Every portal connects to every portal. Pick a destination from a list or the map with a live preview. Favorites, categories, search, back history, other players' last trips and biome auto-names, all synced by the server.
Quick arrival (new, on by default, [Travel] QuickArrival): trips through Portaler skip the game's fixed waits (2 s before moving, at least 8 s in total). You are moved as soon as the screen is dark and arrive as soon as the target area is loaded. Measured: 4-6 s instead of 8.6-10.5 s. Vanilla portals and dungeons are not changed; off automatically when Fast Teleport is installed.
Smoother list: no freeze the first time the map opens (it was up to 2 s; fonts, styles and the big panel are now prepared right after you spawn, the wooden boards are drawn on a background thread).
No more short freezes from the board-image cache (it threw everything away when it was full; now only the oldest unused images go).
The list sorts and groups once and reuses it, instead of several times every frame.
New default block order for new characters: Back to, Players' last trips, Favorites, Last built, All portals.
New setting [Debug] PerfLog (off): writes Portaler's own time and memory use and the timing of every trip to the BepInEx log, for troubleshooting.
Nothing changed on the server side (updating it too keeps every machine on the same version).
1.0.11
New screenshots: one large overview, and a small picture with every feature in the description.
1.0.10
Updated mod description and README introduction to cover all current features.
1.0.9
"Back to" can be dragged too, and so can the whole portal list (new title "All portals"): any block can go above or below all portals.
While dragging, the lifted title says where it will land ("drop: before Favorites", "drop: at the end").
1.0.8
"You are here" is now greyed out instead of red; "Back to" is golden and the newest one glows.
"Back to" keeps your last 3 departure portals: show 1 2 3 in its title chooses how many are listed.
"Last built": show 1-5 in its title (default 3).
New group Players' last trips: the last portal each other player travelled to, shared through the server. Players: n of m opens a window to choose whom you follow (personal).
Favorites, Players' last trips and Last built can be dragged by the handle left of their title into any order (per character).
The server DLL must be updated too.
1.0.7
Map preview reworked: close portals (up to 2 km) are framed together with extra room around the target; far targets are shown directly instead of a fast flight across the map.
Calm glide (1 s, soft start and stop) to the preview and back.
The preview stays 10 s after the mouse leaves the list.
New settings HoverMaxFitMeters, HoverMoveSeconds; HoverReturnDelay replaced by HoverStaySeconds.
1.0.6
Colours match Valheim's own panels: warm medium-brown wood instead of almost black. (A colour correction made everything far too dark; it is removed.)
1.0.5
New screenshots on the mod page: the map with the fiery line and big category badges, and the category filter.
1.0.4
While choosing a destination, portal pins, their names and the fiery line are drawn above all other pins and labels (they were covered by other mods' pins and names).
Portal pins always at full brightness.
1.0.3
Category badge on the map pin 20% bigger.
Fixed: the previewed pin got small again right away. It now stays big as long as the fiery line is shown.
Pin sizes are applied every frame, so hovering a pin on the map reacts smoothly.
1.0.2
Category icon back in the lower right corner of the map pin, as a big round badge.
Steady pin sizes: no more pulsing. The previewed portal's pin is bigger and stays big; a pin under the mouse grows a little.
New settings: PinSizePreview, PinSizeHover.
1.0.1
Category icon now sits big inside the portal ring on the map (was too small to see).
Map preview: a soft fiery line flows from your portal to the previewed one.
Map preview stays 5 seconds (was 0.25) before gliding back, and does not glide back at all if you move or zoom the map yourself.
New settings: HoverReturnDelay, HoverLine.
README: every feature says what is shared with everybody and what is personal.
1.0.0
First stable release.
Hover a name: the map glides to that portal and its pin glows (delay, zoom and return configurable).
Categories: press T over a name to choose Base, Mine, Farm, Trader, Boss, Danger, Dungeon or Explore. Icon in the list and as a badge on the map pin, shared with everybody.
Category filter: one click on an icon shows only that category.
Favorites: drag them into your own order (per character); new favorites go to the end.
Configurable keys: RenameKey (E) and CategoryKey (T).
0.5.3
Mod page: three smaller screenshots (search, distance sorting, biome sorting) under the main one.
0.5.2
Fixed: the "Back to" row did not show the portal name.
Mod page links to the GitHub repository; new screenshots.
0.5.1
New mod description and README: clearer intro, features in order of importance.
0.5.0
Search box: click and type to filter the list by name; matches shown in gold. Esc or x clears it.
"Back to" row: one click returns you to the portal you last travelled from (per character).
0.4.1
Click a group title (biome, Favorites, Last built) to fold or unfold it. Saved per character, only on your PC.
0.4.0
New server setting VanillaRestrictions (default off): use the game's own portal rules (item restrictions, "no portals" world modifiers).
Fixed: the mouse wheel over the list also zoomed the map for a moment.
Fixed: dragging the list's scrollbar also dragged the map underneath.
0.3.2
Clearer help text in the list: right click a name to favorite it.
New README with feature list, controls, configuration and installation.
0.3.1
Fixed: portal names changed from the list were lost after restarting the world.
0.3.0
Shared favorites: right click once = mine (silver star), twice = shared with everybody (bigger glowing gold star), third time = off.
Shared favorites are listed first.
0.2.3
Fixed: typing in the rename box did not work.
0.2.2
Rename portals from the list: hover a name and press E.
0.2.1
No more double icons: other mods' pins on a portal are hidden.
0.2.0
Favorites, "Last built" and sorting are kept across restarts and mod updates.
Server data is stored next to the world save.
Released by nfp007.
0.1.3
Fixed washed-out colours in game.
Sorting by Biome, Name or Distance, each reversible. Distance shown in Distance mode.
0.1.2
Wooden Valheim-style panel and name boards.
New mod icon and fiery ring map pin with see-through centre.
The portal you stand in stays in the list, marked "you are here".
0.1.1
Bigger text, solid panel wide enough for 25-character names.
Favorites (right click) and "Last built" group.
Scrolling the list no longer zooms the map.
0.1.0
First version: portal list when entering a portal, click a name or map pin to travel, automatic biome names, server sync.
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