valheim's own panels: warm medium-brown wood instead of almost black. (A colour correction made everything far too dark; it is removed.)

1.0.5

  • New screenshots on the mod page: the map with the fiery line and big category badges, and the category filter.

1.0.4

  • While choosing a destination, portal pins, their names and the fiery line are drawn above all other pins and labels (they were covered by other mods' pins and names).
  • Portal pins always at full brightness.

1.0.3

  • Category badge on the map pin 20% bigger.
  • Fixed: the previewed pin got small again right away. It now stays big as long as the fiery line is shown.
  • Pin sizes are applied every frame, so hovering a pin on the map reacts smoothly.

1.0.2

  • Category icon back in the lower right corner of the map pin, as a big round badge.
  • Steady pin sizes: no more pulsing. The previewed portal's pin is bigger and stays big; a pin under the mouse grows a little.
  • New settings: PinSizePreview, PinSizeHover.

1.0.1

  • Category icon now sits big inside the portal ring on the map (was too small to see).
  • Map preview: a soft fiery line flows from your portal to the previewed one.
  • Map preview stays 5 seconds (was 0.25) before gliding back, and does not glide back at all if you move or zoom the map yourself.
  • New settings: HoverReturnDelay, HoverLine.
  • README: every feature says what is shared with everybody and what is personal.

1.0.0

  • First stable release.
  • Hover a name: the map glides to that portal and its pin glows (delay, zoom and return configurable).
  • Categories: press T over a name to choose Base, Mine, Farm, Trader, Boss, Danger, Dungeon or Explore. Icon in the list and as a badge on the map pin, shared with everybody.
  • Category filter: one click on an icon shows only that category.
  • Favorites: drag them into your own order (per character); new favorites go to the end.
  • Configurable keys: RenameKey (E) and CategoryKey (T).

0.5.3

  • Mod page: three smaller screenshots (search, distance sorting, biome sorting) under the main one.

0.5.2

  • Fixed: the "Back to" row did not show the portal name.
  • Mod page links to the GitHub repository; new screenshots.

0.5.1

  • New mod description and README: clearer intro, features in order of importance.

0.5.0

  • Search box: click and type to filter the list by name; matches shown in gold. Esc or x clears it.
  • "Back to" row: one click returns you to the portal you last travelled from (per character).

0.4.1

  • Click a group title (biome, Favorites, Last built) to fold or unfold it. Saved per character, only on your PC.

0.4.0

  • New server setting VanillaRestrictions (default off): use the game's own portal rules (item restrictions, "no portals" world modifiers).
  • Fixed: the mouse wheel over the list also zoomed the map for a moment.
  • Fixed: dragging the list's scrollbar also dragged the map underneath.

0.3.2

  • Clearer help text in the list: right click a name to favorite it.
  • New README with feature list, controls, configuration and installation.

0.3.1

  • Fixed: portal names changed from the list were lost after restarting the world.

0.3.0

  • Shared favorites: right click once = mine (silver star), twice = shared with everybody (bigger glowing gold star), third time = off.
  • Shared favorites are listed first.

0.2.3

  • Fixed: typing in the rename box did not work.

0.2.2

  • Rename portals from the list: hover a name and press E.

0.2.1

  • No more double icons: other mods' pins on a portal are hidden.

0.2.0

  • Favorites, "Last built" and sorting are kept across restarts and mod updates.
  • Server data is stored next to the world save.
  • Released by nfp007.

0.1.3

  • Fixed washed-out colours in game.
  • Sorting by Biome, Name or Distance, each reversible. Distance shown in Distance mode.

0.1.2

  • Wooden Valheim-style panel and name boards.
  • New mod icon and fiery ring map pin with see-through centre.
  • The portal you stand in stays in the list, marked "you are here".

0.1.1

  • Bigger text, solid panel wide enough for 25-character names.
  • Favorites (right click) and "Last built" group.
  • Scrolling the list no longer zooms the map.

0.1.0

  • First version: portal list when entering a portal, click a name or map pin to travel, automatic biome names, server sync.
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